(transwikied from zdoom wiki) |
No edit summary |
||
Line 1: | Line 1: | ||
A '''flat''' is an image that is drawn on the floors and ceilings of [[sector]]s. Flats are very different from wall textures or [[patch]]es. Flats are a raw collection of pixels with no offset or other dimension information as in [[patch]]es. The pixels comprise an index into the [[palette]], the same as for regular [[patch]]es. |
A '''flat''' is an image that is drawn on the floors and ceilings of [[sector]]s. Flats are very different from wall textures or [[patch]]es. Flats are a raw collection of pixels with no offset or other dimension information as in [[patch]]es. The pixels comprise an index into the [[palette]], the same as for regular [[patch]]es. |
||
+ | [[Category:Doom engine]] |
||
+ | [[Category:Resources]] |
Revision as of 19:37, 12 January 2005
A flat is an image that is drawn on the floors and ceilings of sectors. Flats are very different from wall textures or patches. Flats are a raw collection of pixels with no offset or other dimension information as in patches. The pixels comprise an index into the palette, the same as for regular patches.