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===Secrets=== |
===Secrets=== |
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+ | # At the far end of the first "L"-shaped hallway is a wall with blue triangles on it (just right of the second window with moving shutters. Open this wall to access the areas behind the shutter windows. |
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+ | |||
+ | # Just before the platform where the blue keycard is found is an area with a seemingly inescapable pool of brown sludge. In fact, there is a misaligned texture on the northern wall of the pit that can be opened to get out. Inside is a super shotgun and ammo. |
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+ | |||
+ | # From the crate the red keycard is resting on, drop down to the left. There is a secret teleport that takes you to an area earlier in the level. |
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==Speedrunning== |
==Speedrunning== |
Revision as of 02:32, 18 January 2005
Template:Doom II 1-10 Template:Disambig-msg
MAP04: The Focus is the fourth map of Doom II. It was designed by American McGee and uses the music track "Between Levels".
Strategy
Walkthrough
Secrets
- At the far end of the first "L"-shaped hallway is a wall with blue triangles on it (just right of the second window with moving shutters. Open this wall to access the areas behind the shutter windows.
- Just before the platform where the blue keycard is found is an area with a seemingly inescapable pool of brown sludge. In fact, there is a misaligned texture on the northern wall of the pit that can be opened to get out. Inside is a super shotgun and ammo.
- From the crate the red keycard is resting on, drop down to the left. There is a secret teleport that takes you to an area earlier in the level.
Speedrunning
Routes and tricks
Records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:28 | Vincent Catalaa | 1999-10-30 | Template:Competnftp | |
NM speed | 00:55 | Vincent Catalaa | 2000-08-17 | Template:Competnftp | |
UV max | 00:59 | Anders Johnsen | 2003-01-18 | Template:Competnftp | |
NM100S | 01:18 | Radek Pecka | 2004-03-28 | Template:Competnftp | |
UV -fast | 01:22 | Henning Skogsto | 1998-09-12 | Template:Competnftp | |
UV -respawn | 01:09 | Radek Pecka | 2001-05-21 | Template:Competnftp | |
UV Tyson | 05:15 | Xit Vono | 2002-07-23 | Template:Competnftp | |
UV pacifist | 00:37 | Adam Williamson | 2001-12-23 | Template:Competnftp |
Statistics
Map data
Things | 138 |
Vertices | 494 |
Linedefs | 591 |
Sidedefs | 780 |
Sectors | 122 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 10 | 9 | 15 |
Spectres | 0 | 1 | 3 |
Imps | 8 | 16 | 20 |
Demons | 1 | 1 | 1 |
Troopers | 6 | 6 | 6 |
Chaingunners | 1 | 5 | 10 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Stim packs | 8 | 8 | 8 |
Medikits | 2 | 2 | 2 |
Health bonuses | 11 | 11 | 11 |
Armor bonuses | 23 | 23 | 23 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Shells | 3 | 3 | 3 |
Shell boxes | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 4 | 4 | 4 |