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This level occupies the map slot MAP08. For other maps which occupy this slot, see Category:MAP08.
This level occupies the map slot MAP10. For other maps which occupy this slot, see Category:MAP10.

Paradox (MAP10 in PSX) is a map that is part of the Master Levels for Doom II. It was designed by Tom Mustaine, and is contained in the file PARADOX.WAD.

Walkthrough[]

MasterLevels Paradox map

Map of Paradox for the Master Levels for Doom II.

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets[]

  1. (sector 72)
  2. (sector 105)
  3. (sector 107)
  4. (sector 140)
  5. (sector 141)
  6. (sector 142)
  7. (sector 214)

Speedrunning[]

Current records[]

The records for the original map on the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV max 06:33 Ledmeister 2000-09-26 para_633.zip

Statistics[]

Map data[]

Things 322
Vertexes 1559
Linedefs 1964
Sidedefs 2783
Sectors 251

Things[]

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 1 1 1
Arch-viles 1 1 1
Barons of hell 1 1 2
Demons 6 6 9
Heavy weapon dudes 5 9 16
Hell knights 3 2 2
Imps 38 38 41
Mancubi 3 3 4
Pain elementals 1 2 2
Revenants 2 2 8
Shotgun guys 5 5 23
Spectres 4 4 5
Zombiemen 36 36 24
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Berserk packs 1 1 1
Health bonuses 2 2 2
Invisibilities 1 1 1
Medikits 13 13 22
Megaspheres 1 1 1
Soul Spheres 1 1 1
Stimpacks 10 10 10
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Super shotguns 1 1 1
Chainguns 1 1 1
Rocket launchers 2 2 2
Plasma rifles 1 1 1
BFG 9000s 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Bullet boxes 11 11 11
Shell boxes 14 14 15
Rockets 2 2 2
Rocket boxes 3 3 4
Cells 2 2 2
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Yellow cards 1 1 1
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