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{{map|slot=MAP07}} |
{{map|slot=MAP07}} |
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'''MAP07: Temple of Isis''' is the seventh map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the music track "Temple of Horus" from ''Hexen II'', which in turn is a modified version of the [[Heretic music]] track from [[E1M1: The Docks]]. |
'''MAP07: Temple of Isis''' is the seventh map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the music track "Temple of Horus" from ''Hexen II'', which in turn is a modified version of the [[Heretic music]] track from [[E1M1: The Docks]]. |
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+ | [[file: |thumb|300px|Map of **]] <br clear="left"/> |
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− | ==Strategy== |
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+ | [[file:Scythe2-map07-ensemble.png|thumb|300px|MAP07, looks like something?]] |
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− | [[Image:Scythe2-map07-ensemble.png|thumb|300px|MAP07, looks like something?]] |
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===Secrets=== |
===Secrets=== |
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==Speedrunning== |
==Speedrunning== |
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− | ===Routes and tricks=== |
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===Records=== |
===Records=== |
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The [[Compet-N]] records for the map are: |
The [[Compet-N]] records for the map are: |
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+ | {| class="WikiaTable" |
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− | {| {{prettytable}} |
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!Run||Time||Player||Date||File||Notes |
!Run||Time||Player||Date||File||Notes |
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− | |[[UV speed]]|| || || ||{{competnftp|**|**}}|| |
+ | |[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}|| |
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|[[NM speed]]|| || || || || |
|[[NM speed]]|| || || || || |
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===Map data=== |
===Map data=== |
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|[[Things]]||99 |
|[[Things]]||99 |
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===Things=== |
===Things=== |
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!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]] |
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]] |
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|[[Blue skull key|Blue skulls]]||1 ||1 ||1 ||1 |
|[[Blue skull key|Blue skulls]]||1 ||1 ||1 ||1 |
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− | ==Trivia== |
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− | ==See also== |
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− | * |
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− | ==External links== |
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[[Category:Levels by name|Temple of Isis (Scythe 2)]] |
[[Category:Levels by name|Temple of Isis (Scythe 2)]] |
Latest revision as of 04:36, 23 March 2020
- This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.
MAP07: Temple of Isis is the seventh map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Temple of Horus" from Hexen II, which in turn is a modified version of the Heretic music track from E1M1: The Docks.
[[file: |thumb|300px|Map of **]]
Walkthrough
Secrets
- In the very first room, directly left of the door that leads to the open area, there is a piece of wall which has a texture that differs slightly from the other wall textures in that room, giving it a somewhat "cracked" appearance. Open the wall to reveal a Chaingun and a Berserk Pack.
Speedrunning
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics
Map data
Things | 99 |
Vertices | 1203 |
Linedefs | 1240 |
Sidedefs | 2060 |
Sectors | 134 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM | MP on UV |
---|---|---|---|---|
Arachnotrons | 6 | 8 | 14 | 14 |
Barons of Hell | 0 | 0 | 1 | 1 |
Chaingunners | 1 | 1 | 1 | 1 |
Cyberdemons | 0 | 0 | 0 | 2 |
Demons | 0 | 4 | 4 | 4 |
Imps | 4 | 7 | 10 | 10 |
Mancubi | 4 | 6 | 8 | 8 |
Spider Masterminds | 0 | 0 | 0 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Backpacks | 1 | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 | 1 |
Green armors | 1 | 1 | 1 | 1 |
Medikits | 4 | 4 | 4 | 7 |
Soul Spheres | 1 | 1 | 1 | 3 |
Stimpacks | 4 | 4 | 4 | 4 |
Weapons | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Chainguns | 1 | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 | 1 |
Plasma rifles | 0 | 0 | 0 | 2 |
Ammunition | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Bullet boxes | 2 | 2 | 2 | 2 |
Shells | 6 | 6 | 6 | 6 |
Shell boxes | 6 | 6 | 6 | 14 |
Rockets | 14 | 14 | 14 | 14 |
Rocket boxes | 5 | 5 | 5 | 5 |
Bulk cells | 0 | 0 | 0 | 4 |
Keys | ITYTD and HNTR | HMP | UV and NM | MP on UV |
Blue skulls | 1 | 1 | 1 | 1 |