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{{map|slot=MAP03}}
 
{{map|slot=MAP03}}
{{Memento Mori 1-10}}
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'''MAP03: Interlock''' is the third map of [[Memento Mori]]. It was designed by [[Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
'''MAP03: Interlock''' is the third map of [[Memento Mori]]. It was designed by [[Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
 
   
 
== Description ==
 
== Description ==
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== Walkthrough ==
 
== Walkthrough ==
   
[[Image:MM_MAP03_map.png|thumb|300px|Map of MAP03]]
+
[[file:MM_MAP03_map.png|thumb|300px|Map of MAP03]]
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
+
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
   
 
===Essentials===
 
===Essentials===
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue [[keys|key]]. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
+
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue [[keys|key]]. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
 
===Other points of interest===
 
   
 
===Secrets===
 
===Secrets===
# From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. ('''sector 48''')
+
# From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. ('''sector 48''')
 
# See secret #1. ('''sector 56''')
 
# See secret #1. ('''sector 56''')
   
 
===Bugs===
 
===Bugs===
 
The [[super shotgun]], the [[rocket launcher]], the [[plasma gun]] and the [[BFG9000]] are only accessible in deathmatch mode (or by using the <tt>idclip</tt> [[cheat]]), but are not [[Thing#Flags|flagged]] as multiplayer only.
 
The [[super shotgun]], the [[rocket launcher]], the [[plasma gun]] and the [[BFG9000]] are only accessible in deathmatch mode (or by using the <tt>idclip</tt> [[cheat]]), but are not [[Thing#Flags|flagged]] as multiplayer only.
 
===Demo files===
 
*
 
   
 
== Areas / screenshots ==
 
== Areas / screenshots ==
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== Speedrunning ==
 
== Speedrunning ==
 
===Routes and tricks===
 
 
 
===Current records===
 
===Current records===
 
The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
+
{| class="WikiaTable"
{| {{prettytable}}
+
!Run!!Time!!Player!!Date!!File!!Notes
!Run||Time||Player||Date||File||Notes
 
 
|-
 
|-
 
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{competnftp|pwads/mm/speed/mm03-033.zip|mm03-033.zip}}||
 
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{competnftp|pwads/mm/speed/mm03-033.zip|mm03-033.zip}}||
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===Miscellaneous demos===
 
===Miscellaneous demos===
{| {{prettytable}}
+
{| class="WikiaTable"
!Run||Time||Player||Date||File||Notes
+
!Run!!Time!!Player!!Date!!File!!Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||
+
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
 
== Deathmatch ==
 
   
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{| {{prettytable}}
+
{| class="WikiaTable"
 
|[[Things]]||105
 
|[[Things]]||105
 
|-
 
|-
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===Things===
 
===Things===
{| {{prettytable}}
+
{| class="WikiaTable"
![[Monsters]]||[[ITYTD]] and [[HNTR]]||[[HMP]]||[[UV]] and [[NM]]
+
![[Monsters]]!![[ITYTD]] and [[HNTR]]!![[HMP]]!![[UV]] and [[NM]]
 
|-
 
|-
 
|[[Demon]]s||3||5||6
 
|[[Demon]]s||3||5||6
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|[[Zombiemen]]||7||7||2
 
|[[Zombiemen]]||7||7||2
 
|-
 
|-
![[Powerup]]s||ITYTD and HNTR||HMP||UV and NM
+
![[Powerup]]s!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Armor bonus]]es||1||1||1
 
|[[Armor bonus]]es||1||1||1
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|[[Stimpack]]s||6||6||6
 
|[[Stimpack]]s||6||6||6
 
|-
 
|-
![[Weapons]]||ITYTD and HNTR||HMP||UV and NM
+
![[Weapons]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Shotgun]]s||3||3||3
 
|[[Shotgun]]s||3||3||3
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|[[BFG9000]]s||1||1||1
 
|[[BFG9000]]s||1||1||1
 
|-
 
|-
![[Ammunition]]||ITYTD and HNTR||HMP||UV and NM
+
![[Ammunition]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|[[Box of bullets|Bullet boxes]]||1||1||1
 
|[[Box of bullets|Bullet boxes]]||1||1||1
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|[[4 shotgun shells]]||2||2||2
 
|[[4 shotgun shells]]||2||2||2
 
|-
 
|-
![[Keys]]||ITYTD and HNTR||HMP||UV and NM
+
![[Keys]]!!ITYTD and HNTR!!HMP!!UV and NM
 
|-
 
|-
 
|Blue cards||1||1||1
 
|Blue cards||1||1||1
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|-
 
|-
 
|Yellow cards||1||1||1
 
|Yellow cards||1||1||1
|-
 
 
|}
 
|}
   
== Technical information ==
+
==External links==
  +
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
   
== Inspiration and development ==
+
{{Navbox Memento Mori}}
   
== Trivia ==
+
[[es:MAP03: Interlock (Memento Mori)]]
 
== See also ==
 
 
*
 
 
== Sources ==
 
 
*
 
 
==External links==
 
 
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
 
 
[[Category:Levels by name|Interlock (Memento Mori)]]
 
[[Category:Levels by name|Interlock (Memento Mori)]]
 
[[Category:Tom Mustaine levels]]
 
[[Category:Tom Mustaine levels]]

Revision as of 05:02, September 22, 2019

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Interlock is the third map of Memento Mori. It was designed by Tom Mustaine, and uses the music track "DLA" by Mark Klem.

Description

no description found

Walkthrough

MM MAP03 map

Map of MAP03

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue key. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.

Secrets

  1. From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. (sector 48)
  2. See secret #1. (sector 56)

Bugs

The super shotgun, the rocket launcher, the plasma gun and the BFG9000 are only accessible in deathmatch mode (or by using the idclip cheat), but are not flagged as multiplayer only.

Areas / screenshots

Speedrunning

Current records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:33Adam Williamson2001-03-27Template:Competnftp
NM speed00:47Erik Alm2003-03-29Template:Competnftp
UV max01:05Radek Pecka2002-03-16Template:Competnftp
NM100S00:59Erik Alm2003-02-23Template:Competnftp
UV -fast01:30Tomas "DeDo" Kollar2003-07-01Template:Competnftp
UV -respawn01:03Jakub "DooMerMan" Machata2003-01-31Template:Competnftp
UV Tyson04:59Xit Vono2002-05-07Template:Competnftp
UV pacifist

Miscellaneous demos

RunTimePlayerDateFileNotes
.zip

Statistics

Map data

Things105
Vertices402
Linedefs521
Sidedefs785
Sectors114

Things

MonstersITYTD and HNTRHMPUV and NM
Demons356
Heavy weapon dudes114
Imps6719
Shotgun guys81115
Zombiemen772
PowerupsITYTD and HNTRHMPUV and NM
Armor bonuses111
Health bonuses888
Medikits111
Stimpacks666
WeaponsITYTD and HNTRHMPUV and NM
Shotguns333
Super shotguns111
Chainguns111
Rocket launchers111
Plasma guns111
BFG9000s111
AmmunitionITYTD and HNTRHMPUV and NM
Bullet boxes111
4 shotgun shells222
KeysITYTD and HNTRHMPUV and NM
Blue cards111
Red cards111
Yellow cards111

External links

Community content is available under CC-BY-SA unless otherwise noted.