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{{Scythe 2 11-20}}
 
 
{{map|slot=MAP12}}
 
{{map|slot=MAP12}}
   
'''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music|music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''.
+
'''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''.
   
  +
[[file: |thumb|300px|Map of **]] <br clear="left"/>
==Strategy==
 
 
==Walkthrough==
 
[[Image: |thumb|300px|Map of **]] <br clear="left"/>
+
[[file:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]]
 
 
===Walkthrough===
 
[[Image:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]]
 
   
 
===Secrets===
 
===Secrets===
   
#From the Start continue playing the map until you reach first door u can open, when u look to your left you will notice a small hole with one Box of rockets, now on the wall nearby should be montioring tech screen texture, use your use/open key on it (default space) and then to your left where the hole in the wall is the floor will lower like an elevator/lift (Reward: two Boxes of Rockets and a Rocket Launcher)
+
#From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)
   
 
==Speedrunning==
 
==Speedrunning==
   
 
===Routes and tricks===
 
===Routes and tricks===
[[Image:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]]
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[[file:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]]
   
 
===Records===
 
===Records===
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The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
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|[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
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===Map data===
 
===Map data===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
|[[Things]]||
+
|[[Things]]||142
 
|-
 
|-
|[[Vertices]]||
+
|[[Vertices]]||2658
 
|-
 
|-
|[[Linedefs]]||
+
|[[Linedefs]]||3162
 
|-
 
|-
|[[Sidedefs]]||
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|[[Sidedefs]]||5138
 
|-
 
|-
|[[Sectors]]||
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|[[Sectors]]||752
 
|}
 
|}
   
 
===Things===
 
===Things===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
|-
 
|-
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!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Backpack]]s||1 || || ||1
+
|[[Backpack]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Berserk pack]]s||1 || || ||1
+
|[[Berserk pack]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Blue armor]]s||1 || || ||1
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|[[Blue armor]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Green armor]]s||1 || || ||1
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|[[Green armor]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Blur artifact|Invisibilities]]||1 || || ||1
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|[[Blur artifact|Invisibilities]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Medikit]]s||7 || || ||8
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|[[Medikit]]s||7 ||7 ||7 ||8
 
|-
 
|-
|[[Radiation suit]]s||4 || || ||4
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|[[Radiation suit]]s||4 ||4 ||4 ||4
 
|-
 
|-
|[[Soul Sphere]]s||1 || || ||1
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|[[Soul Sphere]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Stimpack]]s||4 || || ||4
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|[[Stimpack]]s||4 ||4 ||4 ||4
 
|-
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Shotgun]]s||1 || || ||1
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|[[Shotgun]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Rocket launcher]]s||1 || || ||1
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|[[Rocket launcher]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[BFG 9000]]s||1 || || ||1
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|[[BFG 9000]]s||1 ||1 ||1 ||1
 
|-
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Ammo clip]]s||2 || || ||2
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|[[Ammo clip]]s||2 ||2 ||2 ||2
 
|-
 
|-
|[[Shell]]s||2 || || ||2
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|[[Shell]]s||2 ||2 ||2 ||2
 
|-
 
|-
|[[Box of shells|Shell boxes]]||6 || || ||18
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|[[Box of shells|Shell boxes]]||6 ||6 ||6 ||18
 
|-
 
|-
|[[Box of rockets|Rocket boxes]]||6 || || ||6
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|[[Box of rockets|Rocket boxes]]||6 ||6 ||6 ||6
 
|-
 
|-
|[[Energy cell]]s||4 || || ||4
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|[[Energy cell]]s||4 ||4 ||4 ||4
 
|-
 
|-
|[[Bulk cell]]s||1 || || ||3
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|[[Bulk cell]]s||1 ||3 ||3 ||3
 
|-
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
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|-
 
|-
 
|[[Red keycard|Red cards]]||1 ||1 ||1 ||1
 
|[[Red keycard|Red cards]]||1 ||1 ||1 ||1
|-
 
 
|}
 
|}
   
 
{{Navbox Scythe 2}}
==Trivia==
 
 
 
==See also==
 
 
*
 
   
==External links==
 
 
[[Category:Levels by name|Battlegrounds (Scythe 2)]]
 
[[Category:Levels by name|Battlegrounds (Scythe 2)]]

Revision as of 04:37, 23 March 2020

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz next?" from the first-person shooter Rise of the Triad.

[[file: |thumb|300px|Map of **]]

Walkthrough

Scythe2-map12-center

MAP12, center of the map

Secrets

  1. From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)

Speedrunning

Routes and tricks

Scythe2-map12-nukage

MAP12, some nukage

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things 142
Vertices 2658
Linedefs 3162
Sidedefs 5138
Sectors 752

Things

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 1 1 1 1
Arch-Viles 0 0 2 2
Barons of Hell 1 1 1 1
Cacodemons 0 2 3 3
Cyberdemons 0 1 1 1
Demons 7 14 22 22
Hell Knights 1 2 3 3
Imps 43 49 56 72
Mancubi 3 3 4 4
Pain Elementals 0 0 1 1
Revenants 1 2 6 6
Sergeants 5 13 26 26
Troopers 14 16 18 18
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Blue armors 1 1 1 1
Green armors 1 1 1 1
Invisibilities 1 1 1 1
Medikits 7 7 7 8
Radiation suits 4 4 4 4
Soul Spheres 1 1 1 1
Stimpacks 4 4 4 4
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Rocket launchers 1 1 1 1
BFG 9000s 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Ammo clips 2 2 2 2
Shells 2 2 2 2
Shell boxes 6 6 6 18
Rocket boxes 6 6 6 6
Energy cells 4 4 4 4
Bulk cells 1 3 3 3
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1