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A '''flat''' is an image that is drawn on the floors and ceilings of [[sector]]s. Flats are very different from wall textures or [[patch]]es. Flats are a raw collection of pixels with no offset or other dimension information as in [[patch]]es. The pixels comprise an index into the [[palette]], the same as for regular [[patch]]es.
 
A '''flat''' is an image that is drawn on the floors and ceilings of [[sector]]s. Flats are very different from wall textures or [[patch]]es. Flats are a raw collection of pixels with no offset or other dimension information as in [[patch]]es. The pixels comprise an index into the [[palette]], the same as for regular [[patch]]es.
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[[Category:Doom engine]]
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[[Category:Resources]]

Revision as of 19:37, 12 January 2005

A flat is an image that is drawn on the floors and ceilings of sectors. Flats are very different from wall textures or patches. Flats are a raw collection of pixels with no offset or other dimension information as in patches. The pixels comprise an index into the palette, the same as for regular patches.