Level editing[]
Basic training[]
- Choosing a level editor
- Basics of the Doom level format
- Making a door
- Making a lift
- Making a switch
- Making a teleporter
- Aligning textures
- How to make a great level
- Using tags
Advanced tactics[]
- Making a false wall
- Making deep water
- Making an invisible floor
- Making a multi-activation linedef
- Advanced lift design techniques
Port-specific features[]
WAD editing[]
- Choosing a WAD editor
- Basics of the WAD format
- Adding custom textures
- Adding custom sprites
- Adding custom music
- Adding custom sounds
- Tips for creating good WADs