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{{map|slot=MAP05}} |
{{map|slot=MAP05}} |
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[[file:Map5.gif|right|thumb|200px|The Cyberdemon awaits]] |
[[file:Map5.gif|right|thumb|200px|The Cyberdemon awaits]] |
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:''Difficulty: easy'' |
:''Difficulty: easy'' |
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− | ==Strategy== |
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[[file:HR MAP05 map.png|thumb|300px|Automap view of MAP05: Core Infection]] |
[[file:HR MAP05 map.png|thumb|300px|Automap view of MAP05: Core Infection]] |
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− | + | ==Walkthrough== |
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===Secrets=== |
===Secrets=== |
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#Near the center of the level is a large lift with a gibbed marine on it. In the eastern wall of the elevator shaft is an opening, located about halfway up. You can run into it when the lift is rising or lowering. Inside is a megasphere. To get out of the secret area, open the southern wall to reveal a path leading back to the main area. |
#Near the center of the level is a large lift with a gibbed marine on it. In the eastern wall of the elevator shaft is an opening, located about halfway up. You can run into it when the lift is rising or lowering. Inside is a megasphere. To get out of the secret area, open the southern wall to reveal a path leading back to the main area. |
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|[[Box of shells|Shell boxes]]||5||6||6 |
|[[Box of shells|Shell boxes]]||5||6||6 |
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[[Category:Levels by name|Core Infection (Hell Revealed)]] |
[[Category:Levels by name|Core Infection (Hell Revealed)]] |
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[[Category:Yonatan Donner levels]] |
[[Category:Yonatan Donner levels]] |
Latest revision as of 01:36, 15 December 2019
- This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Core Infection, designed by Yonatan Donner, is the fifth map of Hell Revealed. It uses the music track "Task Force" from Rise of the Triad.
Description
According to the Hell Revealed info pack:
- A technological level. Find the two switches that make the way to the exit.
- Size: medium
- Difficulty: easy
Walkthrough
Secrets
- Near the center of the level is a large lift with a gibbed marine on it. In the eastern wall of the elevator shaft is an opening, located about halfway up. You can run into it when the lift is rising or lowering. Inside is a megasphere. To get out of the secret area, open the southern wall to reveal a path leading back to the main area.
Speedrunning
See:
Statistics
Map data
Things | 186 |
Vertices | 482 |
Linedefs | 606 |
Sidedefs | 781 |
Sectors | 150 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 6 | 11 | 11 |
Spectres | 4 | 4 | 4 |
Arch-Viles | 0 | 1 | 1 |
Chaingunners | 6 | 10 | 10 |
Revenants | 1 | 1 | 1 |
Mancubi | 1 | 2 | 2 |
Arachnotrons | 0 | 1 | 1 |
Hell Knights | 3 | 3 | 3 |
Pain Elementals | 1 | 2 | 2 |
Imps | 28 | 42 | 42 |
Demons | 5 | 7 | 7 |
Barons of Hell | 0 | 3 | 3 |
Troopers | 5 | 7 | 7 |
Cacodemons | 1 | 1 | 1 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Megaspheres | 1 | 1 | 1 |
Stimpacks | 4 | 5 | 5 |
Medikits | 4 | 5 | 5 |
Soul spheres | 1 | 1 | 1 |
Blue armors | 1 | 1 | 1 |
Berserk packs | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Bulk cells | 2 | 2 | 2 |
Ammo clips | 7 | 7 | 7 |
Shells | 8 | 8 | 8 |
Rockets | 1 | 1 | 1 |
Rocket boxes | 3 | 3 | 3 |
Energy cells | 2 | 2 | 2 |
Ammo boxes | 3 | 4 | 4 |
Shell boxes | 5 | 6 | 6 |