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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This level occupies the map slot MAP12. For other maps which occupy this slot, see Category:MAP12.
This level occupies the map slot MAP11. For other maps which occupy this slot, see Category:MAP11.

Subspace (MAP12 in Xbox, MAP11 in PSX) is a map that is part of the Master Levels for Doom II. It was designed by Christen David "Chris" Klie, and is contained in the file SUBSPACE.WAD.

Walkthrough[]

MasterLevels Subspace map

Map of Subspace for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. (sector 26)
  2. (sector 27)

Speedrunning[]

Current records[]

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV max 01:43 Ledmeister 2000-09-26 subs-143.zip

Statistics[]

Map data[]

Things 195
Vertexes 755
Linedefs 918
Sidedefs 1239
Sectors 160

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Cacodemons 0 1 1
Demons 0 1 1
Heavy weapon dudes 1 4 7
Hell knights 0 0 1
Imps 10 15 16
Lost souls 4 6 8
Shotgun guys 16 21 22
Spectres 0 2 4
Zombiemen 7 10 10
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses 1 1 1
Backpacks 1 1 1
Berserk packs 1 1 1
Blue armors 2 2 2
Green armors 1 1 1
Health bonuses 9 9 9
Medikits 11 11 11
Megaspheres 1 1 1
Soul Spheres 1 1 1
Stimpacks 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 3 3 3
Bullet boxes 5 5 5
Shells 6 6 6
Shell boxes 5 5 5
Rocket boxes 1 1 1
Keys ITYTD and HNTR HMP UV and NM
Blue skulls 1 1 1
Red skulls 1 1 1
Yellow skulls 1 1 1
Barrel ITYTD and HNTR HMP UV and NM
Barrels 20 20 20
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