This article is a stub. Please help the Doom Wiki by expanding it. Due to a coding oversight, a hitscan attack will pass through its target if it does not enter the block in which the center of the target Thing is located. Sources Shooting Through Things, a technical explanation by Colin "cph" Phipps. Retrieved from "https://doom.fandom.com/wiki/Flawed_collision_detection?oldid=121108" Categories: Stubs Errors and bugs Doom engine Community content is available under CC-BY-SA unless otherwise noted.