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This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
This level occupies the map slot MAP17. For other maps which occupy this slot, see Category:MAP17.
This level occupies the map slot MAP13. For other maps which occupy this slot, see Category:MAP13.

Vesperas (MAP17 in Xbox, MAP13 in PSX) is a map that is part of the Master Levels for Doom II. It was designed by John W. "Dr. Sleep" Anderson, and is contained in the file VESPERAS.WAD.

Walkthrough

Map of Vesperas for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

  1. (sector 169)
  2. (sector 267)

Speedrunning

Current records

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
NM speed 02:21 Never Again 2010-01-07 vesperasnm_na.zip
UV max 07:29 Ledmeister 2000-09-26 vesp_729.zip
UV -fast 09:54 Ledmeister 2000-09-26 vesp_954.zip

Statistics

Map data

Things 290
Vertexes 1360
Linedefs 1678
Sidedefs 2353
Sectors 353

Things

Monsters ITYTD and HNTR HMP UV and NM
Arch-viles 0 0 1
Barons of hell 4 5 6
Cacodemons 11 15 14
Cyberdemons 0 1 1
Demons 8 10 10
Heavy weapon dudes 9 10 11
Hell knights 2 6 5
Imps 35 46 49
Mancubi 1 1 1
Pain elementals 0 0 1
Revenants 2 4 5
Shotgun guys 20 25 25
Spectres 5 7 7
Zombiemen 1 1 1
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 8 13 13
Backpacks 1 1 1
Berserk packs 0 1 2
Blue armors 1 0 0
Computer maps 1 1 1
Green armors 1 1 1
Health bonuses 9 14 14
Invisibilities 1 2 2
Invulnerabilities 0 1 1
Medikits 2 3 3
Megaspheres 1 1 1
Radiation suits 1 1 1
Soul Spheres 1 2 2
Stimpacks 4 6 6
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Super shotguns 2 2 2
Chainguns 1 1 1
Rocket launchers 1 2 2
Plasma rifles 1 1 1
BFG 9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 2 2 2
Bullet boxes 1 1 1
Shells 6 9 9
Shell boxes 6 6 6
Rockets 1 1 1
Rocket boxes 6 14 15
Cells 1 6 6
Bulk cells 0 0 1
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Yellow cards 1 1 1
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