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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: The Gateway is the first map of Requiem. It was designed by Orin Flaharty, and uses the music track "The Rhythm of Carnage" by David "Tolwyn" Shaw.


According to both the text file and the Requiem info pack:

Welcome to Requiem. First map out of thirty, and as expected, a nice steady ride.
Your objective is to travel through the small technology base, where the demons have used metal-like architecture and slayed [sic] human corpses together.
Find the exit just outside the base, and prepare for mission 2.


Requiem MAP01

Map of MAP01

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


  1. At the northwest hallway, one of the southern walls to the north is aligned differently from the rest. Open it to find a teleporter leading to security armor at the south of the level. (sector 5) Walk off either side of the platform to return.
  2. In the final hallway before the exit, a candle sits in front of the northern wall. Press on the wall behind it to find a box of shells. (sector 122)


In cooperative multiplayer mode, Player 2 starts the level (and respawns) standing close to and facing a wall.

In the outdoors area outside of the northeast room, four linedefs (556, 651, 781, and 765) on either side of the northeast and southeast windows are double-sided without a back side, producing the Hall of Mirrors effect. However, these cannot be seen unless you activate the noclip cheat and walk outside through the windows.

Areas / screenshots[]


Current records[]

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed 00:11 Adam Hegyi 2001-03-28
NM speed 00:12 Adam Williamson 2001-03-28
UV max 00:36 Xit Vono 2004-04-13
NM100S 00:15 Adam Williamson 2001-03-28
UV -fast 00:40 Xit Vono 2004-04-14
UV -respawn 00:37 Radek Pecka 2004-08-04
UV Tyson 00:44 Xit Vono 2004-04-14
UV pacifist 00:12 Adam Williamson 2001-03-28

Miscellaneous demos[]

Run Time Player Date File Notes


Map data[]

Things 177
Vertexes 1048
Linedefs 1237
Sidedefs 1653
Sectors 127


Monsters ITYTD and HNTR HMP UV and NM
Imps 4 6 10
Sergeants 2 2 4
Troopers 8 14 20
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 24 24 24
Green armors 1 1 1
Health bonuses 12 12 12
Medikits 1 1 0
Stimpacks 3 3 5
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 1 1 1
Shotguns 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 2 2 2
Shells 4 4 4
Shell boxes 1 1 1

External links[]