- This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
- This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.
Titan Manor (MAP10 in Xbox) is a map that is part of the Master Levels for Doom II. It was designed by Jim Flynn, and is contained in the file MANOR.WAD.
Walkthrough[]

Map of Titan Manor for the Master Levels for Doom II.
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Secrets[]
- (sector 111)
- (sector 126)
- (sector 143)
- (sector 179)
- (sector 210)
- (sector 213)
- (sector 228)
Bugs[]
Two dead marines decorations on the blue bed have no flags set for any of the difficulty classes, so they do not actually appear in the level.
Speedrunning[]
Current records[]
The records for the original map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
NM speed | 00:29 | Ledmeister | 2005-09-23 | manpn029.zip | |
UV max | 07:24 | Ledmeister | 2000-09-26 | man_724.zip | |
UV pacifist | 00:30 | Ledmeister | 2005-09-18 | manpr030.zip |
Statistics[]
Map data[]
Things | 249 |
Vertexes | 1101 |
Linedefs | 1371 |
Sidedefs | 2084 |
Sectors | 279 |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | 1 | 3 | 6 |
Barons of hell | 0 | 2 | 3 |
Cacodemons | 1 | 11 | 19 |
Demons | 0 | 6 | 8 |
Heavy weapon dudes | 3 | 11 | 17 |
Imps | 12 | 13 | 19 |
Mancubi | 1 | 4 | 9 |
Revenants | 0 | 3 | 6 |
Shotgun guys | 5 | 8 | 12 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 2 | 2 | 2 |
Berserk packs | 2 | 2 | 2 |
Blue armors | 2 | 2 | 2 |
Computer maps | 1 | 1 | 1 |
Green armors | 2 | 2 | 2 |
Health bonuses | 7 | 7 | 7 |
Light goggles | 1 | 1 | 1 |
Medikits | 24 | 24 | 24 |
Megaspheres | 1 | 1 | 1 |
Soul Spheres | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Shotguns | 1 | 0 | 0 |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma rifles | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Bullet boxes | 11 | 11 | 11 |
Shell boxes | 17 | 17 | 17 |
Rocket boxes | 19 | 19 | 19 |
Bulk cells | 5 | 5 | 5 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue skulls | 1 | 1 | 1 |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |