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This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
SCYTHE

MAP12: Walk in the Park is the twelfth map of the megawad Scythe. It was designed by Erik Alm and uses the music track "Briefing - from Descent 2". It is the second map of the second episode.

Strategy[]

Walkthrough[]

A Video Playtrough of "Map12: Walk in the Park"

Secrets[]

  1. Once you get the Red skull key and go to the outside area, go to your left and you should see a Chaingun some where there, simply pick it up.
  2. Near the Blue skull key area, there is a brown tower with faces on each 4 side, check all four sides with your "use/open" key as one of them is a switch that lowers the Soul sphere that is located on top of the tower for you.

Speedrunning[]

Records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics[]

Map data[]

Things 53
Vertices 608
Linedefs 601
Sidedefs 1001
Sectors 118

Things[]

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Imps 3 10 14 14
Sergeants 0 0 1 1
Chaingunners 4 4 4 4
Troopers 15 15 15 15
Cacodemons 1 2 3 3
Revenants 2 3 3 3
Mancubi 1 1 1 1
Baron of Hells 1 1 2 2
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Berserk packs 1 1 1 1
Medikits 8 8 8 8
Green Armors 1 1 1 1
Soulspheres 1 1 1 1
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Chainguns 1 1 1 1
Shotguns 1 1 1 1
Rocket Launchers 1 1 1 1
Super Shotguns 0 0 0 5
Plasma rifles 0 0 0 1
BFG 9000s 0 0 0 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Bullet boxes 2 2 2 2
Shell boxes 3 3 3 3
Rocket boxes 2 2 2 2
Rockets 8 8 8 8
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue skulls 1 1 1 1
Yellow skulls 1 1 1 1
Red skulls 1 1 1 1
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