Immora is the third level in The Ancient Gods - Part Two, the second DLC of Doom Eternal.
Overview[]
After passing through the Gate of Divum, the Doom Slayer finds himself outside the walls of Immora, the first city in what would later come to be known as Hell. Wearing a large suit of armor and standing watch over Hell, the Dark Lord calls forth his armies to charge at the Doom Slayer. As he prepares for battle, portals begin to open up behind the Slayer and the remaining Night Sentinels - led by Commander Valen - pour through ready to fight at the Slayer's side.
With the Night Sentinel army at his back, the Doom Slayer fights his way through Hell, passes through the wall and enters the city of Immora. Here, he makes his way to the tower at the center and drops into the throne room at the center of Hell.
Objectives[]
- Kill the Dark Lord
- Breach the Wall
New Enemies[]
Notes[]
- By completing the second stage of this level's escalation encounter, the player is able to unlock the Hellforged skin for the Doom Slayer. Additionally, completing the level on Nightmare unlocks gold skins for the Ballista and Rocket Launcher.
- The opening cinematic of the level is, for many, the only hint that any of the Argenta Sentinels are still alive. But it would appear that not all of Argent D'Nur or the other worlds settled by the Argenta were conquered by Hell, just its capital and major institutions, and the Sentinels are still able to put together a sizable enough armed force to assist the Slayer.