Doom Wiki
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{{Scythe 2 1-10}}
 
 
{{map|slot=MAP03}}
 
{{map|slot=MAP03}}
   
'''MAP03: Castle Gardens II''' is the third map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[ music|music]] track “Possession” by The Sisters of Mercy.
+
'''MAP03: Castle Gardens II''' is the third map of the [[megawad]] [[Scythe 2]]. It was designed by [[Erik Alm]] and uses the [[music]] track "Possession" by The Sisters of Mercy.
   
  +
[[file: |thumb|300px|Map of **]] <br clear="left"/>
==Strategy==
 
 
==Walkthrough==
 
[[Image: |thumb|300px|Map of **]] <br clear="left"/>
+
[[file:Scythe2-map03-ensemble.png|thumb|300px|MAP03, center place]]
 
 
===Walkthrough===
 
[[Image:Scythe2-map03-ensemble.png|thumb|300px|MAP03, center place]]
 
   
 
===Secrets===
 
===Secrets===
 
# Once you fight your way through the hallways in the beginning, you will eventually reach a point where you must drop/jump down (this spot comes right after you kill the first [[Cacodemon]]). Before going down, you will notice to your left is a hole with a waterfall texture, now with some good running speed and positioning you will be able to reach it, if not there is a teleport that takes you back up there so you can try again. Once you make it, there will be a [[berserk]] pack and 3 boxes of rockets. Note: there are a lot of monsters in this area, so you should destroy them all before going to the secret.
 
 
# When you make it to the outside big area where the red keycard is located, jump down into the hole where the water is, but DO NOT step into the nearby teleporter. Instead, there should be a hole in the wall, drop down into it, to your left there is another small hole, drop through it as well. You will see a teleporter which leads back to the outside big area but warps you on the elevated box/crate thing where a soulsphere awaits for you.
# Once ur done fighting your way through the hallways in the beginning you will eventually reach a point where u must drop/jump down (This spot comes right after u kill the Cacodemon) before u go down you will notice to your left is a hole with a waterfall texture, now with some good running speed and positioning you will be able to reach it, if not there is a teleport that takes u back up there so u can try again, once u make it there u will find a Berserk pack and 3 Boxes of Rockets (Note: there will be alot of monsters here so u should take care of em before going there)
 
 
# Once you open the door requiring the blue keycard, go through the small hallway down the stairs to the outside area, then take the left route. You will notice 4 brown stone pillars and in-between them some platforms that look like they have a switch on the wall. The second one after the first pillar is an actual switch that can be pressed, and this switch lowers the stone pillar/tower right behind you amidst the lava. You will find a mega armor and some health bonuses.
#When you make it to the outside big area where the Red Keycard is located jump down the hole where the water is DONT go into the teleport u see down there instead there should be a hole in the wall, once in it to ur left is another small drop where u will find a teleport which leads u back to the outside big area on the big Box/Crate thing where u will find a Soul sphere
 
#Once u go into the blue door and trough the small hallway down the stairs to the outside take the left route and u will notice 4 of brown stone pillars and between them these platforms that look like they have a switch on the wall the second one after the first one is an actual switch that u can press, once pressed behind u over the lava a stone pillar/tower like thing will lower and on it u will find Blue Armor and some Health Potions
 
   
 
==Speedrunning==
 
==Speedrunning==
   
 
===Routes and tricks===
 
===Routes and tricks===
[[Image:Scythe2-map03-lava.png|thumb|300px|MAP03, lava that hurts]]
+
[[file:Scythe2-map03-lava.png|thumb|300px|MAP03, lava that hurts]]
   
 
===Records===
 
===Records===
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The [[Compet-N]] records for the map are:
 
The [[Compet-N]] records for the map are:
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Run||Time||Player||Date||File||Notes
 
!Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
+
|[[UV speed]]|| || || ||{{External Link|site=competnftp|file_path=**|**}}||
 
|-
 
|-
 
|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
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===Map data===
 
===Map data===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
|[[Things]]||
+
|[[Things]]||176
 
|-
 
|-
|[[Vertices]]||
+
|[[Vertices]]||2938
 
|-
 
|-
|[[Linedefs]]||
+
|[[Linedefs]]||2911
 
|-
 
|-
|[[Sidedefs]]||
+
|[[Sidedefs]]||4639
 
|-
 
|-
|[[Sectors]]||
+
|[[Sectors]]||349
 
|}
 
|}
   
 
===Things===
 
===Things===
   
  +
{| class="WikiaTable"
{| {{prettytable}}
 
 
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
!Monsters||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]||[[Multiplayer|MP]] on [[Ultra-Violence|UV]]
 
|-
 
|-
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|[[Trooper]]s||10 ||22 ||34 ||34
 
|[[Trooper]]s||10 ||22 ||34 ||34
 
|-
 
|-
|[[WolfensteinSS/Evil Marine]]s||0 ||0 ||0 ||2
+
|[[Wolfenstein SS]]s||0 ||0 ||0 ||2
 
|-
 
|-
 
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Powerups||ITYTD and HNTR||HMP||UV and NM||MP on UV
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|[[Green armor]]s||2 ||2 ||2 ||2
 
|[[Green armor]]s||2 ||2 ||2 ||2
 
|-
 
|-
|[[Health potion|Health bonuses]]||28 || || ||28
+
|[[Health potion|Health bonuses]]||28 ||28 ||28 ||28
 
|-
 
|-
|[[Blur artifact|Invisibilities]]||1 || || ||1
+
|[[Blur artifact|Invisibilities]]||1 ||1 ||1 ||1
 
|-
 
|-
|[[Medikit]]s||9 || || ||23
+
|[[Medikit]]s||9 ||9 ||9 ||23
 
|-
 
|-
|[[Soul Sphere]]s||1 || || ||1
+
|[[Soul Sphere]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Stimpack]]s||9 || || ||9
+
|[[Stimpack]]s||9 ||9 ||9 ||9
 
|-
 
|-
 
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Weapons||ITYTD and HNTR||HMP||UV and NM||MP on UV
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!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Ammunition||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
|-
 
|-
|[[Ammo clip]]s||1 || || ||1
+
|[[Ammo clip]]s||1 ||1 ||1 ||1
 
|-
 
|-
|[[Box of ammo|Bullet boxes]]||2 || || ||2
+
|[[Box of ammo|Bullet boxes]]||2 ||2 ||2 ||2
 
|-
 
|-
|[[Box of shells|Shell boxes]]||7 || || ||28
+
|[[Box of shells|Shell boxes]]||7 ||7 ||7 ||28
 
|-
 
|-
|[[Rocket]]s||7 || || ||7
+
|[[Rocket]]s||7 ||7 ||7 ||7
 
|-
 
|-
|[[Box of rockets|Rocket boxes]]||7 || || ||11
+
|[[Box of rockets|Rocket boxes]]||7 ||7 ||7 ||11
 
|-
 
|-
 
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
 
!Keys||ITYTD and HNTR||HMP||UV and NM||MP on UV
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|-
 
|-
 
|[[Yellow keycard|Yellow cards]]||1 ||1 ||1 ||1
 
|[[Yellow keycard|Yellow cards]]||1 ||1 ||1 ||1
|-
 
 
|}
 
|}
   
 
{{Navbox Scythe 2}}
==Trivia==
 
 
 
==See also==
 
 
*
 
   
==External links==
 
 
[[Category:Levels by name|Castle Gardens II (Scythe 2)]]
 
[[Category:Levels by name|Castle Gardens II (Scythe 2)]]

Revision as of 04:36, 23 March 2020

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.

MAP03: Castle Gardens II is the third map of the megawad Scythe 2. It was designed by Erik Alm and uses the music track "Possession" by The Sisters of Mercy.

[[file: |thumb|300px|Map of **]]

Walkthrough

Scythe2-map03-ensemble

MAP03, center place

Secrets

  1. Once you fight your way through the hallways in the beginning, you will eventually reach a point where you must drop/jump down (this spot comes right after you kill the first Cacodemon). Before going down, you will notice to your left is a hole with a waterfall texture, now with some good running speed and positioning you will be able to reach it, if not there is a teleport that takes you back up there so you can try again. Once you make it, there will be a berserk pack and 3 boxes of rockets. Note: there are a lot of monsters in this area, so you should destroy them all before going to the secret.
  2. When you make it to the outside big area where the red keycard is located, jump down into the hole where the water is, but DO NOT step into the nearby teleporter. Instead, there should be a hole in the wall, drop down into it, to your left there is another small hole, drop through it as well. You will see a teleporter which leads back to the outside big area but warps you on the elevated box/crate thing where a soulsphere awaits for you.
  3. Once you open the door requiring the blue keycard, go through the small hallway down the stairs to the outside area, then take the left route. You will notice 4 brown stone pillars and in-between them some platforms that look like they have a switch on the wall. The second one after the first pillar is an actual switch that can be pressed, and this switch lowers the stone pillar/tower right behind you amidst the lava. You will find a mega armor and some health bonuses.

Speedrunning

Routes and tricks

Scythe2-map03-lava

MAP03, lava that hurts

Records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed [1]
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Statistics

Map data

Things 176
Vertices 2938
Linedefs 2911
Sidedefs 4639
Sectors 349

Things

Monsters ITYTD and HNTR HMP UV and NM MP on UV
Arachnotrons 0 1 1 1
Arch-Viles 0 0 1 3
Cacodemons 2 3 5 9
Chaingunners 0 3 4 4
Cyberdemons 0 0 0 2
Hell Knights 2 1 2 2
Imps 30 45 59 59
Demons 0 0 0 4
Mancubi 2 5 8 8
Revenants 1 3 9 18
Sergeants 10 13 16 16
Troopers 10 22 34 34
Wolfenstein SSs 0 0 0 2
Powerups ITYTD and HNTR HMP UV and NM MP on UV
Armor bonuses 18 18 18 18
Backpacks 1 1 1 1
Berserk packs 1 1 1 1
Blue armors 1 1 1 1
Green armors 2 2 2 2
Health bonuses 28 28 28 28
Invisibilities 1 1 1 1
Medikits 9 9 9 23
Soul Spheres 1 1 1 1
Stimpacks 9 9 9 9
Weapons ITYTD and HNTR HMP UV and NM MP on UV
Shotguns 1 1 1 1
Super shotguns 1 1 1 1
Chainguns 1 1 1 1
Rocket launchers 1 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM MP on UV
Ammo clips 1 1 1 1
Bullet boxes 2 2 2 2
Shell boxes 7 7 7 28
Rockets 7 7 7 7
Rocket boxes 7 7 7 11
Keys ITYTD and HNTR HMP UV and NM MP on UV
Blue cards 1 1 1 1
Red cards 1 1 1 1
Yellow cards 1 1 1 1