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{{map|slot=MAP12}} |
{{map|slot=MAP12}} |
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− | '''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ |
+ | '''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''. |
+ | [[file: |thumb|300px|Map of **]] <br clear="left"/> |
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− | ==Strategy== |
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⚫ | |||
− | |||
− | [[ |
+ | [[file:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]] |
− | |||
− | |||
⚫ | |||
− | [[Image:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]] |
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===Secrets=== |
===Secrets=== |
||
+ | #From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher) |
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− | # |
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− | |||
==Speedrunning== |
==Speedrunning== |
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===Routes and tricks=== |
===Routes and tricks=== |
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− | [[ |
+ | [[file:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]] |
===Records=== |
===Records=== |
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The [[Compet-N]] records for the map are: |
The [[Compet-N]] records for the map are: |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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|- |
|- |
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− | |[[UV speed]]|| || || ||{{competnftp|**|**}}|| |
+ | |[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}|| |
|- |
|- |
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|[[NM speed]]|| || || || || |
|[[NM speed]]|| || || || || |
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===Map data=== |
===Map data=== |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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− | |[[Things]]|| |
+ | |[[Things]]||142 |
|- |
|- |
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− | |[[Vertices]]|| |
+ | |[[Vertices]]||2658 |
|- |
|- |
||
− | |[[Linedefs]]|| |
+ | |[[Linedefs]]||3162 |
|- |
|- |
||
− | |[[Sidedefs]]|| |
+ | |[[Sidedefs]]||5138 |
|- |
|- |
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− | |[[Sectors]]|| |
+ | |[[Sectors]]||752 |
|} |
|} |
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===Things=== |
===Things=== |
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+ | {| class="WikiaTable" |
||
− | {| {{prettytable}} |
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− | !Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
+ | !Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]] |
|- |
|- |
||
− | |[[Arachnotron]]s|| || || |
+ | |[[Arachnotron]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Arch-Vile]]s|| || || |
+ | |[[Arch-Vile]]s||0 ||0 ||2 ||2 |
|- |
|- |
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− | |[[Baron of Hell|Barons of Hell]]|| || || |
+ | |[[Baron of Hell|Barons of Hell]]||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[Cacodemon]]s|| || || |
+ | |[[Cacodemon]]s||0 ||2 ||3 ||3 |
|- |
|- |
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− | |[[ |
+ | |[[Cyberdemon]]s||0 ||1 ||1 ||1 |
|- |
|- |
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− | |[[ |
+ | |[[Demon]]s||7 ||14 ||22 ||22 |
|- |
|- |
||
− | |[[ |
+ | |[[Hell Knight]]s||1 ||2 ||3 ||3 |
|- |
|- |
||
− | |[[ |
+ | |[[Imp]]s||43 ||49 ||56 ||72 |
|- |
|- |
||
− | |[[ |
+ | |[[Mancubus|Mancubi]]||3 ||3 ||4 ||4 |
|- |
|- |
||
− | |[[ |
+ | |[[Pain Elemental]]s||0 ||0 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Revenant]]s||1 ||2 ||6 ||6 |
|- |
|- |
||
− | |[[ |
+ | |[[Sergeant]]s||5 ||13 ||26 ||26 |
|- |
|- |
||
− | |[[ |
+ | |[[Trooper]]s||14 ||16 ||18 ||18 |
|- |
|- |
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− | |[[Pain Elemental]]s|| || || |
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|- |
|- |
||
− | |[[ |
+ | |[[Backpack]]s||1 ||1 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Berserk pack]]s||1 ||1 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Blue armor]]s||1 ||1 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Green armor]]s||1 ||1 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Blur artifact|Invisibilities]]||1 ||1 ||1 ||1 |
|- |
|- |
||
− | |[[ |
+ | |[[Medikit]]s||7 ||7 ||7 ||8 |
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
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− | |[[ |
+ | |[[Soul Sphere]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[ |
+ | |[[Stimpack]]s||4 ||4 ||4 ||4 |
|- |
|- |
||
⚫ | |||
⚫ | |||
|- |
|- |
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− | |[[ |
+ | |[[Shotgun]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[ |
+ | |[[Rocket launcher]]s||1 ||1 ||1 ||1 |
|- |
|- |
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− | |[[ |
+ | |[[BFG 9000]]s||1 ||1 ||1 ||1 |
|- |
|- |
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⚫ | |||
− | |[[Health potion|Health bonuses]]|| || || |
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|- |
|- |
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− | |[[ |
+ | |[[Ammo clip]]s||2 ||2 ||2 ||2 |
|- |
|- |
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− | |[[ |
+ | |[[Shell]]s||2 ||2 ||2 ||2 |
|- |
|- |
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− | |[[ |
+ | |[[Box of shells|Shell boxes]]||6 ||6 ||6 ||18 |
|- |
|- |
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− | |[[ |
+ | |[[Box of rockets|Rocket boxes]]||6 ||6 ||6 ||6 |
|- |
|- |
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− | |[[ |
+ | |[[Energy cell]]s||4 ||4 ||4 ||4 |
|- |
|- |
||
− | |[[ |
+ | |[[Bulk cell]]s||1 ||3 ||3 ||3 |
|- |
|- |
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⚫ | |||
− | |[[Soul Sphere]]s|| || || |
||
|- |
|- |
||
− | |[[ |
+ | |[[Blue keycard|Blue cards]]||1 ||1 ||1 ||1 |
− | |- |
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⚫ | |||
− | |- |
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− | |[[Chainsaw]]s|| || || |
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− | |- |
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− | |[[Shotgun]]s|| || || |
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− | |- |
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− | |[[Super shotgun]]s|| || || |
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− | |- |
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− | |[[Chaingun]]s|| || || |
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− | |- |
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− | |[[Rocket launcher]]s|| || || |
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− | |- |
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− | |[[Plasma rifle]]s|| || || |
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− | |- |
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− | |[[BFG 9000]]s|| || || |
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− | |- |
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⚫ | |||
− | |- |
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− | |[[Ammo clip]]s|| || || |
||
− | |- |
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− | |[[Box of ammo|Bullet boxes]]|| || || |
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− | |- |
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− | |[[Shell]]s|| || || |
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− | |- |
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− | |[[Box of shells|Shell boxes]]|| || || |
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− | |- |
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− | |[[Rocket]]s|| || || |
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− | |- |
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− | |[[Box of rockets|Rocket boxes]]|| || || |
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− | |- |
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− | |[[Energy cell]]s|| || || |
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− | |- |
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− | |[[Bulk cell]]s|| || || |
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− | |- |
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⚫ | |||
− | |- |
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− | |- |
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− | |[[Blue skull key|Blue skulls]]|| || || |
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− | |- |
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− | |[[Red keycard|Red cards]]|| || || |
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− | |- |
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− | |[[Red skull key|Red skulls]]|| || || |
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− | |- |
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− | |[[Yellow keycard|Yellow cards]]|| || || |
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− | |- |
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− | |[[Yellow skull key|Yellow skulls]]|| || || |
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|- |
|- |
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|} |
|} |
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⚫ | |||
− | ==Trivia== |
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− | |||
− | |||
− | ==See also== |
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− | |||
− | * |
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− | ==External links== |
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[[Category:Levels by name|Battlegrounds (Scythe 2)]] |
[[Category:Levels by name|Battlegrounds (Scythe 2)]] |
Revision as of 04:37, 23 March 2020
- This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz next?" from the first-person shooter Rise of the Triad.
[[file: |thumb|300px|Map of **]]
Walkthrough
Secrets
- From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 142 |
Vertices | 2658 |
Linedefs | 3162 |
Sidedefs | 5138 |
Sectors | 752 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 1 | 1 | 1 | 1 |
Arch-Viles | 0 | 0 | 2 | 2 |
Barons of Hell | 1 | 1 | 1 | 1 |
Cacodemons | 0 | 2 | 3 | 3 |
Cyberdemons | 0 | 1 | 1 | 1 |
Demons | 7 | 14 | 22 | 22 |
Hell Knights | 1 | 2 | 3 | 3 |
Imps | 43 | 49 | 56 | 72 |
Mancubi | 3 | 3 | 4 | 4 |
Pain Elementals | 0 | 0 | 1 | 1 |
Revenants | 1 | 2 | 6 | 6 |
Sergeants | 5 | 13 | 26 | 26 |
Troopers | 14 | 16 | 18 | 18 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Invisibilities | 1 | 1 | 1 | 1 |
Medikits | 7 | 7 | 7 | 8 |
Radiation suits | 4 | 4 | 4 | 4 |
Soul Spheres | 1 | 1 | 1 | 1 |
Stimpacks | 4 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Ammo clips | 2 | 2 | 2 | 2 |
Shells | 2 | 2 | 2 | 2 |
Shell boxes | 6 | 6 | 6 | 18 |
Rocket boxes | 6 | 6 | 6 | 6 |
Energy cells | 4 | 4 | 4 | 4 |
Bulk cells | 1 | 3 | 3 | 3 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue cards | 1 | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 | 1 |