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== Walkthrough ==
 
== Walkthrough ==
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-Kill all the enemies outside the first room and collect some weapons. Then go through the door in the southwest corner.
Here is a walkthrough
 
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-Fight through this room and go up the stairs to another door.
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-Continue straight through this hallway through the door on the opposite end.
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-Kill all enemies and collect the red key. Then head back through the same door which you entered.
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-The first door on the right will be the red door. Enter this room, kill all enemies and collect the blue key.
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-Exit the red door room and turn left. Follow the path in the room where you got the red key and make a big U-turn to the door on the opposite side, and go through it.
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-The blue door is now on the left. Enter, kill, and collect the yellow key.
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-Behind the yellow key is an elevator. Travel down the elevator, (watch out for the revenant,) and go right until you reach a silver teleporter.
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-The teleporter will take you right next to the yellow door, marked with exit signs. Hit the switch inside this room to complete the level.
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[[Image:MasterLevels_Attack_map.png|thumb|300px|Map of Attack for the [[Master Levels for Doom II]]]]
 
[[Image:MasterLevels_Attack_map.png|thumb|300px|Map of Attack for the [[Master Levels for Doom II]]]]
   

Revision as of 01:07, 13 November 2009

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Template:Master Levels Attack is a map that is part of the Master Levels for Doom II. It was designed by Tim Willits, and is contained in the file ATTACK.WAD.

Walkthrough

-Kill all the enemies outside the first room and collect some weapons. Then go through the door in the southwest corner. -Fight through this room and go up the stairs to another door. -Continue straight through this hallway through the door on the opposite end. -Kill all enemies and collect the red key. Then head back through the same door which you entered. -The first door on the right will be the red door. Enter this room, kill all enemies and collect the blue key. -Exit the red door room and turn left. Follow the path in the room where you got the red key and make a big U-turn to the door on the opposite side, and go through it. -The blue door is now on the left. Enter, kill, and collect the yellow key. -Behind the yellow key is an elevator. Travel down the elevator, (watch out for the revenant,) and go right until you reach a silver teleporter. -The teleporter will take you right next to the yellow door, marked with exit signs. Hit the switch inside this room to complete the level.

MasterLevels Attack map

Map of Attack for the Master Levels for Doom II

Essentials

Other points of interest

Secrets

  1. When you enter the building where the yellow key resides, a teleporter will open in the southwest of the map. After this, head to that area either by running all the way over there, or using the teleporter southwest of the building with the yellow key, and then reentering the teleporter you land on. Once you are at the newly-opened teleporter, step onto the space directly south of it to trigger this secret. (sector 254)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 254
Vertexes 1215
Linedefs 1543
Sidedefs 2250
Sectors 294

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons
Arch-viles
Barons of hell
Cacodemons
Commander Keens
Cyberdemons
Demons
Final boss
Heavy weapon dudes
Hell knights
Imps
Lost souls
Mancubi
Pain elementals
Revenants
Shotgun guys
Spectres
Spiderdemons
Wolfenstein SS
Zombiemen
Powerups ITYTD and HNTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Blue skulls 0 0 0
Red cards 1 1 1
Red skulls 0 0 0
Yellow cards 1 1 1
Yellow skulls 0 0 0

Technical information

Inspiration and development

Trivia

See also

Sources

External links