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|game = [[Master Levels for Doom II]] |
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|entry_from = [[MAP01: The Garrison (Master Levels)|The Garrison]] |
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|exits_to = [[MAP01: Paradox (Master Levels)|Paradox]] |
|exits_to = [[MAP01: Paradox (Master Levels)|Paradox]] |
Revision as of 01:32, 29 September 2021
- This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
- This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
Titan Manor (MAP10 in Xbox) is a map that is part of the Master Levels for Doom II. It was designed by Jim Flynn, and is contained in the file MANOR.WAD.
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets
- (sector 111)
- (sector 126)
- (sector 143)
- (sector 179)
- (sector 210)
- (sector 213)
- (sector 228)
Bugs
Two dead marines decorations on the blue bed have no flags set for any of the difficulty classes, so they do not actually appear in the level.
Speedrunning
Current records
The records for the original map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
NM speed | 00:29 | Ledmeister | 2005-09-23 | manpn029.zip | |
UV max | 07:24 | Ledmeister | 2000-09-26 | man_724.zip | |
UV pacifist | 00:30 | Ledmeister | 2005-09-18 | manpr030.zip |
Statistics
Map data
Things | 249 |
Vertexes | 1101 |
Linedefs | 1371 |
Sidedefs | 2084 |
Sectors | 279 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 1 | 3 | 6 |
Barons of hell | 0 | 2 | 3 |
Cacodemons | 1 | 11 | 19 |
Demons | 0 | 6 | 8 |
Heavy weapon dudes | 3 | 11 | 17 |
Imps | 12 | 13 | 19 |
Mancubi | 1 | 4 | 9 |
Revenants | 0 | 3 | 6 |
Shotgun guys | 5 | 8 | 12 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 2 | 2 | 2 |
Berserk packs | 2 | 2 | 2 |
Blue armors | 2 | 2 | 2 |
Computer maps | 1 | 1 | 1 |
Green armors | 2 | 2 | 2 |
Health bonuses | 7 | 7 | 7 |
Light goggles | 1 | 1 | 1 |
Medikits | 24 | 24 | 24 |
Megaspheres | 1 | 1 | 1 |
Soul Spheres | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Shotguns | 1 | 0 | 0 |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bullet boxes | 11 | 11 | 11 |
Shell boxes | 17 | 17 | 17 |
Rocket boxes | 19 | 19 | 19 |
Bulk cells | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |