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'''''Hell to Pay''''' is a [[partial conversion]] for ''[[Doom II]]'', created by [[Wraith Corporation]] and distributed by [[WizardWorks]] on the [[D!ZONE|D!ZONE Gold]] discs. In Hell to Pay's plot, Earth is invaded, and the player must journey to Planet Hell and activate the planet-killer bomb meant for Earth.
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[[file:Hell To Pay Cover.png|right|thumb|Hell To Pay[[cover art|cover]]]]
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[[file:Hell To Pay CD.png|right|thumb|Hell To Pay CD Rom]]
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[[file:Hell To Pay Startscreen.png|thumb|Hell To Pay Startscreen]]
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[[file:Hell To Pay Map15 Captain Bellows.png|thumb|Meeting a [[Cyberdemon]] in [[MAP15: Captain Bellows (Hell To Pay)|MAP15: Captain Bellows]].]]
   
Compared to ''[[Perdition's Gate]]'', the conversion has new graphics for [[textures]], [[monsters]], and [[weapons]].
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'''''Hell to Pay''''' is a [[partial conversion]] for ''[[Doom II]]'', developed by [[Wraith Corporation]] and published by [[WizardWorks|WizardWorks Software]] in 1996. The demo version, which contained the first 15 levels, was distributed via the Internet and on [[D!ZONE|D!ZONE Gold]] discs. In Hell to Pay's plot, Earth is invaded, and the player must journey to Planet Hell and activate the planet-killer bomb meant for Earth. The price of the retail version was $14.99 according to the archived WizardWorks website.
   
==External links==
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Compared to ''[[Perdition's Gate]]'', which has new textures and new music, Hell to Pay has new music and new graphics for [[textures]], [[monsters]], and [[weapons]].
*[http://www.mobygames.com/game/dos/hell-to-pay/screenshots/gameShotId,86536/ Hell to Pay at MobyGames]
 
   
[[Category:PWADs]]
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In [[MAP14: The Habitat Deck (Hell To Pay)|MAP14: The Habitat Deck]] and [[MAP22: Vile Temple (Hell To Pay)|MAP22: Vile Temple]], the designers intentionally used the [[Ghost monster]] bug.
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== Story ==
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Two hundred years have passed since a lone marine stood against the forces of Hell. Bone weary from the conflict, and thinking they were finally safe, mankind shunned the ways of war and devoted themselves to turning Earth into a paradise.
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A decade ago, all of that changed. Near Jupiter, a worm hole opened. A vast alien armada quickly established on Io, Jupiter's volcanic moon. Without warning, the alien fleet descended upon an unsuspecting Earth.
  +
  +
Many rushed to greet the alien visitors, only be dismembered by the killing
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machines disgorged by the hellish alien ships. It was soon obvious that the aliens were bent upon savage colonization. Some even tried to defend the planet, but it was hopeless.
  +
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Billions died. They were the lucky ones. Those that remain bowed down before their new metal masters and meekly accepted the living Hell that awaited them in the Slave Pits.
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The physically fit were pressed into labor under inhuman conditions. Those who weren't or who could not perform to the satisfaction of their masters were led away never to be seen or heard from again. No one really knew what happened to them, but there were rumors too horrible to believe.
  +
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But it wasn't the metal demons who were feared the most, rather the sadistic and twisted among you who were led away only to come back transformed into trustee guards. The way they looked at you with a hunger in their eyes was enough to send shivers down your spine.
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But unlike the other slaves who have given in to fear, you have let the hate burning in your heart give you strength while you waited for your opportunity to strike back. But the worst has happened, one of your fellow slaves whom you told of your plans was turned into a trustee. You have been arrested and thrown into a holding cell.
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The opportunity you've been waiting for hasn't arrived. The other slaves had been looking towards you to lead the revolt. As the trustees lead you away, you saw in their eyes that they had lost of hope. As the trustee opens the cell, you shudder as you remember the rumors of a "Final Solution".
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Filled with rage, you slay the trustee with a savage blow. You grab his pistol and emerge from the cell screaming, "There's gonna be HELL TO PAY!"
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== Levels ==
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There is no normal exit in MAP15 and MAP31, so MAP31 and MAP32 are treated as normal levels and placed between MAP15 and MAP16.
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* [[MAP01: The Holding Cells (Hell To Pay)|MAP01: The Holding Cells]]
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* [[MAP02: The Slave Quarters (Hell To Pay)|MAP02: The Slave Quarters]]
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* [[MAP03: The Mines (Hell To Pay)|MAP03: The Mines]]
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* [[MAP04: Nukage Processing (Hell To Pay)|MAP04: Nukage Processing]]
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* [[MAP05: Trustee Country (Hell To Pay)|MAP05: Trustee Country]]
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* [[MAP06: Command and Control (Hell To Pay)|MAP06: Command and Control]]
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* [[MAP07: The Industrial Park (Hell To Pay)|MAP07: The Industrial Park]]
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* [[MAP08: The Warehouse (Hell To Pay)|MAP08: The Warehouse]]
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* [[MAP09: The Military Complex (Hell To Payd)|MAP09: The Military Complex]]
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* [[MAP10: The Liquid Metal Labs (Hell To Pay)|MAP10: The Liquid Metal Labs]]
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* [[MAP11: The Space Port (Hell To Pay)|MAP11: The Space Port]]
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* [[MAP12: The Cargo Hold (Hell To Pay)|MAP12: The Cargo Hold]]
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* [[MAP13: The Engine Room (Hell To Pay)|MAP13: The Engine Room]]
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* [[MAP14: The Habitat Deck (Hell To Pay)|MAP14: The Habitat Deck]]
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* [[MAP15: Captain Bellows (Hell To Pay)|MAP15: Captain Bellows]]
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* [[MAP31: Secret Facility (Hell To Pay)|MAP31: Secret Facility]]
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* [[MAP32: Self-Destruct (Hell To Pay)|MAP32: Self-Destruct]]
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* [[MAP16: Io Base (Hell To Pay)|MAP16: Io Base]]
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* [[MAP17: Hot as Hell (Hell To Pay)|MAP17: Hot as Hell]]
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* [[MAP18: Big Crane (Hell To Pay)|MAP18: Big Crane]]
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* [[MAP19: Demon Chow (Hell To Pay)|MAP19: Demon Chow]]
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* [[MAP20: Master Computer (Hell To Pay)|MAP20: Master Computer]]
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* [[MAP21: Planet Hell (Hell To Pay)|MAP21: Planet Hell]]
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* [[MAP22: Vile Temple (Hell To Pay)|MAP22: Vile Temple]]
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* [[MAP23: Hell's Cavern (Hell To Pay)|MAP23: Hell's Cavern]]
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* [[MAP24: Hell's Park (Hell To Pay)|MAP24: Hell's Park]]
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* [[MAP25: Hell's Gauntlet (Hell To Pay)|MAP25: Hell's Gauntlet]]
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* [[MAP26: Circle of Hell (Hell To Pay)|MAP26: Circle of Hell]]
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* [[MAP27: Hell Squared (Hell To Pay)|MAP27: Hell Squared]]
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* [[MAP28: Neophyte Reception (Hell To Pay)|MAP28: Neophyte Reception]]
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* [[MAP29: Initiation (Hell To Pay)|MAP29: Initiation]]
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* [[MAP30: Sky High (Hell To Pay)|MAP30: Sky High]]
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==External links==
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*[http://files.filefront.com/hell2payzip/;845720;/fileinfo.html Demo version of Hell to Pay at Filefront]
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*[http://onemandoom.blogspot.jp/2011/06/perditions-gate-research.html Doomed: Doom WAD Reviews: Perdition's Gate research]
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[[Category:Commercial PWADs]]
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[[Category:Partial conversions]]
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[[Category:1996 WADs]]
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[[Category:PWADs by name]]
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[[Category:Megawads]]

Latest revision as of 16:06, August 6, 2019

Hell To Pay Cover

Hell To Paycover

Hell To Pay CD

Hell To Pay CD Rom

Hell To Pay Startscreen

Hell To Pay Startscreen

Hell To Pay Map15 Captain Bellows

Meeting a Cyberdemon in MAP15: Captain Bellows.

Hell to Pay is a partial conversion for Doom II, developed by Wraith Corporation and published by WizardWorks Software in 1996. The demo version, which contained the first 15 levels, was distributed via the Internet and on D!ZONE Gold discs. In Hell to Pay's plot, Earth is invaded, and the player must journey to Planet Hell and activate the planet-killer bomb meant for Earth. The price of the retail version was $14.99 according to the archived WizardWorks website.

Compared to Perdition's Gate, which has new textures and new music, Hell to Pay has new music and new graphics for textures, monsters, and weapons.

In MAP14: The Habitat Deck and MAP22: Vile Temple, the designers intentionally used the Ghost monster bug.

Story Edit

Two hundred years have passed since a lone marine stood against the forces of Hell. Bone weary from the conflict, and thinking they were finally safe, mankind shunned the ways of war and devoted themselves to turning Earth into a paradise.

A decade ago, all of that changed. Near Jupiter, a worm hole opened. A vast alien armada quickly established on Io, Jupiter's volcanic moon. Without warning, the alien fleet descended upon an unsuspecting Earth.

Many rushed to greet the alien visitors, only be dismembered by the killing machines disgorged by the hellish alien ships. It was soon obvious that the aliens were bent upon savage colonization. Some even tried to defend the planet, but it was hopeless.

Billions died. They were the lucky ones. Those that remain bowed down before their new metal masters and meekly accepted the living Hell that awaited them in the Slave Pits.

The physically fit were pressed into labor under inhuman conditions. Those who weren't or who could not perform to the satisfaction of their masters were led away never to be seen or heard from again. No one really knew what happened to them, but there were rumors too horrible to believe.

But it wasn't the metal demons who were feared the most, rather the sadistic and twisted among you who were led away only to come back transformed into trustee guards. The way they looked at you with a hunger in their eyes was enough to send shivers down your spine.

But unlike the other slaves who have given in to fear, you have let the hate burning in your heart give you strength while you waited for your opportunity to strike back. But the worst has happened, one of your fellow slaves whom you told of your plans was turned into a trustee. You have been arrested and thrown into a holding cell.

The opportunity you've been waiting for hasn't arrived. The other slaves had been looking towards you to lead the revolt. As the trustees lead you away, you saw in their eyes that they had lost of hope. As the trustee opens the cell, you shudder as you remember the rumors of a "Final Solution".

Filled with rage, you slay the trustee with a savage blow. You grab his pistol and emerge from the cell screaming, "There's gonna be HELL TO PAY!"

Levels Edit

There is no normal exit in MAP15 and MAP31, so MAP31 and MAP32 are treated as normal levels and placed between MAP15 and MAP16.

External linksEdit

Community content is available under CC-BY-SA unless otherwise noted.