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- This level occupies the map slot MAP09. For other maps which occupy this slot, see Category:MAP09.
Depredation is the ninth map of Speed of Doom. It was designed by Josh Sealy and uses Core.midi, an original track by Stuart Rynn. The par time is unknown.
Walkthrough[]
Other points of interest[]
Secrets[]
- When the door behind the start is opened, go right and use the wall somewhere (linedef #637) on the right: it will lower and you might grab a soulsphere (you see the secret in the first screenshot).
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 248 |
Vertices | 2736 |
Linedefs | 2644 |
Sidedefs | 4213 |
Sectors | 420 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 2 | ||
Arch-viles | 4 | ||
Barons of hell | 0 | 2 | 4 |
Cacodemons | 6 | 10 | 13 |
Chaingunners | 8 | 12 | |
Cyberdemons | 1 | ||
Demons | 8 | 10 | 13 |
Hell knights | 10 | 8 | 7 |
Imps | 19 | 24 | 27 |
Lost souls | 4 | 3 | 4 |
Mancubi | 0 | 2 | |
Pain elementals | 1 | 2 | 3 |
Revenants | 6 | 9 | 10 |
Sergeants | 10 | 17 | |
Spectres | 1 | 4 | 5 |
Troopers | 21 | 24 | 36 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | ||
Berserks | 1 | ||
Green armors | 1 | ||
Medikits | 7 | ||
Soul spheres | 1 | ||
Stim packs | 10 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 9 | ||
Bulk cells | 1 | ||
Rocket boxes | 9 | ||
Shell boxes | 12 | ||
Shells | 6 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | ||
Yellow keycards | 1 |