

Legacy of Rust is an episode for Doom II. Created as a collaboration between id Software, Nightdive Studios, and MachineGames, it is the first official episode since Doom II to feature new demons and weapons, based on unused content. A total of sixteen missions feature in the game, split across two episodes.
Background[]
""Vassago's Rest", the ancient inscriptions called it. With the meaning of the name lost to time, it wasn't long before the interlopers began calling the land by another: "New Eden". Just like the Garden of old, mankind's exile from this newly-settled realm was swift and brutal.
This remote region of Hell, overflowing in (un-)natural resources as it were, was almost entirely devoid of demonic presence. The Union Aerospace Corporation, never one to shy away from hubris and excess, learned the hard way that even the demons feared something greater, something deeper. When the Ones Beneath awoke, the UAC's crown jewel was swallowed in a cascade of blood and fire.
Three hours -- all it took to reduce New Eden to a sea of molten glass.
Three minutes -- all it took before the UAC's top brass played their ace.
Three seconds -- all it took for you to weigh the risks before accepting the job.
Your orders are clear: reclaim the lost base and preserve the UAC's legacy.
Or die trying."
Episodes[]
- Episode 1: The Vulcan Abyss
- Episode 2: Counterfeit Eden
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