All the music in Hexen was composed by Kevin Schilder.

Level Midi CD[1] Name Notes
Winnowing Hallwinnowr13Winnowing Hall -
Seven Portalsjachr2JachShares musical content with "Chapel 1".
Guardian of Icesimonr22SimonShares musical content with "Chapel 2" (which is an unused track).
Guardian of Firewutzitr15WutzitNamed from two song ideas: "Schwartz" and "Whatup". Shares musical content with "Chapel 3".
Guardian of Steelfalconr9FalconShares musical content with "Chapel 4".
Bright Cruciblelevelr21LevelInspired by a song from the group Level 42.
Shadow Woodcryptr8CryptAn arrangement of "Swamp". Intended to be used in a level with the original title "Black Crypt Swamp".
Darkmereswampr14Swamp -
Caves of Circedeepr(20)DeepA reference to the caves and being underground.
Wastelandsfubasr(6)FubasNamed from two song ideas: "Fugue" and "Basspuls".
Sacred Grovegrover(5)Grove -
Hypostylefortr(16)FortressOriginally intended for the Winnowing Hall level, but Kevin Schilder didn't like it there. Renamed to go to this level by its original title, "Fortress of Chaos".
Heresiarch's Seminaryvoidr(19)VoidSlightly inspired by a bass line in "Escape from New York". Shares musical content with "Secret Chapel".
Dragon Chapelchap_1r17Chapel 1An arrangement of "Jach", the music from Seven Portals.
Wolf Chapelsecretr(14)Secret Chapel An arrangement of "Void", the music from Heresiarch's Seminary.
Griffin Chapelchap_3r(10)Chapel 3An arrangement of "Wutzit", the music from Guardian of Fire.
Deathwind Chapelchap_4r18Chapel 4An arrangement of "Falcon", the music from Guardian of Steel.
Orchard of Lamentationschippyr(22)ChippyChippy was the name of a pet hamster Kevin Schilder had as a child.
Silent Refectorypercr(21)PercNamed for the prominent use of percussion in this piece.
Forsaken Outpostfoojar20Fooja"Fooled ya!", so named because the time signature changes at the beginning of the song.
Castle of Griefsixater12SixateNamed for the time signature of the piece, 6/8.
Gibbetwobabyr(15)WobabyOriginally intended for a level with the working name "Forest of Putrescence".
Effluviumcryptr8CryptSame as Shadow Wood.
Dungeonsfantar19FantasyNamed for the harp-like arpeggios at the beginning of the song.
Desolate Gardenblechr3BlechThe working title of the level this song was originally intended for was "Desert of Blech".
Necropolisbonesr16BonesA reference to the cemetery.
Zedek's Tomboctor10OctoNamed for the octave leaps at the beginning.
Menelkir's Tombrithmr11Rithm -
Traductus' Tombstalkr(9)Stalker -
Vivariumborkr(17)BorkesisNamed for three song ideas: "Boring" (Kevin's opinion of the song at the time), "Kev", and "Quinosis".
Dark Cruciblecrucibr(2)Crucible 2An arrangement of "Level", the music for Bright Crucible.
Unused Song 1chap_2r -Chapel 2This song was for one of the maps that was cut out of Hexen at the last minute. The MAPINFO entry calls the map using this song "NADA". It is an arrangement of "Simon", the music from Guardian of Ice. It is used in Hexen: Deathkings of the Dark Citadel.
Unused Song 2chartr -ChartApparently for an older version of Shadow Wood which was removed from the game. Named from three song ideas: "Start", "Underdog", and "Chief".
Title Musichexen4Hexen -
Intermission Musichub(7)Hub -
Victory Music 1hall6(5)[2]HallMIDI versions of this song start with the default piano sound rather than a choir sound because the MIDI instrument change to choir occurs after the first note begins.
Victory Music 2orb5Orb -
Victory Music 3chess7(5)[2]ChessAlso played when changing maps.


  1. CD track used when playing with CD audio enabled. Not all songs are available as CD audio, and many CD tracks are used twice to fill in for missing songs. Track numbers in parentheses indicate that the CD track doesn't match the MUS song. Track 1 on the CD is the game data.
  2. 2.0 2.1 Hall, Orb, and Chess are all available as CD music; however, when playing with CD audio, Orb (track 5) is used as the music for all three victory screens. The other two tracks are used elsewhere.

See also

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