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Invulnerability-colormap-bug

Invulnerability colormap bug being demonstrated on E3M6 (see demo below)

When a player becomes invulnerable, the colors in their display change to inverse monochrome. Logically, the sky should change along with everything else, but in vanilla Doom, it does not.

Demos

The invulnerability colormap bug on E3M6: Mt. Erebus

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