StubIcon.jpg
This article is a stub. Please help the Doom Wiki by expanding it.
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

Lucifer's Tears is the fourteenth map of Speed of Doom. It was designed by Josh Sealy and uses 'Waiting for Romero' MIDI from Doom2. The par time is unknown.

Walkthrough

The start

The red key

The other side

Essentials

A switch

The end

Secrets

  1. When you are about to grab the blue key, on one side you see a switch (linedef #2709), it will lower the pillar with the supercharge. Strafe jump here from the start side.
  2. On the other side, check the wall behind torches (linedef #2777), it will reveal the rocket launcher and a box of rockets.

Speedrunning

Current records

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed [2]
UV max [3]
NM100S [4]
UV -fast [5]
UV -respawn [6]
UV Tyson [7]
UV pacifist [8]

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 320
Vertices 2911
Linedefs 2893
Sidedefs 4723
Sectors 400

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 2 3
Arch-viles 3
Barons of hell 0 1
Cacodemons 2 3
Chaingunners 6 10 11
Demons 4 6
Hell knights 3 4
Imps 38 46 54
Mancubi 7 9
Revenants 8 12 13
Sergeants 13 26 33
Spectres 4 8
Troopers 16 6 0
Weapons ITYTD and HNTR HMP UV and NM
Chainguns 1
Plasma guns 1
Rocket launchers 1
Shotguns 1
Super shotguns 1
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 17
Backpacks 2
Berserks 1
Health bonuses 10
Medikits 6
Soul spheres 1
Stim packs 9
Ammunition ITYTD and HNTR HMP UV and NM
Ammo boxes 3
Ammo clips 1
Energy cells 9
Rocket boxes 2
Shell boxes 3
Shells 5
Keys ITYTD and HNTR HMP UV and NM
Blue skull key 1
Red skull key 1
Yellow skull key 1
Community content is available under CC-BY-SA unless otherwise noted.