- This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
FORTRESS.WAD is a single-level PWAD designed by Curtis M. Turner II and originally released April 20, 1994. It distinguished itself at that time by its size, textural consistency, and competent use of linedef tags. The readme file provides no official title.
Various incarnations of the map appeared on Maximum Doom as FORTNEW.WAD, FORTRES2.WAD, PRISONA2.WAD, E1M6 of NEWDOOM.WAD, MAP15 of DMATCH12.WAD, MAP06 of EP5A2.WAD, MAP08 of EPI2BES2.WAD, MAP06 of FLESHLZ2.WAD, and MAP08 of WADPAK12.WAD.
This level should not be confused with Rylan Hilman's "Fortress of Doom" (FORTRESS.WAD).
Walkthrough[]
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[]
Other points of interest[]
Secrets[]
- (sector 32)
- (sector 33)
- (sector 34)
- (sector 35)
- (sector 46)
- (sector 69)
- (sector 76)
- (sector 92)
- (sector 95)
- (sector 112)
- (sector 176)
The BFG secret cannot be entered after the exit stairs have been raised. WatcherTwo, reviewing the map for alt.games.doom, classified this as a bug.
Bugs[]
Demo files[]
Areas / screenshots[]
Speedrunning[]
Routes and tricks[]
Current records[]
The records for the map on the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
* |
Deathmatch[]
Statistics[]
Map data[]
Things | 448 |
Vertexes | 987 |
Linedefs | 1205 |
Sidedefs | 1565 |
Sectors | 202 |
Things[]
This level contains the following numbers of things per skill level:
Monsters | 1-2 | 3 | 4-5 |
---|---|---|---|
Zombieman | 9 | 17 | 24 |
Shotgun guy | 10 | 18 | 24 |
Imp | 27 | 39 | 51 |
Demon | 2 | 15 | 28 |
Spectre | 3 | 5 | 7 |
Lost soul | 4 | 9 | 30 |
Cacodemon | 5 | 10 | 15 |
Baron of hell | 2 | 4 | 4 |
Powerups | 1-2 | 3 | 4-5 |
Armor | 3 | 3 | 3 |
Armor bonus | 21 | 21 | 21 |
Backpack | 1 | 1 | 1 |
Health bonus | 59 | 59 | 60 |
Medikit | 9 | 9 | 7 |
Megaarmor | 3 | 3 | 3 |
Stimpack | 22 | 22 | 24 |
Supercharge | 4 | 4 | 4 |
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | 1 | 1 |
Shotgun | 1 | 1 | 1 |
Chaingun | 1 | 1 | 1 |
Rocket launcher | 1 | 1 | 1 |
Plasma gun | 1 | 1 | 1 |
BFG9000 | 1 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 16 | 16 | 20 |
4 shotgun shells | 9 | 9 | 9 |
Box of shotgun shells | 4 | 4 | 4 |
Rocket | 27 | 27 | 27 |
Box of rockets | 3 | 3 | 3 |
Energy cell | 19 | 19 | 19 |
Energy cell pack | 6 | 6 | 6 |
Keys | 1-2 | 3 | 4-5 |
Blue keycard | 1 | 1 | 1 |
Red skull key | 1 | 1 | 1 |
Yellow skull key | 1 | 1 | 1 |
Technical information[]
Inspiration and development[]
Trivia[]
The idgames entry for this map is called DMFORT.ZIP because it was not uploaded until 2005; the archive already contained "The Fortress" (FORTRESS.WAD), a Heretic mod by Joerg Braun.
See also[]
Sources[]
- FORTRESS.WAD (Curtis M. Turner II)
- FORTRESS.WAD (Joerg Braun)
- "Review: Fortress.wad", thread at alt.games.doom
- The Maximum Doom Reference v1.0, by Funduke