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{{Scythe 2 11-20}}
 
 
{{map|slot=MAP12}}
 
{{map|slot=MAP12}}
   
'''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music|music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''.
+
'''MAP12: Battlegrounds''' is the twelfth map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music]] track "Watz next?" from the first-person shooter ''Rise of the Triad''.
   
  +
[[file: |thumb|300px|Map of **]] <br clear="left"/>
==Strategy==
 
 
==Walkthrough==
 
[[Image: |thumb|300px|Map of **]] <br clear="left"/>
+
[[file:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]]
 
 
===Walkthrough===
 
[[Image:Scythe2-map12-center.png|thumb|300px|MAP12, center of the map]]
 
   
 
===Secrets===
 
===Secrets===
   
  +
#From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)
#
 
 
   
 
==Speedrunning==
 
==Speedrunning==
   
 
===Routes and tricks===
 
===Routes and tricks===
[[Image:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]]
+
[[file:Scythe2-map12-nukage.png|thumb|300px|MAP12, some [[nukage]]]]
   
 
===Records===
 
===Records===
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The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
+
|[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
Line 50: Line 44:
 
===Map data===
 
===Map data===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
|[[Things]]||
+
|[[Things]]||142
 
|-
 
|-
|[[Vertices]]||
+
|[[Vertices]]||2658
 
|-
 
|-
|[[Linedefs]]||
+
|[[Linedefs]]||3162
 
|-
 
|-
|[[Sidedefs]]||
+
|[[Sidedefs]]||5138
 
|-
 
|-
|[[Sectors]]||
+
|[[Sectors]]||752
 
|}
 
|}
   
 
===Things===
 
===Things===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
|-
 
|-
|[[Arachnotron]]s|| || ||
+
|[[Arachnotron]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Arch-Vile]]s|| || ||
+
|[[Arch-Vile]]s||0 ||0 ||2 ||2
 
|-
 
|-
|[[Baron of Hell|Barons of Hell]]|| || ||
+
|[[Baron of Hell|Barons of Hell]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Cacodemon]]s|| || ||
+
|[[Cacodemon]]s||0 ||2 ||3 ||3
 
|-
 
|-
|[[Chaingunner]]s|| || ||
+
|[[Cyberdemon]]s||0 ||1 ||1 ||1
 
|-
 
|-
|[[Commander Keen]]s|| || ||
+
|[[Demon]]s||7 ||14 ||22 ||22
 
|-
 
|-
|[[Cyberdemon]]s|| || ||
+
|[[Hell Knight]]s||1 ||2 ||3 ||3
 
|-
 
|-
|[[Demon]]s|| || ||
+
|[[Imp]]s||43 ||49 ||56 ||72
 
|-
 
|-
|[[Hell Knight]]s|| || ||
+
|[[Mancubus|Mancubi]]||3 ||3 ||4 ||4
 
|-
 
|-
|[[Icon of Sin]]|| || ||
+
|[[Pain Elemental]]s||0 ||0 ||1 ||1
 
|-
 
|-
|[[Imp]]s|| || ||
+
|[[Revenant]]s||1 ||2 ||6 ||6
 
|-
 
|-
|[[Lost Soul]]s|| || ||
+
|[[Sergeant]]s||5 ||13 ||26 ||26
 
|-
 
|-
|[[Mancubus|Mancubi]]|| || ||
+
|[[Trooper]]s||14 ||16 ||18 ||18
 
|-
 
|-
 
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
|[[Pain Elemental]]s|| || ||
 
 
|-
 
|-
|[[Revenant]]s|| || ||
+
|[[Backpack]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Sergeant]]s|| || ||
+
|[[Berserk pack]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Spectre]]s|| || ||
+
|[[Blue armor]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Spider Mastermind]]s|| || ||
+
|[[Green armor]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Trooper]]s|| || ||
+
|[[Blur artifact|Invisibilities]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Wolfenstein SS]]|| || ||
+
|[[Medikit]]s||7 ||7 ||7 ||8
 
|-
 
|-
 
|[[Radiation suit]]s||4 ||4 ||4 ||4
!Powerups||ITYTD and HNTR||HMP||UV and NM
 
 
|-
 
|-
|[[Spiritual armor|Armor bonuses]]|| || ||
+
|[[Soul Sphere]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Backpack]]s|| || ||
+
|[[Stimpack]]s||4 ||4 ||4 ||4
 
|-
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
|[[Berserk pack]]s|| || ||
 
 
|-
 
|-
|[[Blue armor]]s|| || ||
+
|[[Shotgun]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Computer map]]s|| || ||
+
|[[Rocket launcher]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Green armor]]s|| || ||
+
|[[BFG 9000]]s||1 ||1 ||1 ||1
 
|-
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
|[[Health potion|Health bonuses]]|| || ||
 
 
|-
 
|-
|[[Blur artifact|Invisibilities]]|| || ||
+
|[[Ammo clip]]s||2 ||2 ||2 ||2
 
|-
 
|-
|[[Invulnerability|Invulnerabilities]]|| || ||
+
|[[Shell]]s||2 ||2 ||2 ||2
 
|-
 
|-
|[[Light amplification visor|Light goggles]]|| || ||
+
|[[Box of shells|Shell boxes]]||6 ||6 ||6 ||18
 
|-
 
|-
|[[Medikit]]s|| || ||
+
|[[Box of rockets|Rocket boxes]]||6 ||6 ||6 ||6
 
|-
 
|-
|[[Megasphere]]s|| || ||
+
|[[Energy cell]]s||4 ||4 ||4 ||4
 
|-
 
|-
|[[Radiation suit]]s|| || ||
+
|[[Bulk cell]]s||1 ||3 ||3 ||3
 
|-
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
|[[Soul Sphere]]s|| || ||
 
 
|-
 
|-
|[[Stimpack]]s|| || ||
+
|[[Blue keycard|Blue cards]]||1 ||1 ||1 ||1
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Chainsaw]]s|| || ||
 
|-
 
|[[Shotgun]]s|| || ||
 
|-
 
|[[Super shotgun]]s|| || ||
 
|-
 
|[[Chaingun]]s|| || ||
 
|-
 
|[[Rocket launcher]]s|| || ||
 
|-
 
|[[Plasma rifle]]s|| || ||
 
|-
 
|[[BFG 9000]]s|| || ||
 
|-
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Ammo clip]]s|| || ||
 
|-
 
|[[Box of ammo|Bullet boxes]]|| || ||
 
|-
 
|[[Shell]]s|| || ||
 
|-
 
|[[Box of shells|Shell boxes]]|| || ||
 
|-
 
|[[Rocket]]s|| || ||
 
|-
 
|[[Box of rockets|Rocket boxes]]|| || ||
 
|-
 
|[[Energy cell]]s|| || ||
 
|-
 
|[[Bulk cell]]s|| || ||
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM
 
|-
 
|[[Blue keycard|Blue cards]]|| || ||
 
|-
 
|[[Blue skull key|Blue skulls]]|| || ||
 
|-
 
|[[Red keycard|Red cards]]|| || ||
 
|-
 
|[[Red skull key|Red skulls]]|| || ||
 
|-
 
|[[Yellow keycard|Yellow cards]]|| || ||
 
|-
 
|[[Yellow skull key|Yellow skulls]]|| || ||
 
 
|-
 
|-
 
|[[Red keycard|Red cards]]||1 ||1 ||1 ||1
 
|}
 
|}
   
 
{{Navbox Scythe 2}}
==Trivia==
 
 
 
==See also==
 
 
*
 
   
==External links==
 
 
[[Category:Levels by name|Battlegrounds (Scythe 2)]]
 
[[Category:Levels by name|Battlegrounds (Scythe 2)]]

Revision as of 04:37, 23 March 2020

This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.

MAP12: Battlegrounds is the twelfth map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Watz next?" from the first-person shooter Rise of the Triad.

[[file: |thumb|300px|Map of **]]

Walkthrough

Scythe2-map12-center

MAP12, center of the map

Secrets

  1. From the Start, play through the map until you reach first door you can open. Facing left, you will notice a small hole with one box of rockets in it. Press the spacebar on the wall with the screen texture nearby and the floor to your left should lower, granting access to a secret room (Reward: two Boxes of Rockets and a Rocket Launcher)

Speedrunning

Routes and tricks

Scythe2-map12-nukage

MAP12, some nukage

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things 142
Vertices 2658
Linedefs 3162
Sidedefs 5138
Sectors 752

Things

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 1 1 1 1
Arch-Viles 0 0 2 2
Barons of Hell 1 1 1 1
Cacodemons 0 2 3 3
Cyberdemons 0 1 1 1
Demons 7 14 22 22
Hell Knights 1 2 3 3
Imps 43 49 56 72
Mancubi 3 3 4 4
Pain Elementals 0 0 1 1
Revenants 1 2 6 6
Sergeants 5 13 26 26
Troopers 14 16 18 18
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Blue armors 1 1 1 1
Green armors 1 1 1 1
Invisibilities 1 1 1 1
Medikits 7 7 7 8
Radiation suits 4 4 4 4
Soul Spheres 1 1 1 1
Stimpacks 4 4 4 4
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Rocket launchers 1 1 1 1
BFG 9000s 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Ammo clips 2 2 2 2
Shells 2 2 2 2
Shell boxes 6 6 6 18
Rocket boxes 6 6 6 6
Energy cells 4 4 4 4
Bulk cells 1 3 3 3
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1