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Template:Alien Vendetta 1-10

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Sunset is the first map of the megawad Alien Vendetta. It was designed by Martin Aalen Hunsager in 1997, was the author's first map, and was constructed in DETH.

AlienVendetta-map01-start

Just down the start

AlienVendetta-map01-nukage

The central pool of not harming nukage

AlienVendetta-map01-end

Near the end

Description

Strategy

AV MAP01 map

Automap view of MAP01: Sunset

Walkthrough

Secrets

  1. In the room with the red skull key, there are two small pools of nukage. One of them leads through a low hole in the wall. Drop into this pool and you will sink several feet and be able to pass under the opening. On the other side is a short path leading to a soul sphere. This area actually consists of four sectors that are all tagged as secret.
  2. See secret 1.
  3. See secret 1.
  4. See secret 1.
  5. Return to the red skull key room. This time, walk through the waterfall behind the second nukage pool. There's a super shotgun behind it, as well as a nukage river leading up to a watchtower.
  6. There is an area with a brown slime pool with some red and green torches located adjacent to the exit room. Drop into the slime pool and press the use key on the northern wall of this pit. The floor lowers, revealing an opening to the left. Lower the lift in the opening to reach a secret area with a security armor vest.

Speedrunning

See:

Statistics

Map data

Things 149
Vertices 826
Linedefs 954
Sidedefs 1300
Sectors 162

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 6 7 9
Spectres 3 2 3
Chaingunners 1 2 3
Hell Knights 0 0 1
Imps 16 20 29
Troopers 2 3 2
Cacodemons 0 0 1
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 6 6 7
Medikits 2 2 0
Soul spheres 0 0 1
Health bonuses 8 4 4
Armor bonuses 4 0 0
Green armors 1 1 1
Berserk packs 1 1 1
Invisibilities 1 1 0
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 0 1 1
Shotguns 1 1 1
Chainguns 1 1 1
Chainsaws 1 0 0
Ammunition ITYTD and HNTR HMP UV and NM
Shells 4 5 5
Ammo boxes 1 1 1
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