- This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
MAP05: Autumn in Hell is the fifth map of Congestion 1024. It was designed by Ray Schmitz (shitbag).
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- At the southeast of the level, one of the skin panels is cut and bloody. Push it, and it will lower to reveal a backpack. (sector 38)
- Southwest of the teleporter is a hole in the wall. Deep within this hole is a switch. Shoot the switch, and a pillar will rise from the nukage just in front of the hole, which functions like an elevator once it stops moving. Use this pillar to access an alcove containing 4 shotgun shells, a box of bullets and a medikit. (sector 59)
- To the east of the red key, approach the stairs, and the wall will lower in front of you, allowing access to a health bonus, a clip and 4 shotgun shells. (sector 129)
Bugs[]
This level does not contain a Player 3 start position, preventing cooperative multiplayer games from being played with three players or more. On the other hand, there are two Player 2 start positions, potentially causing a voodoo doll to be generated to the left of player 1.
The backpack in secret #1 can be obtained without lowering the panel by straferunning at it from the opposite wall.
The switch found at the top of the building stairs (linedef 889) has a garbled texture. This is a nodebuilding error caused by the then-current version of ZDBSP, which occasionally did not write a level's SEGS data correctly.
Speedrunning[]
Current records[]
The records for the map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:21 | Eric Baker (The Green Herring) | 2009-07-11 | 2405-021.zip | |
NM speed | |||||
UV max | 01:07 | Vladimir Monakhov (skepticist) | 2009-06-30 | 2405-107.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics[]
Map data[]
Things | 119 |
Vertexes | 901 |
Linedefs | 1105 |
Sidedefs | 1770 |
Sectors | 216 |
Things[]
This level contains the following numbers of things per skill level:
Monsters | 1-2 | 3 | 4-5 |
---|---|---|---|
Zombieman | 6 | 8 | 7 |
Shotgun guy | 6 | 10 | 14 |
Heavy weapon dude | 2 | 2 | 2 |
Imp | 5 | 5 | 7 |
Lost soul | 0 | 0 | 1 |
Demon | 1 | 1 | 1 |
Spectre | 1 | 2 | 3 |
Arch-vile | 1 | 1 | 1 |
Powerups | 1-2 | 3 | 4-5 |
Armor bonus | 6 | 6 | 10 |
Medikit | 4 | 4 | 4 |
Stimpack | 5 | 5 | 5 |
Health bonus | 16 | 16 | 20 |
Backpack | 1 | 1 | 1 |
Weapons | 1-2 | 3 | 4-5 |
Chaingun | 1 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Clip | 4 | 4 | 4 |
Box of bullets | 2 | 2 | 2 |
4 shotgun shells | 10 | 10 | 10 |
Keys | 1-2 | 3 | 4-5 |
Red skull key | 1 | 1 | 1 |
External links[]
|