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- This level occupies the map slot MAP06. For other maps which occupy this slot, see Category:MAP06.
Dreamscape is the sixth map of Speed of Doom. It was designed by Darkwave0000 and uses the track Lastday BGM from The Legend of Zelda: Majora's Mask. The par time is unknown.
Walkthrough[]
![SpeedOfDoom-map06](https://static.wikia.nocookie.net/doom/images/3/3c/SpeedOfDoom-map06.png/revision/latest/scale-to-width-down/180?cb=20100502181948)
General view
![SpeedOfDoom-map06-bk](https://static.wikia.nocookie.net/doom/images/b/b5/SpeedOfDoom-map06-bk.png/revision/latest/scale-to-width-down/180?cb=20100502182035)
The trapped blue key
The green nukage is harmless, but not the brown one.
Other points of interest[]
![SpeedOfDoom-map06-rk](https://static.wikia.nocookie.net/doom/images/b/bd/SpeedOfDoom-map06-rk.png/revision/latest/scale-to-width-down/180?cb=20100502182120)
A secret nearby
![SpeedOfDoom-map06-end](https://static.wikia.nocookie.net/doom/images/e/ec/SpeedOfDoom-map06-end.png/revision/latest/scale-to-width-down/180?cb=20100502193814)
View from the downside
Secrets[]
- Down the lift, go right in the crate room, find the switch (linedef #1999) that opens a crate with an energy cell pack.
- Nearby, south in the L-shaped blue corridor, archie-jump through the window down in the blue room.
- South east, just when you enter the long corridor with lone health bonuses and revenants on your right, turn back and find a computer area map and a partial invisibility.
- When you grabbed the trapped blue key, the nearest wall that opens and shows various monsters AND an arachnotron has a clickable wall. Go down and see the pillar with a supercharge.
- There, use the left wall to go down and reveal a megaarmor.
- After the blue door, where grates cover the brown slime, go on your left, open the door, use the switch and run.
- When you grab the red key, instead of turning back or falling down, jump on your left, fight barons of hell and hell knights with your reward: the backpack, the BFG9000 and cells.
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 624 |
Vertices | 5425 |
Linedefs | 4988 |
Sidedefs | 8204 |
Sectors | 812 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 7 | 9 | |
Arch-viles | 6 | ||
Barons of hell | 10 | ||
Cacodemons | 11 | ||
Chaingunners | 12 | 16 | 24 |
Cyberdemons | 0 | 1 | 2 |
Demons | 8 | 14 | |
Hell knights | 19 | 30 | 38 |
Imps | 76 | 92 | 111 |
Mancubi | 0 | 1 | |
Pain elementals | 7 | 9 | |
Revenants | 20 | 26 | 35 |
Sergeants | 1 | ||
Weapons | ITYTD and HNTR | HMP | UV and NM |
BFG 9000s | 1 | ||
Chainguns | 1 | ||
Plasma guns | 1 | ||
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 31 | ||
Backpacks | 2 | ||
Berserks | 1 | ||
Blue armors | 1 | ||
Computer maps | 1 | ||
Green armors | 2 | ||
Health bonuses | 88 | ||
Invisibilities | 2 | ||
Medikits | 8 | ||
Soul spheres | 1 | ||
Stim packs | 30 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 6 | ||
Ammo clips | 12 | ||
Bulk cells | 7 | ||
Energy cells | 12 | ||
Rocket boxes | 14 | ||
Rockets | 23 | ||
Shell boxes | 10 | ||
Shells | 32 | ||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | ||
Red keycards | 1 |