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This level occupies the map slot MAP14. For other maps which occupy this slot, see Category:MAP14.

MAP14: Fortress of Evil is the fourteenth level of Icarus: Alien Vanguard. In this level, the marine must infiltrate a castle on another planet where demons reside. It was designed by Robin Patenall, and uses the music track "Hell" by Tom Mustaine.

Walkthrough[]

Icarus MAP14 map

Map of MAP14

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. In the prison where you find the blue skull key, a section of the western wall in the southwestern cell block is covered in moss. Open it to find a teleporter leading to the arachnotron cage (sector 158) in the northwestern battlement where you can get a bulk cell, a box of rockets and a computer map.
  2. The portion of the wall south of the kitchen's southern door is covered in grime. Open it to find a teleporter that takes you to the arachnotron cage (sector 368) in the southeastern battlement where you can get a box of bullets and a box of shotgun shells.
  3. In the eastern battlement, a section of the western wall between the blue and the red door is covered with grime. Open it to find a teleporter to the arachnotron cage (sector 97) in the northeastern battlement where you can get a box of bullets and a box of rockets.
  4. In the western storage facility, the back wall of the northwestern corner is covered in grime. Open it to find a teleporter leading to the arachnotron cage (sector 364) in the southwestern battlement where you can obtain a bulk cell and a box of shells.
  5. When you grab the red keycard, the two southern buildings open to reveal one (on easy skills) or two (on medium skills) spider masterminds or a cyberdemon (on hard skills). Leave the castle and look in the westernmost of these buildings to find that half of the floor and ceiling are covered in moss. Cross the divide between both halves, and then reenter the castle. Backtrack to where you found the yellow skull key: to the north of the table (sector 372) with 16 armor bonuses, 14 health bonuses and a megasphere, ascend the eastern stairs and follow the walkway to its end to find that the western wall has opened, allowing you to jump onto that table to acquire the aforementioned items.

Speedrunning[]

Current records[]

The records for the map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:13 Graham "Grazza" Burgess 2006-04-05 ic14p113.zip
NM speed 05:20 Donatas Tamonis 2004-02-22 icn_dt1.zip
UV max 15:13 George Bell 1996-07-04 icuvdemo.zip
NM100S
UV -fast 20:58 Roger Moraga 1997-03-22 icgmdemo.zip
UV -respawn
UV Tyson
UV pacifist 01:13 Graham "Grazza" Burgess 2006-04-05 ic14p113.zip

Miscellaneous demos[]

Run Time Player Date File Notes
UV max TAS 06:06 Andy Olivera 2000-01-05 icuvlmps.zip

Statistics[]

Map data[]

Things 400
Vertices 2219
Linedefs 2664
Sidedefs 2286
Sectors 589

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 29 7 0
Chaingunners 0 8 21
Cyberdemons 0 0 1
Spider masterminds 1 2 0
Demons 9 9 0
Spectres 0 9 18
Imps 14 24 14
Hell knights 0 4 4
Barons of hell 0 0 4
Revenants 0 0 3
Arachnotrons 6 11 16
Mancubi 0 2 4
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Super shotguns 1 1 1
Chainguns 2 2 2
Rocket launchers 1 1 1
Plasma guns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Clips 16 16 16
Bullet boxes 7 7 7
Shells 14 14 14
Shell boxes 4 4 4
Rocket boxes 7 9 9
Energy cells 4 4 4
Bulk cells 2 4 4
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 2 2 2
Medikits 12 12 12
Stimpacks 4 4 4
Health bonuses 29 29 29
Megaspheres 1 1 1
Green armors 2 2 2
Armor bonuses 16 16 16
Computer maps 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Yellow skulls 1 1 1
Red keycards 1 1 1

External links[]

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