An editing utility, often called an editor, is a program that allows a user to create or modify portions of the games using or based on the Doom engine.
Doom is recognized as one of the earliest games to explicitly support the modification of the game for the extension of gameplay, through the use of arbitrary WAD files (PWADs). With all the technical information now known about the Doom games, Heretic, and Hexen, it is possible to modify nearly anything and everything within the Doom environment. Some of the utilities that enable this are listed below.
Level editors[]
DOS[]
- DeeP
- DeePsea
- DETH
- DEU
- DMapEdit
- Doom Construction Kit (DCK)
- Doom Editor - The Real Thing
- DoomEd 4.2
- Edmap
- HeeP
- Hexen Construction Kit
- RHEU
- WADED
- ZETH
Windows[]
- DeePsea
- Doom Builder
- Doom Builder 2
- DoomCAD
- eXtendable WAD Editor (XWE)
- RHEU
- Simple Doom Editor
- SLADE
- WadAuthor
- WinDEU
Java[]
Macintosh[]
Unix/Unix-like[]
OS/2[]
Node builders[]
DOS[]
Windows[]
MacOS/MacOSX[]
- MacBSP
- machexbsp
- Zennode
Unix/Unix-like[]
OS/2[]
- BSP
- IDBSP
- WARM
Reject map builders[]
DOS[]
- Reject
- RMB
- ZenNode (also works on other operating systems)
WAD editors[]
DOS[]
- DeuSF
- DeuTex
- Doom Construction Kit (DCK)
- ENDOOMER
- Inkworks
- New WAD Tool (NWT)
- RHEU
- TED
- WadED
Windows[]
Macintosh[]
- Deimos
- Hellmaker
- Wad Builder
- WWKSuite
Unix/Unix-like[]
WAD convertors[]
DOS[]
Windows[]
Macintosh[]
- WADenizer
Binary editors[]
DOS[]
- D2
- DeHackEd
- Heretic Hack Editor
- Hexen Hack Editor
- SeHackEd
Windows[]
Macintosh[]
- DeMackEd
- Doominator
Scripting utilities[]
DOS[]
Windows[]
Unix/Unix-like[]
LMP editors[]
DOS[]
- LMPC
Windows[]
- LMPC
- DeCorEd
- Decorate Editor
- Simple Doom Editor
Unix/Unix-like[]
- LMPC
- Simple Doom Editor
Miscellaneous editors[]
DOS[]
- DCC
- DMPSMU
- dshrink
- ENDOOMER
- Inkworks
- listacs
- swantbls
- TED
- ushrink
- zwadconv
Windows[]
Unix/Unix-like[]
See also[]
References[]
External links[]
- MacFury.com, Doom utilities for the Macintosh