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- This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
Cliffside Siege is the fifth map of Speed of Doom. It was designed by Josh Sealy and uses Warsword.midi, an original track by James Paddock. The par time is unknown.
Walkthrough[]
Beware, the nukage is now damaging.
Essentials[]
Secrets[]
- When you jump over the three bars in the corridor with health bonuses and go up in the moat, on your right you must activate a grass wall to go where heavy weapon dudes and imps were shooting at you: grab health, ammo and a megaarmor.
Speedrunning[]
Current records[]
The Compet-n records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | [2] | ||||
UV max | [3] | ||||
NM100S | [4] | ||||
UV -fast | [5] | ||||
UV -respawn | [6] | ||||
UV Tyson | [7] | ||||
UV pacifist | [8] |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Statistics[]
Map data[]
Things | 302 |
Vertices | 4816 |
Linedefs | 4172 |
Sidedefs | 7462 |
Sectors | 585 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arch-viles | 4 | ||
Barons of hell | 0 | 1 | |
Cacodemons | 11 | 16 | 18 |
Chaingunners | 9 | 14 | |
Cyberdemons | 1 | ||
Demons | 1 | ||
Hell knights | 6 | ||
Imps | 25 | 31 | 36 |
Lost souls | 1 | 6 | 10 |
Mancubi | 2 | 3 | |
Pain elementals | 2 | ||
Revenants | 7 | 10 | |
Sergeants | 9 | 12 | 14 |
Spectres | 8 | 9 | 11 |
Spider masterminds | 1 | ||
Troopers | 7 | 10 | |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Rocket launchers | 1 | ||
Shotguns | 1 | ||
Super shotguns | 1 | ||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 16 | ||
Backpacks | 1 | ||
Berserks | 1 | ||
Blue armors | 1 | ||
Green armors | 2 | ||
Health bonuses | 20 | ||
Medikits | 14 | ||
Radiation suits | 3 | ||
Stim packs | 12 | ||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo boxes | 8 | ||
Ammo clips | 5 | ||
Rocket boxes | 19 | ||
Rockets | 10 | ||
Shell boxes | 14 | ||
Shells | 2 | 4 | |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red keycards | 1 | ||
Yellow keycards | 1 |