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This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

Virgil's Lead (MAP18 in Xbox, MAP02 in PSX)is a map that is part of the Master Levels for Doom II. It was designed by John W. "Dr. Sleep" Anderson, and is contained in the file VIRGIL.WAD. This map was simply titled/known as "Virgil" in the Sony PlayStation version of Final Doom.

Walkthrough[]

MasterLevels Virgil's Lead map

Map of Virgil's Lead for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

Official[]

  1. At the northeast part of the map there are two round-shaped rooms, the eastern one needs the yellow key to open. Halfway, one of the walls very close to the door can be opened. This wall reveals a switch for a small lift which conceals a Megasphere and another switch. (sector 192)

Non-official[]

  1. The hidden switch mentioned above (the one hidden behind the megasphere) opens the northeast portion of the previous big roundish room (the one where you get the yellow skullkey), this portion has an invisibility sphere.

Speedrunning[]

Current records[]

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
NM speed 01:47 Never Again 2010-01-07 virgilnm_na.zip
UV max 03:58 Ledmeister 2000-09-26 virg_led.zip

Statistics[]

Map data[]

Things 199
Vertexes 893
Linedefs 1128
Sidedefs 1680
Sectors 236

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arch-viles 0 1 1
Barons of hell 0 2 2
Cacodemons 2 3 3
Demons 2 4 4
Heavy weapon dudes 4 4 4
Hell knights 4 5 5
Imps 18 20 20
Lost souls 0 3 3
Mancubi 1 2 2
Pain elementals 0 2 2
Revenants 1 3 3
Shotgun guys 10 13 13
Spectres 2 4 4
Zombiemen 6 6 6
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 8 8 8
Backpacks 1 1 1
Berserk packs 1 1 1
Blue armors 1 1 1
Computer maps 1 1 1
Green armors 1 2 2
Health bonuses 8 8 8
Invisibilities 1 1 1
Medikits 5 5 5
Megaspheres 0 1 1
Soul Spheres 1 1 1
Stimpacks 2 2 2
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Super shotguns 1 1 1
Rocket launchers 1 1 1
Plasma rifles 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 1 1 1
Bullet boxes 2 2 2
Shells 12 12 12
Shell boxes 5 5 5
Rockets 2 2 2
Rocket boxes 2 2 2
Cells 3 4 4
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1
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