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{{map|slot=MAP03}}
 
{{map|slot=MAP03}}
 
'''MAP03: Interlock''' is the third map of [[Memento Mori]]. It was designed by [[Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
{{Memento Mori 1-10}}
 
'''MAP03: Interlock''' is the third map of [[Memento Mori]]. It was designed by [[Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
 
   
 
== Description ==
 
== Description ==
   
  +
''no description found''
According to Memento Mori info pack:
 
 
''The Master Levels, DM95, Memento Mori mountain king dude.''
 
 
''Contact me,''
 
''for level mapping.''
 
   
 
== Walkthrough ==
 
== Walkthrough ==
   
[[Image:MM_MAP03_map.png|thumb|300px|Map of MAP03]]
+
[[file:MM_MAP03_map.png|thumb|300px|Map of MAP03]]
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
+
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
 
===Essentials===
 
===Essentials===
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue [[keys|key]]. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
+
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue [[keys|key]]. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
 
===Other points of interest===
 
   
 
===Secrets===
 
===Secrets===
# From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. ('''sector 48''')
+
# From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. ('''sector 48''')
 
# See secret #1. ('''sector 56''')
 
# See secret #1. ('''sector 56''')
   
 
===Bugs===
 
===Bugs===
  +
The [[super shotgun]], the [[rocket launcher]], the [[plasma gun]] and the [[BFG9000]] are only accessible in deathmatch mode (or by using the <tt>idclip</tt> [[cheat]]), but are not [[Thing#Flags|flagged]] as multiplayer only.
 
===Demo files===
 
*
 
   
 
== Areas / screenshots ==
 
== Areas / screenshots ==
Line 39: Line 29:
   
 
== Speedrunning ==
 
== Speedrunning ==
 
===Routes and tricks===
 
 
 
===Current records===
 
===Current records===
 
The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
  +
{| class="WikiaTable"
 
 
!Run!!Time!!Player!!Date!!File!!Notes
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
 
 
|-
 
|-
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{competnftp|pwads/mm/speed/mm03-033.zip|mm03-033.zip}}||
+
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{External Link|site=competnftp|file_path=pwads/mm/speed/mm03-033.zip|text=mm03-033.zip}}||
 
|-
 
|-
|[[NM speed]]||00:47||[[Erik Alm]]||2003-03-29||{{competnftp|pwads/mm/nmare/mm03n047.zip|mm03n047.zip}}||
+
|[[NM speed]]||00:47||[[Erik Alm]]||2003-03-29||{{External Link|site=competnftp|file_path=pwads/mm/nmare/mm03n047.zip|text=mm03n047.zip}}||
 
|-
 
|-
|[[UV max]]||01:05||[[Radek Pecka]]||2002-03-16||{{competnftp|pwads/mm/max/mm03-105.zip|mm03-105.zip}}||
+
|[[UV max]]||01:05||[[Radek Pecka]]||2002-03-16||{{External Link|site=competnftp|file_path=pwads/mm/max/mm03-105.zip|text=mm03-105.zip}}||
 
|-
 
|-
|[[NM100S]]||00:59||[[Erik Alm]]||2003-02-23||{{competnftp|pwads/mm/nm100s/mm03s059.zip|mm03s059.zip}}||
+
|[[NM100S]]||00:59||[[Erik Alm]]||2003-02-23||{{External Link|site=competnftp|file_path=pwads/mm/nm100s/mm03s059.zip|text=mm03s059.zip}}||
 
|-
 
|-
|[[UV -fast]]||01:30||[[Tomas "DeDo" Kollar]]||2003-07-01||{{competnftp|pwads/mm/fast/mm03f130.zip|mm03f130.zip}}||
+
|[[UV -fast]]||01:30||[[Tomas "DeDo" Kollar]]||2003-07-01||{{External Link|site=competnftp|file_path=pwads/mm/fast/mm03f130.zip|text=mm03f130.zip}}||
 
|-
 
|-
|[[UV -respawn]]||01:03||[[Jakub "DooMerMan" Machata]]||2003-01-31||{{competnftp|pwads/mm/respawn/mm03r103.zip|mm03r103.zip}}||
+
|[[UV -respawn]]||01:03||[[Jakub "DooMerMan" Machata]]||2003-01-31||{{External Link|site=competnftp|file_path=pwads/mm/respawn/mm03r103.zip|text=mm03r103.zip}}||
 
|-
 
|-
|[[UV Tyson]]||04:59||[[Jim "Xit Vono" Leonard|Xit Vono]]||2002-05-07||{{competnftp|pwads/mm/tyson/mm03t459.zip|mm03t459.zip}}||
+
|[[UV Tyson]]||04:59||[[Jim "Xit Vono" Leonard|Xit Vono]]||2002-05-07||{{External Link|site=competnftp|file_path=pwads/mm/tyson/mm03t459.zip|text=mm03t459.zip}}||
 
|-
 
|-
 
|[[UV pacifist]]|| || || || ||
 
|[[UV pacifist]]|| || || || ||
Line 66: Line 52:
   
 
===Miscellaneous demos===
 
===Miscellaneous demos===
  +
{| class="WikiaTable"
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
+
!Run!!Time!!Player!!Date!!File!!Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||
+
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
 
== Deathmatch ==
 
   
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
|[[Things]]||105
 
|[[Things]]||105
 
|-
 
|-
Line 90: Line 73:
   
 
===Things===
 
===Things===
  +
{| class="WikiaTable"
{| {{prettytable}}
 
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
![[Monsters]]!![[ITYTD]] and [[HNTR]]!![[HMP]]!![[UV]] and [[NM]]
 
|-
 
|-
 
|[[Demon]]s||3||5||6
 
|[[Demon]]s||3||5||6
Line 103: Line 86:
 
|[[Zombiemen]]||7||7||2
 
|[[Zombiemen]]||7||7||2
 
|-
 
|-
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
+
![[Powerup]]s!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Armor bonus]]es||1||1||1
 
|[[Armor bonus]]es||1||1||1
Line 113: Line 96:
 
|[[Stimpack]]s||6||6||6
 
|[[Stimpack]]s||6||6||6
 
|-
 
|-
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
+
![[Weapons]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Shotgun]]s||3||3||3
 
|[[Shotgun]]s||3||3||3
Line 127: Line 110:
 
|[[BFG9000]]s||1||1||1
 
|[[BFG9000]]s||1||1||1
 
|-
 
|-
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
+
![[Ammunition]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Box of bullets|Bullet boxes]]||1||1||1
 
|[[Box of bullets|Bullet boxes]]||1||1||1
Line 133: Line 116:
 
|[[4 shotgun shells]]||2||2||2
 
|[[4 shotgun shells]]||2||2||2
 
|-
 
|-
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
+
![[Keys]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|Blue cards||1||1||1
 
|Blue cards||1||1||1
Line 140: Line 123:
 
|-
 
|-
 
|Yellow cards||1||1||1
 
|Yellow cards||1||1||1
|-
 
 
|}
 
|}
   
 
==External links==
== Technical information ==
 
 
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
   
 
{{Navbox Memento Mori}}
== Inspiration and development ==
 
   
  +
[[es:MAP03: Interlock (Memento Mori)]]
== Trivia ==
 
 
== See also ==
 
 
*
 
 
== Sources ==
 
 
*
 
 
==External links==
 
 
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
 
 
[[Category:Levels by name|Interlock (Memento Mori)]]
 
[[Category:Levels by name|Interlock (Memento Mori)]]
 
[[Category:Tom Mustaine levels]]
 
[[Category:Tom Mustaine levels]]

Latest revision as of 04:38, 23 March 2020

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Interlock is the third map of Memento Mori. It was designed by Tom Mustaine, and uses the music track "DLA" by Mark Klem.

Description

no description found

Walkthrough

MM MAP03 map

Map of MAP03

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue key. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.

Secrets

  1. From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. (sector 48)
  2. See secret #1. (sector 56)

Bugs

The super shotgun, the rocket launcher, the plasma gun and the BFG9000 are only accessible in deathmatch mode (or by using the idclip cheat), but are not flagged as multiplayer only.

Areas / screenshots

Speedrunning

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:33 Adam Williamson 2001-03-27 mm03-033.zip
NM speed 00:47 Erik Alm 2003-03-29 mm03n047.zip
UV max 01:05 Radek Pecka 2002-03-16 mm03-105.zip
NM100S 00:59 Erik Alm 2003-02-23 mm03s059.zip
UV -fast 01:30 Tomas "DeDo" Kollar 2003-07-01 mm03f130.zip
UV -respawn 01:03 Jakub "DooMerMan" Machata 2003-01-31 mm03r103.zip
UV Tyson 04:59 Xit Vono 2002-05-07 mm03t459.zip
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 105
Vertices 402
Linedefs 521
Sidedefs 785
Sectors 114

Things

Monsters ITYTD and HNTR HMP UV and NM
Demons 3 5 6
Heavy weapon dudes 1 1 4
Imps 6 7 19
Shotgun guys 8 11 15
Zombiemen 7 7 2
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 1 1 1
Health bonuses 8 8 8
Medikits 1 1 1
Stimpacks 6 6 6
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 3 3 3
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 1 1 1
4 shotgun shells 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Yellow cards 1 1 1

External links