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This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.

MAP05: Autumn in Hell is the fifth map of Congestion 1024. It was designed by Ray Schmitz (shitbag).

Walkthrough[]

1024 MAP05

Map of Congestion 1024 MAP05

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. At the southeast of the level, one of the skin panels is cut and bloody. Push it, and it will lower to reveal a backpack. (sector 38)
  2. Southwest of the teleporter is a hole in the wall. Deep within this hole is a switch. Shoot the switch, and a pillar will rise from the nukage just in front of the hole, which functions like an elevator once it stops moving. Use this pillar to access an alcove containing 4 shotgun shells, a box of bullets and a medikit. (sector 59)
  3. To the east of the red key, approach the stairs, and the wall will lower in front of you, allowing access to a health bonus, a clip and 4 shotgun shells. (sector 129)

Bugs[]

This level does not contain a Player 3 start position, preventing cooperative multiplayer games from being played with three players or more. On the other hand, there are two Player 2 start positions, potentially causing a voodoo doll to be generated to the left of player 1.

The backpack in secret #1 can be obtained without lowering the panel by straferunning at it from the opposite wall.

The switch found at the top of the building stairs (linedef 889) has a garbled texture. This is a nodebuilding error caused by the then-current version of ZDBSP, which occasionally did not write a level's SEGS data correctly.

Speedrunning[]

Current records[]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:21 Eric Baker (The Green Herring) 2009-07-11 2405-021.zip
NM speed
UV max 01:07 Vladimir Monakhov (skepticist) 2009-06-30 2405-107.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[]

Run Time Player Date File Notes

Statistics[]

Map data[]

Things 119
Vertexes 901
Linedefs 1105
Sidedefs 1770
Sectors 216

Things[]

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 6 8 7
Shotgun guy 6 10 14
Heavy weapon dude 2 2 2
Imp 5 5 7
Lost soul 0 0 1
Demon 1 1 1
Spectre 1 2 3
Arch-vile 1 1 1
Powerups 1-2 3 4-5
Armor bonus 6 6 10
Medikit 4 4 4
Stimpack 5 5 5
Health bonus 16 16 20
Backpack 1 1 1
Weapons 1-2 3 4-5
Chaingun 1 1 1
Ammunition 1-2 3 4-5
Clip 4 4 4
Box of bullets 2 2 2
4 shotgun shells 10 10 10
Keys 1-2 3 4-5
Red skull key 1 1 1

External links[]

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