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The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are: |
The records for the map on the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive] are: |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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===Miscellaneous demos=== |
===Miscellaneous demos=== |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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===Map data=== |
===Map data=== |
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|[[Things]]||489 |
|[[Things]]||489 |
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===Things=== |
===Things=== |
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] |
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Revision as of 05:08, 2 August 2019
- This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
Template:Community Chest 01-10 MAP07: The Boardwalk is the seventh map of Community Chest. It was designed by Gene Bird, and was originally released standalone as part of his Blind Alley series.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Go upstairs to the north, and flip both switches. Walk back down, and go through the next four doors to the west. Head to the northern room, and go under the arch to be teleported to the platform behind it. Grab the red key, jump down, and head to the now revealed southern door. Open it, and use the eastern computer. This will cause one of the bookshelves to the south to lower; grab the blue key, and backtrack to the start of the level. Open the blue door to the south, and walk in. Wait until the wall has lowered, and go east across the boardwalk. At the end, grab the box of shells and box of rockets (or at least walk into where they sit,) and the northern wall will lower. Grab the yellow key at the bottom of the stairway, and return to the beginning of the map. Go through the yellow door to the east, hit the switch nearby, and go through the eastern teleporter before the wall rises again. Press the next switch.
Other points of interest
Secrets
- In the red key room, step onto the eastern platform with a rocket on it. You will be taken to a platform with a super shotgun and a plasma rifle. (sector 20) Step off the platform to return to the red key room.
- In the blue key room, use the computer to the northwest to lower the nearby mainframe, upon which there are a rocket, a box of rockets, and a bulk cell. Doing this will also reveal an outdoors area (sector 87) to the north, where you can obtain a rocket, a bulk cell, and a box of shells.
- After grabbing the blue key, remain on the lift it is on until it rises again. After this, jump to the bookshelf to its south to grab a rocket launcher. (sector 78)
- In the final room of the level, one stone wall near the yellow door is covered in grime. Press on it to reveal a secret room with a lift. (sector 56)
- Take the lift in secret #4 up to the wooden door, and open it to find a soul sphere. (sector 16)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | Template:Competnftp | ||||
NM speed | Template:Competnftp | ||||
UV max | 06:36 | Brian "Anima Zero" Nesser | 2006-03-26 | cc07-636.zip | |
NM100S | Template:Competnftp | ||||
UV -fast | Template:Competnftp | ||||
UV -respawn | Template:Competnftp | ||||
UV Tyson | Template:Competnftp | ||||
UV pacifist | Template:Competnftp |
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 489 |
Vertexes | 772 |
Linedefs | 902 |
Sidedefs | 1323 |
Sectors | 145 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arch-viles | 0 | 2 | 3 |
Barons of hell | 0 | 3 | |
Cacodemons | 1 | 4 | 10 |
Chaingunners | 3 | 14 | 21 |
Demons | 7 | 11 | 15 |
Hell knights | 2 | 7 | 20 |
Imps | 42 | 81 | 116 |
Mancubi | 0 | 1 | |
Pain elementals | 2 | ||
Revenants | 0 | 5 | 15 |
Sergeants | 13 | 45 | 71 |
Spectres | 4 | 9 | 14 |
Troopers | 16 | 29 | 38 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 1 | 0 | |
Plasma guns | 2 | ||
Rocket launchers | 5 | 4 | |
Shotguns | 5 | ||
Super shotguns | 5 | 4 | |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | ||
Berserks | 1 | ||
Blue armors | 3 | ||
Green armors | 3 | ||
Medikits | 9 | 8 | |
Soul spheres | 1 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 4 | 5 | |
Bulk cells | 3 | 0 | |
Energy cells | 1 | 3 | |
Rocket boxes | 8 | 6 | 4 |
Rockets | 5 | 6 | 9 |
Shell boxes | 19 | 18 | |
Shells | 14 | 15 | |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skull key | 1 | ||
Red skull key | 1 | ||
Yellow skull key | 1 |
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Template:Idgames
- Community Chest demos at the Doomed Speed Demos Archive