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The Gargoyle is a newcomer demon in Doom Eternal, serving as a flying adversary to the Slayer. As cousins of the Imps, they possess a ranged attack and are very quick moving around the battlefield.

They also appear as enemies and bosses in Mighty Doom.

In-Game Description[]

Codex[]

Like their Imp brethren, the Gargoyle is an agile, relentless pack hunter. Native to the Sentinel world, this beast has plagued the Sentinel Guard for centuries. As one of the few demon breeds that could bypass the walled defenses of Sentinel Prime, the Gargoyle could appear without warning and claim hapless townspeople before disappearing into the wasteland. Only the most skilled marksman of the Night Sentinels could intercept this aerial threat, a peril which demanded an ever-vigilant watch over the city's perimeter.

Appearance[]

The Gargoyle, loyal to its name, is a grotesque demon with a split lower jaw and lanky, malnourished frame. Its hands possess large metal blades, which appear to be grafted onto the demon's body. Similarly to the Imp, it has a hunched over frame and well-built legs.

The stand-out feature of the Gargoyle is its wings, which allow it to maneuver an area with a freedom that few other demons possess, and hover in midair for a brief period of time.

Combat Analysis[]

Similar to the Imp, Gargoyles dart around the battlefield and rarely stop moving. However, unlike Imps, Gargoyles are capable of temporary flight, allowing them to gain line-of-sight with the Slayer in a way few other demons are capable. They launch green projectiles from a distance and will slash at the Slayer when up-close. These attacks are quite deadly as they are able to attack in quick succession and is lethal when in groups of them.

However, Gargoyles are very frail and will succumb to almost any weapon if they are unable to otherwise avoid the Slayer. Of note is their weakness in the air, as shooting them mid-flight will cause them to collapse back on the ground in a staggered state, leaving them open to an easy takedown.

In Mighty Doom, Gargoyles move about on the ground, before flying to the air to lob two acid spits towards the Slayer, whose points of impact are telegraphed to help him avoid them. They can only be harmed on the ground and cannot be shot out of the air. The Gargoyle boss has three attacks: it can fly up in the air and drop clusters of acid spits on the ground, or it can hover a little bit off the ground to fire fast globs of acid spits, or summon other Gargoyles. All Gargoyles are weak against fire weapons. They can be the most frustrating foes due to how the Slayer cannot shoot them when they are flying.

Notes[]

  • This monster appears to be heavily inspired by the enemy of the same name from the Heretic universe, another one of id Software's franchises, rather than from the Doom universe. Eternal's Gargoyle has not only the general appearance, but the abilities and attacks of both the normal Gargoyle and Fire Gargoyle in Heretic.
  • Gargoyles are first seen in Exultia, which itself references the Heretic universe in being a medieval European-style society that has been broken and overrun by evil.
    • The second enemy from Heretic, the Golem, doesn't appear in Exultia, but the Hell Knight, which fulfills a similar role as a melee-only enemy, first appears in said level.

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