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{{Infobox_Map
===Ruined Village===
 
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|title =
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|game = [[Hexen: Deathkings of the Dark Citadel]]
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|episode = [[Expansion Hub 1: Blight|Blight]]
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|level = 1
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|map_number = MAP41
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|cheat_code = visit01
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}}
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'''Ruined Village''' is the first level of the first hub of [[Hexen: Deathkings of the Dark Citadel|Deathkings of the Dark Citadel]]; Blight. As is the case with [[Hub 1: Winnowing Hall]], this level serves as a prologue to the game.
   
 
==Ruined Village==
At the beginning of the level you are placed inside of the remains of the church. Immediately several Ettin's are alerted to your presence and several Afrit hide behind the pillars as well.
 
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[[file:Hexdd41.svg|thumb|401px|Map of the Ruined Village]]
 
Hexen Deathkings begins in the remains of the village's church. Immediately several Ettins are alerted to your presence and several Afrits hide behind the pillars nearby as well.
   
 
If you walk on to any of the glowing platforms, the walls behind them all will lower. All contain an Ettin. But the one closest to where you start also contains your second weapon.
 
If you walk on to any of the glowing platforms, the walls behind them all will lower. All contain an Ettin. But the one closest to where you start also contains your second weapon.
   
Note the Rusted Key door approximately in front of you and head toward the other end of the church and jump over the crumbled pillars, which several Chaos Serpent's are using as a barricade. Then find the raised part of the floor behind the central support to open a hidden door. Inside is a switch which opens the wall behind you revealing stairs and more foes.
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Note the Silver Key door approximately in front of you and head toward the other end of the church and jump over the crumbled pillars, which several Chaos Serpents are using as a barricade. Then find the raised part of the floor behind the central support to open a hidden door. Inside is a switch which opens the wall behind you revealing stairs and more foes.
   
 
Travel up the stairs past an altar. If you look out the windows behind the altar you will see a portal.
 
Travel up the stairs past an altar. If you look out the windows behind the altar you will see a portal.
   
As you travel up the stairs, several Chaos Serpent's will teleport in. At the top of the stairs, the entrance to the church is barred, but fortunately part of the wall next to it has collapsed that you can get through.
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As you travel up the stairs, several Chaos Serpents will teleport in. At the top of the stairs, the entrance to the church is barred, but fortunately part of the wall next to it has collapsed that you can get through.
   
You can also turn around and travel behind the pillars on the left side of the stairs to pick up a few crystal vials. Along the wall behind the pillars is a Griffon muriel. This is a secret door that can be opened. The passageway behind it leads up to a small ledge, on which you can find the first piece of your 4th weapon.
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You can also turn around and travel behind the pillars on the left side of the stairs to pick up a few crystal vials. Along the wall behind the pillars is a Griffin mural. This is a secret door that can be opened. The passageway behind it leads up to a small ledge, on which you can find the third piece of your fourth weapon. For the Fighter and Mage, these are the only place on the hub that you can find these segments of your forth weapon.
   
 
Either way, you are now in the village itself.
 
Either way, you are now in the village itself.
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Travel to the top left area of the village, where there is a waterfall blocked by some destroyable trees. Break through them.
 
Travel to the top left area of the village, where there is a waterfall blocked by some destroyable trees. Break through them.
   
At the top of the waterfall is a switch, which when pressed opens a wall in the north most building, also allowing you access to the ledge on the far side of the building where you can find some Disc's of Repulsion. Behind said wall is also a switch, which will unblock the waterfall.
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At the top of the waterfall is a switch, which when pressed opens a wall in the north most building, also allowing you access to the ledge on the far side of the building where you can find some Discs of Repulsion. Behind said wall is also a switch, which will unblock the waterfall.
   
Behind the waterfall, you will have a choice of left or right. Right leads to a drop off that deposit's you back in the church at the cost of a little health. Head left down the narrow corridor where there is another switch. Pressing it will lower a couple of the border pillars on the right side of the church. Return to the church either down the stairs or the afore mentioned drop off.
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Behind the waterfall, you will have a choice of left or right. Right leads to a drop off that deposits you back in the church at the cost of a little health. Head left down the narrow corridor where there is another switch. Pressing it will lower a couple of the border pillars on the right side of the church. Return to the church either down the stairs or the afore mentioned drop off.
   
Inside this newly opened area is a teleport, which will take you to behind the fireplace in the south east building of the village. Press on the back of the fireplace to lower it (the different texture). When you are raised into the building proper, you will find the Rusted Key on the table amongst some clutter. Picking it up will open the doors to the outside.
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Inside this newly opened area is a teleport, which will take you to behind the fireplace in the south east building of the village. Press on the back of the fireplace to lower it (the different texture). When you are raised into the building proper, you will find the Silver Key on the table amongst some clutter. Picking it up will open the doors to the outside.
   
Return to the Rusted Key door and open it to be able to travel up to the small room with a window that you could see from the start location. Inside is a switch, which raises the central pillar just outside the window. This reveals several Afrit and also the portal to Blight, the central level of the hub.
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Return to the Silver Key door and open it to be able to travel up to the small room with a window that you could see from the start location. Inside is a switch, which raises the large central pillar just outside the window. This reveals several Afrit and also the portal to [[Hub 1: Blight (map)]], the central level of the hub. Note that you can't return to this map once you go through the portal, except on a single occasion to access the hub's secret map. So pick up anything of value before going through.
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[[Category:Deathkings_levels]]
 
===Blight===
 
You begin on a raised area with four exits. In front of you is a mosaic of a solar system, with a planet represented by a coloured gem. Your objective is to find four of the five gems’ that represent other planets. One is located on each of four levels accessible from the raised platform. You can collect them in any order, though the key's you pick up in each segment below can be used to open additional portals between the four levels.
 
 
Drop down from the raised area into the segment of your choice.
 
 
===Braken Wood===
 
Travel up the stairs in front of you up into the south side of the tower like structure that is the centre piece of this map. You could have a peek out of the windows in the start area, but that leaves you open to a fire bombing. Travel around to the north end of the tower to find a switch. If you travel around the left side of the tower, note
 
the currently blocked passage way to the centre of the tower.
 
 
Pressing the switch lowers stairs over at the east side of the tower that lead outside. It also unblocks access to the afore mentioned passage. If you are playing as the fighter, you may to try to carefully jump across the raised platforms to get your third weapon at this point. Though it will become much easier to get later.
 
 
Travel to the east side of the tower and note the symbol on the podium to the left of the stairs before you head outside.
 
 
You must travel around each quarter setting the symbol on each pedestal (in a preset order, you can't choose which order you do them in) to the same one as is on the podium by the stairs back into the tower and then press each pedestals switch to set them. All the while dodging Wyvern breath.
 
 
Note that the symbol changes for the second and forth pedestals (the third will be the same as the first), so you'll have to return to the podium by the stairs to get the new symbol.
 
 
Once you have set the correct symbol on all four pedestals. The switch on the inside west side of the tower becomes functional. Pressing it will transform the statues in the middle into Chaos Serpents and a Dark Servant. It will also spawn a magic bridge leading up to the planet from the middle platform. Defeat the serpents and jump on the magic bridge to get the maps’ planet.
 
 
===Catacombs===
 
You begin this map staring at some caves and some Wendigo's.
 
 
Once they have been shattered, take the right cave and then make left's at the next two intersections to enter an underground stream. Part way down this stream on the left is a small opening. Inside you will find the second segment of your 4th weapon if you are playing as the Cleric and a switch. Pressing this opens a pair of doors, one further downstream, which leads to the maps planet gem and another which allows you to pick up an item needed to get the gem.
 
 
Continue travelling down the steam making a sharp right when it drops into a chasm. Here is said door. Travel up the stairs where you will find said gem suspended above a chasm.
 
 
However jumping across the chasm to try to pick up the gem will at this stage result in you being teleported back to the start of the map. You need to collect four Fire Masks dotted around this map. Three are in areas beyond this room, while one is back the way you came.
 
 
Starting with the one further back, return to the start and this time take the left cave and immediately take another left up the stairs. You will be looking out over the chasm the stream plunged into. In the middle of the chasm on a raised platform is one of the Fire Masks. You need to jump across to reach it. However if you approach the edge and wait for a moment, a small bridge will raise up making it easier.
 
 
Once on the Fire Mask platform, you will see three small shuddering platforms that lead to three doors. You must press a switch behind each door to raise the barrier around the mask. Though beware of the Chaos Serpent's behind each one. Note that two of the serpents behind one of them are stuck together and hence unable to move (on skill3 or higher).
 
 
Fire Mask in hand return to the room the gem is in and continue past it (though of course, you can place the mask you already have in, if you wish) to find a three stage lift.
 
 
Travel up to the top floor and through the door to be presented with a crypt. On your left is a pair of broken pillars. Jump up them and press the switch at the top to make the second Fire Mask accessible on top of the coffin.
 
 
The other two Fire Masks are both collected from the bottom level of the multi stage lift. Down which lurk numerous Wendigo. Head left to find a small wooden structure and a switch. Pressing the switch makes the middle of the structure descend at speed. When it reaches the bottom, you will be facing a small cave. Inside is the third Fire Mask and a teleporter that takes you back to the start of the map.
 
 
Once you are back at the bottom of the multi stage lift, head right this time where you will come to a large lave fall and a bunch of Afrit. To the left side of the lava is a narrow set of stairs that take you to the upper level of the lava fall. Run across the bushes to avoid getting burnt to the door at the other side. Behind said door is a switch.
 
 
Pressing this switch will raise the grate at the bottom of the lava fall. Head down it but make a quick right to avoid being swept to your death. Inside this alcove is the forth Fire Mask.
 
 
Return to the gem and place all the remaining Fire Masks into their respective slot's. You can now jump the chasm to grab the map's planet.
 
 
===Blight===
 
Once you collect and place all four required gem's the portal to the next hub will raise out the ground behind you and a pair of Wing's of Wrath will be spawned in front of it.
 
 
Finding and placing the fifth gem will allow you access to the secret level and instantly teleport you back to the Ruined Village to find it.
 

Revision as of 20:49, 15 December 2019

Ruined Village is the first level of the first hub of Deathkings of the Dark Citadel; Blight. As is the case with Hub 1: Winnowing Hall, this level serves as a prologue to the game.

Ruined Village

Hexdd41

Map of the Ruined Village

Hexen Deathkings begins in the remains of the village's church. Immediately several Ettins are alerted to your presence and several Afrits hide behind the pillars nearby as well.

If you walk on to any of the glowing platforms, the walls behind them all will lower. All contain an Ettin. But the one closest to where you start also contains your second weapon.

Note the Silver Key door approximately in front of you and head toward the other end of the church and jump over the crumbled pillars, which several Chaos Serpents are using as a barricade. Then find the raised part of the floor behind the central support to open a hidden door. Inside is a switch which opens the wall behind you revealing stairs and more foes.

Travel up the stairs past an altar. If you look out the windows behind the altar you will see a portal.

As you travel up the stairs, several Chaos Serpents will teleport in. At the top of the stairs, the entrance to the church is barred, but fortunately part of the wall next to it has collapsed that you can get through.

You can also turn around and travel behind the pillars on the left side of the stairs to pick up a few crystal vials. Along the wall behind the pillars is a Griffin mural. This is a secret door that can be opened. The passageway behind it leads up to a small ledge, on which you can find the third piece of your fourth weapon. For the Fighter and Mage, these are the only place on the hub that you can find these segments of your forth weapon.

Either way, you are now in the village itself.

Travel to the top left area of the village, where there is a waterfall blocked by some destroyable trees. Break through them.

At the top of the waterfall is a switch, which when pressed opens a wall in the north most building, also allowing you access to the ledge on the far side of the building where you can find some Discs of Repulsion. Behind said wall is also a switch, which will unblock the waterfall.

Behind the waterfall, you will have a choice of left or right. Right leads to a drop off that deposits you back in the church at the cost of a little health. Head left down the narrow corridor where there is another switch. Pressing it will lower a couple of the border pillars on the right side of the church. Return to the church either down the stairs or the afore mentioned drop off.

Inside this newly opened area is a teleport, which will take you to behind the fireplace in the south east building of the village. Press on the back of the fireplace to lower it (the different texture). When you are raised into the building proper, you will find the Silver Key on the table amongst some clutter. Picking it up will open the doors to the outside.

Return to the Silver Key door and open it to be able to travel up to the small room with a window that you could see from the start location. Inside is a switch, which raises the large central pillar just outside the window. This reveals several Afrit and also the portal to Hub 1: Blight (map), the central level of the hub. Note that you can't return to this map once you go through the portal, except on a single occasion to access the hub's secret map. So pick up anything of value before going through.