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{{Memento Mori 1-10}}
 
 
{{map|slot=MAP03}}
 
{{map|slot=MAP03}}
'''MAP03: Interlock''' is the third level of [[Memento Mori]]. It was designed by [[Tom "ParadoX" Mustaine|Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
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'''MAP03: Interlock''' is the third map of [[Memento Mori]]. It was designed by [[Tom Mustaine]], and uses the music track "DLA" by [[Mark Klem]].
   
==Strategy==
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== Description ==
   
  +
''no description found''
===Walkthrough===
 
  +
 
== Walkthrough ==
  +
  +
[[file:MM_MAP03_map.png|thumb|300px|Map of MAP03]]
  +
: Letters in ''italics'' refer to marked spots on the map. [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].
  +
  +
===Essentials===
  +
Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue [[keys|key]]. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.
   
 
===Secrets===
 
===Secrets===
  +
# From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. ('''sector 48''')
# From the blue [[keys|keycard]] platform, jump onto the square platform below. A secret door will open, leading outside of the building. When the platform the enemies are on in this area is lowered (triggered by a walkover linedef on your way to the yellow keycard,) you can return to this area and grab the arsenal they leave behind, as well as a shotgun hidden behind the platform. Both the step you walk off of in this area and the outside ground count as secrets.
 
# See secret 1.
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# See secret #1. ('''sector 56''')
   
==Speedrunning==
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===Bugs===
  +
The [[super shotgun]], the [[rocket launcher]], the [[plasma gun]] and the [[BFG9000]] are only accessible in deathmatch mode (or by using the <tt>idclip</tt> [[cheat]]), but are not [[Thing#Flags|flagged]] as multiplayer only.
   
  +
== Areas / screenshots ==
===Routes and tricks===
 
   
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<gallery>
===Records===
 
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Image:Screenshot Doom 20080627 130103.png|Secret: The Outside
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Image:Screenshot Doom 20080627 130143.png|The End
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</gallery>
   
  +
== Speedrunning ==
  +
===Current records===
 
The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
  +
{| class="WikiaTable"
{| {{prettytable}}
 
!Run||Time||Player||Date||File||Notes
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!Run!!Time!!Player!!Date!!File!!Notes
 
|-
 
|-
 
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{competnftp|pwads/mm/speed/mm03-033.zip|mm03-033.zip}}||
 
|[[UV speed]]||00:33||[[Adam Williamson]]||2001-03-27||{{competnftp|pwads/mm/speed/mm03-033.zip|mm03-033.zip}}||
Line 38: Line 51:
 
|}
 
|}
   
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===Miscellaneous demos===
==Deathmatch==
 
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{| class="WikiaTable"
  +
!Run!!Time!!Player!!Date!!File!!Notes
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|-
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| || || || ||[ftp://.zip .zip]||
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|}
   
==Statistics==
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== Statistics ==
 
===Map data===
 
===Map data===
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{| class="WikiaTable"
{| {{prettytable}}
 
 
|[[Things]]||105
 
|[[Things]]||105
 
|-
 
|-
Line 53: Line 71:
 
|[[Sectors]]||114
 
|[[Sectors]]||114
 
|}
 
|}
  +
 
===Things===
 
===Things===
  +
{| class="WikiaTable"
  +
![[Monsters]]!![[ITYTD]] and [[HNTR]]!![[HMP]]!![[UV]] and [[NM]]
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|-
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|[[Demon]]s||3||5||6
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|-
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|[[Heavy weapon dude]]s||1||1||4
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|-
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|[[Imp]]s||6||7||19
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|-
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|[[Shotgun guy]]s||8||11||15
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|-
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|[[Zombiemen]]||7||7||2
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|-
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![[Powerup]]s!!ITYTD and HNTR!!HMP!!UV and NM
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|-
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|[[Armor bonus]]es||1||1||1
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|-
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|[[Health bonus]]es||8||8||8
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|-
  +
|[[Medikit]]s||1||1||1
  +
|-
  +
|[[Stimpack]]s||6||6||6
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|-
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![[Weapons]]!!ITYTD and HNTR!!HMP!!UV and NM
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|-
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|[[Shotgun]]s||3||3||3
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|-
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|[[Super shotgun]]s||1||1||1
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|-
  +
|[[Chaingun]]s||1||1||1
  +
|-
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|[[Rocket launcher]]s||1||1||1
  +
|-
  +
|[[Plasma gun]]s||1||1||1
  +
|-
  +
|[[BFG9000]]s||1||1||1
  +
|-
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![[Ammunition]]!!ITYTD and HNTR!!HMP!!UV and NM
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|-
  +
|[[Box of bullets|Bullet boxes]]||1||1||1
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|-
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|[[4 shotgun shells]]||2||2||2
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|-
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![[Keys]]!!ITYTD and HNTR!!HMP!!UV and NM
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|-
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|Blue cards||1||1||1
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|-
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|Red cards||1||1||1
  +
|-
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|Yellow cards||1||1||1
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|}
   
 
==External links==
 
==External links==
 
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
 
* [http://www.doom2.net/~compet-n/index.cgi?action=pwads&page=mm Memento Mori demos from the Compet-N database]
  +
 
{{Navbox Memento Mori}}
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[[es:MAP03: Interlock (Memento Mori)]]
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[[Category:Levels by name|Interlock (Memento Mori)]]
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[[Category:Tom Mustaine levels]]

Revision as of 05:02, 22 September 2019

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Interlock is the third map of Memento Mori. It was designed by Tom Mustaine, and uses the music track "DLA" by Mark Klem.

Description

no description found

Walkthrough

MM MAP03 map

Map of MAP03

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Open the door in front of you, as well as the northern door in the next room. Go down the staircase, and press the switch. Go up the stairway in the following room and grab the blue key. Head back up the stairway, and open the blue door to the east. Grab the red key at the end of the passage, and return to the start of the level. Open the red door to the west, and take the lift down. Open the door, head outside, and grab the yellow key at the east. Wait until the northern wall lowers, and then enter the passage again. Open the yellow door, and flip the switch.

Secrets

  1. From the place where you grab the blue key, jump to the square platform below. A door will open to the east, leading outside. This actually consists of two sectors, both marked as secret. (sector 48)
  2. See secret #1. (sector 56)

Bugs

The super shotgun, the rocket launcher, the plasma gun and the BFG9000 are only accessible in deathmatch mode (or by using the idclip cheat), but are not flagged as multiplayer only.

Areas / screenshots

Speedrunning

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:33 Adam Williamson 2001-03-27 Template:Competnftp
NM speed 00:47 Erik Alm 2003-03-29 Template:Competnftp
UV max 01:05 Radek Pecka 2002-03-16 Template:Competnftp
NM100S 00:59 Erik Alm 2003-02-23 Template:Competnftp
UV -fast 01:30 Tomas "DeDo" Kollar 2003-07-01 Template:Competnftp
UV -respawn 01:03 Jakub "DooMerMan" Machata 2003-01-31 Template:Competnftp
UV Tyson 04:59 Xit Vono 2002-05-07 Template:Competnftp
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Statistics

Map data

Things 105
Vertices 402
Linedefs 521
Sidedefs 785
Sectors 114

Things

Monsters ITYTD and HNTR HMP UV and NM
Demons 3 5 6
Heavy weapon dudes 1 1 4
Imps 6 7 19
Shotgun guys 8 11 15
Zombiemen 7 7 2
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 1 1 1
Health bonuses 8 8 8
Medikits 1 1 1
Stimpacks 6 6 6
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 3 3 3
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 1 1 1
4 shotgun shells 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Yellow cards 1 1 1

External links