id Software is a game developer founded on February 1, 1991 based in Mesquite, Texas, and as of June 2009, is a subsidiary of ZeniMax Media. They are the authors of Doom and Doom II, as well as numerous other well-known titles such as the Quake series of games, Wolfenstein 3D, and Commander Keen. "id" is pronounced as a single syllable, described by the company as "the primal section of the human psyche" which in Freudian psychology is responsible for instinctual and primitive impulses. It is often pronounced as "I.D.", although this is incorrect.[1]
Fans sometimes capitalise the name as "iD", but this too is incorrect; it probably comes from the ZX Spectrum game of the same name, which is capitalised that way.
People who work or who have worked at id:
- Christian Antkow
- Adrian Carmack
- John Carmack
- Kevin Cloud
- Robert Duffy
- Shawn C. Green
- Tom Hall
- Brian Harris
- Todd Hollenshead
- Matt Hooper
- Donna Jackson
- Katherine Anna Kang
- American McGee
- Sandy Petersen
- Robert Prince
- John Romero
- Marty Stratton
- Dave Taylor
- Jan Paul van Waveren
- Jay Wilbur
- Tim Willits
- Jonathan Wright
People and teams who have worked for id or in id-related projects:
- Gerald Brom
- Dario Casali
- Milo Casali
- Bernd Kreimeier
- David Kushner
- Don Ivan Punchatz
- Gregor Punchatz
- Nerve Software
- Paul Radek
- Raven Software
- TeamTNT
- Trent Reznor
- Bobby Prince