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{{map|slot=MAP07}}
 
{{map|slot=MAP07}}
 
{{Hell Revealed II 01-10}}
 
{{Hell Revealed II 01-10}}
'''MAP07: Not That Simple II''' is the seventh map of [[Hell Revealed II]]. It was designed by [[Jonas Feragen (Chrozoron)|Jonas Feragen]] and uses a music track by Grave Called "Zombies Rise from his Grave". In spite of its title, it has nothing in common with [[Memento Mori]] [[MAP07: Not That Simple (Memento Mori)|MAP07: Not That Simple]], apart from using [[tag 666]]. It is, however, very similar to [[MAP07: Dead Simple]] from [[Doom II]].
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'''MAP07: Not That Simple II''' is the seventh map of [[Hell Revealed II]]. It was designed by [[Jonas Feragen (Chrozoron)|Jonas Feragen]] and uses a music track by Petter Mårtensen Called "Zombies Rise from his Grave". In spite of its title, it has nothing in common with [[Memento Mori]] [[MAP07: Not That Simple (Memento Mori)|MAP07: Not That Simple]], apart from using [[tag 666]]. It is, however, very similar to [[MAP07: Dead Simple]] from [[Doom II]].
   
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 00:36, 13 May 2016

This level occupies the map slot MAP07. For other maps which occupy this slot, see Category:MAP07.

Template:Hell Revealed II 01-10 MAP07: Not That Simple II is the seventh map of Hell Revealed II. It was designed by Jonas Feragen and uses a music track by Petter Mårtensen Called "Zombies Rise from his Grave". In spite of its title, it has nothing in common with Memento Mori MAP07: Not That Simple, apart from using tag 666. It is, however, very similar to MAP07: Dead Simple from Doom II.

Walkthrough

HR2 MAP07

Map of MAP07

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the east side of the building in which the yellow key is found, two sections of the wall are misaligned. Push either one to gain access to a supercharge. (sector 106)
  2. After climbing up the stairs to the blue key, jump into the alcove that opens to the south to get two medikits and armor. (sector 100)

Bugs

Demo files

Areas / screenshots


Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 08:01 Radek Pecka 2004-01-10 hr2lmps.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 201
Vertexes 908
Linedefs 956
Sidedefs 485
Sectors 126

Things

This level contains the following numbers of things per skill level:

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 8 12 17 17
Arch-Viles 0 3 4 4
Barons of Hell 7 2 2 2
Cacodemons 18 19 12 12
Chaingunners 0 13 19 19
Cyberdemons 0 1 1 2
Demons 6 11 16 16
Hell Knights 7 11 16 16
Imps 52 76 107 107
Mancubi 10 11 12 12
Pain Elementals 0 2 3 3
Revenants 0 13 25 25
Sergeants 13 10 16 16
Spectres 2 4 4 4
Spider Masterminds 0 0 0 1
Troopers 15 0 0 0
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Green armors 2 2 2 2
Medikits 16 16 16 16
Megaspheres 1 1 1 1
Soul Spheres 1 1 1 1
Stimpacks 2 2 2 2
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Super shotguns 2 2 2 2
Chainguns 1 1 1 1
Rocket launchers 1 1 1 1
Plasma rifles 1 1 1 1
BFG 9000s 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Bullet boxes 2 2 2 2
Shells 2 2 2 2
Shell boxes 8 8 8 8
Rocket boxes 20 20 20 20
Bulk cells 10 10 10 10
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue skulls 1 1 1 1
Red skulls 1 1 1 1
Yellow skulls 1 1 1 1


Technical information

Inspiration and development

Trivia

See also

Sources

External links