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[[File:Doom Eternal Heavy Cannon.jpg|thumb|200x200px|Heavy Cannon]]
 
[[File:Doom Eternal Heavy Cannon.jpg|thumb|200x200px|Heavy Cannon]]
The '''Heavy Cannon''' is a weapon in ''[[Doom Eternal]]''. It is functionally similar to the [[Heavy Assault Rifle]] seen previously in  ''[[Doom (2016)]]''.
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The '''Heavy Cannon''' is a weapon in ''[[Doom Eternal]]''. It is functionally similar to the [[Heavy Assault Rifle]] seen previously in [[Doom (2016)|''Doom'' (2016)]].
   
 
As before, the modifications available are either a precision scope for long-range fire, or a micro-missile launcher which launches small missiles with a narrow seeking angle: these explode with a small amount of splash damage a short time after impact. The scope functionality has been changed somewhat since the previous game, however: it is a drastically slower single-shot mode, and uses six ammunition per shot when aimed. The micro-missiles are essentially the same, save that there are now launchers on both sides of the barrel for a total of 12 shots between loading pauses.
 
As before, the modifications available are either a precision scope for long-range fire, or a micro-missile launcher which launches small missiles with a narrow seeking angle: these explode with a small amount of splash damage a short time after impact. The scope functionality has been changed somewhat since the previous game, however: it is a drastically slower single-shot mode, and uses six ammunition per shot when aimed. The micro-missiles are essentially the same, save that there are now launchers on both sides of the barrel for a total of 12 shots between loading pauses.

Revision as of 00:16, 21 August 2020

Doom Eternal Heavy Cannon

Heavy Cannon

The Heavy Cannon is a weapon in Doom Eternal. It is functionally similar to the Heavy Assault Rifle seen previously in Doom (2016).

As before, the modifications available are either a precision scope for long-range fire, or a micro-missile launcher which launches small missiles with a narrow seeking angle: these explode with a small amount of splash damage a short time after impact. The scope functionality has been changed somewhat since the previous game, however: it is a drastically slower single-shot mode, and uses six ammunition per shot when aimed. The micro-missiles are essentially the same, save that there are now launchers on both sides of the barrel for a total of 12 shots between loading pauses.

Modifications

Modification Upgrades Mastery
Precision Bolt Mobility
Fast Loader
Headshot Blast
Micro Missiles

Quick Recharger
Instant Loader
Primary Charger

Bottomless Missiles

Weapon Skins

As with most other weapons in Doom Eternal, the Heavy Cannon has several weapon skins available.