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{{map|slot=MAP12}} |
{{map|slot=MAP12}} |
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− | '''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ |
+ | '''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''. |
+ | [[file: |thumb|300px|Map of **]] <br clear="left"/> |
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− | ==Strategy== |
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− | |||
− | [[ |
+ | [[file:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]] |
− | |||
− | |||
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− | [[Image:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]] |
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===Secrets=== |
===Secrets=== |
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− | #From the Start |
+ | #From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher) |
==Speedrunning== |
==Speedrunning== |
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===Routes and tricks=== |
===Routes and tricks=== |
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− | [[ |
+ | [[file:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]] |
===Records=== |
===Records=== |
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The [[Compet-N]] records for the map are: |
The [[Compet-N]] records for the map are: |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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|- |
|- |
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− | |[[UV speed]]|| || || ||{{competnftp|**|**}}|| |
+ | |[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}|| |
|- |
|- |
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|[[NM speed]]|| || || || || |
|[[NM speed]]|| || || || || |
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===Map data=== |
===Map data=== |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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− | |[[Things]]|| |
+ | |[[Things]]||142 |
|- |
|- |
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− | |[[Vertices]]|| |
+ | |[[Vertices]]||2658 |
|- |
|- |
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− | |[[Linedefs]]|| |
+ | |[[Linedefs]]||3162 |
|- |
|- |
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− | |[[Sidedefs]]|| |
+ | |[[Sidedefs]]||5138 |
|- |
|- |
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− | |[[Sectors]]|| |
+ | |[[Sectors]]||752 |
|} |
|} |
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===Things=== |
===Things=== |
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+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]] |
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|- |
|- |
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!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV |
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV |
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|- |
|- |
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− | |[[Backpack]]s||1 || || ||1 |
+ | |[[Backpack]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Berserk pack]]s||1 || || ||1 |
+ | |[[Berserk pack]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Blue armor]]s||1 || || ||1 |
+ | |[[Blue armor]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Green armor]]s||1 || || ||1 |
+ | |[[Green armor]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Blur artifact|Invisibilities]]||1 || || ||1 |
+ | |[[Blur artifact|Invisibilities]]||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Medikit]]s||7 || || ||8 |
+ | |[[Medikit]]s||7 ||7 ||7 ||8 |
|- |
|- |
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− | |[[Radiation suit]]s||4 || || ||4 |
+ | |[[Radiation suit]]s||4 ||4 ||4 ||4 |
|- |
|- |
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− | |[[Soul Sphere]]s||1 || || ||1 |
+ | |[[Soul Sphere]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Stimpack]]s||4 || || ||4 |
+ | |[[Stimpack]]s||4 ||4 ||4 ||4 |
|- |
|- |
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!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV |
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV |
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|- |
|- |
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− | |[[Shotgun]]s||1 || || ||1 |
+ | |[[Shotgun]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Rocket launcher]]s||1 || || ||1 |
+ | |[[Rocket launcher]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[BFG 9000]]s||1 || || ||1 |
+ | |[[BFG 9000]]s||1 ||1 ||1 ||1 |
|- |
|- |
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!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV |
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV |
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|- |
|- |
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− | |[[Ammo clip]]s||2 || || ||2 |
+ | |[[Ammo clip]]s||2 ||2 ||2 ||2 |
|- |
|- |
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− | |[[Shell]]s||2 || || ||2 |
+ | |[[Shell]]s||2 ||2 ||2 ||2 |
|- |
|- |
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− | |[[Box of shells|Shell boxes]]||6 || || ||18 |
+ | |[[Box of shells|Shell boxes]]||6 ||6 ||6 ||18 |
|- |
|- |
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− | |[[Box of rockets|Rocket boxes]]||6 || || ||6 |
+ | |[[Box of rockets|Rocket boxes]]||6 ||6 ||6 ||6 |
|- |
|- |
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− | |[[Energy cell]]s||4 || || ||4 |
+ | |[[Energy cell]]s||4 ||4 ||4 ||4 |
|- |
|- |
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− | |[[Bulk cell]]s||1 || || ||3 |
+ | |[[Bulk cell]]s||1 ||3 ||3 ||3 |
|- |
|- |
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!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV |
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV |
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|- |
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|[[Red keycard|Red cards]]||1 ||1 ||1 ||1 |
|[[Red keycard|Red cards]]||1 ||1 ||1 ||1 |
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− | |- |
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|} |
|} |
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⚫ | |||
− | ==Trivia== |
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− | |||
− | |||
− | ==See also== |
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− | |||
− | * |
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− | ==External links== |
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[[Category:Levels by name|Battlegrounds (Scythe 2)]] |
[[Category:Levels by name|Battlegrounds (Scythe 2)]] |
Revision as of 04:37, 23 March 2020
- This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz next?" from the first-person shooter Rise of the Triad.
[[file: |thumb|300px|Map of **]]
Walkthrough
Secrets
- From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 142 |
Vertices | 2658 |
Linedefs | 3162 |
Sidedefs | 5138 |
Sectors | 752 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 1 | 1 | 1 | 1 |
Arch-Viles | 0 | 0 | 2 | 2 |
Barons of Hell | 1 | 1 | 1 | 1 |
Cacodemons | 0 | 2 | 3 | 3 |
Cyberdemons | 0 | 1 | 1 | 1 |
Demons | 7 | 14 | 22 | 22 |
Hell Knights | 1 | 2 | 3 | 3 |
Imps | 43 | 49 | 56 | 72 |
Mancubi | 3 | 3 | 4 | 4 |
Pain Elementals | 0 | 0 | 1 | 1 |
Revenants | 1 | 2 | 6 | 6 |
Sergeants | 5 | 13 | 26 | 26 |
Troopers | 14 | 16 | 18 | 18 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 | 1 |
Medikits | 7 | 7 | 7 | 8 |
Radiation suits | 4 | 4 | 4 | 4 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 4 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 2 | 2 | 2 | 2 |
Shells | 2 | 2 | 2 | 2 |
Shell boxes | 6 | 6 | 6 | 18 |
Rocket boxes | 6 | 6 | 6 | 6 |
Energy cells | 4 | 4 | 4 | 4 |
Bulk cells | 1 | 3 | 3 | 3 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |