- This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Template:Memento Mori 1-10 MAP03: Interlock is the third map of Memento Mori. It was designed by Tom Mustaine, and uses the music track "DLA" by Mark Klem.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue key. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
Other points of interest
Secrets
- From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. (sector 48)
- See secret #1. (sector 56)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:33 | Adam Williamson | 2001-03-27 | Template:Competnftp | |
NM speed | 00:47 | Erik Alm | 2003-03-29 | Template:Competnftp | |
UV max | 01:05 | Radek Pecka | 2002-03-16 | Template:Competnftp | |
NM100S | 00:59 | Erik Alm | 2003-02-23 | Template:Competnftp | |
UV -fast | 01:30 | Tomas "DeDo" Kollar | 2003-07-01 | Template:Competnftp | |
UV -respawn | 01:03 | Jakub "DooMerMan" Machata | 2003-01-31 | Template:Competnftp | |
UV Tyson | 04:59 | Xit Vono | 2002-05-07 | Template:Competnftp | |
UV pacifist |
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 105 |
Vertices | 402 |
Linedefs | 521 |
Sidedefs | 785 |
Sectors | 114 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Chaingunners | 1 | 1 | 4 |
Demons | 3 | 5 | 6 |
Imps | 6 | 7 | 19 |
Sergeants | 8 | 11 | 15 |
Troopers | 7 | 7 | 2 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | 1 | 1 | 1 |
Health bonuses | 8 | 8 | 8 |
Medikits | 1 | 1 | 1 |
Stimpacks | 6 | 6 | 6 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Shotguns | 3 | 3 | 3 |
Super shotguns | 1 | 1 | 1 |
Chainguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bullet boxes | 1 | 1 | 1 |
Shells | 2 | 2 | 2 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 1 | 1 | 1 |
Red cards | 1 | 1 | 1 |
Yellow cards | 1 | 1 | 1 |