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This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

MAP13: The Inmost Dens II is the thirteenth level of Memento Mori. It was designed by Denis Möller as a sequel to Doom II's MAP14: The Inmost Dens. It uses an unnamed music track by Mark Klem.

As the level begins with the player standing on a damaging floor, this level provides a rare, easy opportunity to see the ouch face.

Walkthrough

MM MAP13 map

Map of MAP13

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. On grabbing the chainsaw next to the switch raising the stairs to the red skull key, the floor lowers, revealing an ambush of demons and spectres. Open the faded brick wall in the southwest of the hallway where they were waiting to find three (on easy), four (on medium) or five (on hard skill levels) lost souls, four sets of shells, four clips, three rockets, four energy cells and four stimpacks (sector 460).
  2. At the north of the plasma gun building, walk onto the first step to the west. Immediately run to the east of the building and drop into the newly-revealed hole to enter the former humans' corridor (sector 458), containing a berserk pack.
  3. In the room with the blue armor southeast of the plasma gun building, open the center portion of the eastern wall to find a stairway leading to the lost souls' cage (sector 427) south of the rocket launcher building, containing a soul sphere and two lost souls.

Bugs

At the southwest side of the building east of the red key, there is a section of wall (linedef 297) with linedef type 127 (build stairs by 16 map units, fast, switch-activated once) tagged to the nearby, yet to be built staircase, even though it has no switch texture, and a switch with an identical type and tag is found at the very east of the map. This may likely have been a debug switch, meant to test if the stairs would build as intended, that the author forgot to remove before the megawad's release.

Demo files

Areas / screenshots


Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 03:37 Oyvind Stenhaug 2002-04-22 Template:Competnftp
NM speed
UV max 08:34 Oyvind Stenhaug 2001-10-23 Template:Competnftp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 503
Vertexes 1925
Linedefs 2444
Sidedefs 2001
Sectors 473

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 2 2 2
Arch-viles 1 1 2
Barons of hell 2 5 6
Demons 18 30 38
Heavy weapon dudes 12 21 26
Hell knights 2 2 2
Imps 33 38 47
Lost souls 5 6 7
Mancubi 2 3 4
Revenants 4 7 7
Shotgun guys 8 8 14
Spectres 4 5 7
Zombiemen 4 5 5
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 50 50 50
Berserk packs 1 1 1
Blue armors 1 1 1
Green armors 1 1 1
Health bonuses 18 18 18
Medikits 9 9 9
Soul Spheres 1 1 1
Stimpacks 47 47 47
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma rifles 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Clips 29 29 29
Bullet boxes 3 3 3
4 shotgun shells 58 58 58
Shell boxes 8 8 8
Rockets 18 18 18
Energy cells 12 12 12
Energy cell packs 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1

External links

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