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[[Image:Doom gibs.png|thumb|240px|Three enemies being gibbed, plus two gib corpses on the ground]]
 
[[Image:Doom gibs.png|thumb|240px|Three enemies being gibbed, plus two gib corpses on the ground]]
'''Gibs''' is short for giblets, or fowl innards. They are the little bits of internal organs, flesh and bone that are left when a [[player]] or [[monster]] has not only died, but has exploded into body parts. [[Adrian Carmack]] is credited with coining the term, and [[Doom]] is one of the first games that gibs appeared in.
 
   
Only six characters can suffer gib death: the player, [[Trooper]], [[Sergeant]], [[Chaingunner]], [[Wolfenstein SS]], and [[Imp]]. A single special death sound, DSSLOP (a squishing sound), is used for all of these.
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'''Gibs''' are the little bits of internal organs, flesh and bone that are left when a [[player]] or [[monster]] has not only died, but has exploded into body parts.
   
 
Gib death occurs when, after a character has been damaged, its [[health]] is less than the negative of its spawn health (or original [[hit point]]s). In other words, the character has suffered, in total, more than twice the damage needed to kill it in the normal fashion. This may also cause the monster's body to be thrown very far from its actual location of death.
 
Gib death occurs when, after a character has been damaged, its [[health]] is less than the negative of its spawn health (or original [[hit point]]s). In other words, the character has suffered, in total, more than twice the damage needed to kill it in the normal fashion. This may also cause the monster's body to be thrown very far from its actual location of death.
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Only six characters can suffer gib death: the player, [[Trooper]], [[Sergeant]], [[Chaingunner]], [[Wolfenstein SS]], and [[Imp]]. A single special death sound, DSSLOP (a squishing sound), is used for all of these.
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In ordinary English, ''gibs'' is short for giblets, or fowl innards. [[Adrian Carmack]] is credited with coining the term as applied to gaming, and [[Doom]] is one of the first games that gibs appeared in.
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==External links ==
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* {{Wikipedia|title=Gibs}}
   
 
==See also==
 
==See also==
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* [[Types of death]]
 
* [[Types of death]]
* {{Wikipedia|title=Gibs}}
 
   
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 03:15, January 27, 2006

Doom gibs

Three enemies being gibbed, plus two gib corpses on the ground

Gibs are the little bits of internal organs, flesh and bone that are left when a player or monster has not only died, but has exploded into body parts.

Gib death occurs when, after a character has been damaged, its health is less than the negative of its spawn health (or original hit points). In other words, the character has suffered, in total, more than twice the damage needed to kill it in the normal fashion. This may also cause the monster's body to be thrown very far from its actual location of death.

Only six characters can suffer gib death: the player, Trooper, Sergeant, Chaingunner, Wolfenstein SS, and Imp. A single special death sound, DSSLOP (a squishing sound), is used for all of these.

In ordinary English, gibs is short for giblets, or fowl innards. Adrian Carmack is credited with coining the term as applied to gaming, and Doom is one of the first games that gibs appeared in.

External links

WikipediaLogoSmall
This page uses content from Wikipedia. The original article was at Gibs. As with Doom Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

See also

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