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(Walkthrough)
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===Walkthrough===
 
===Walkthrough===
 
[[Image:E3M1 map.png|thumb|right|256px|Map of E3M1]] <br clear="left"/>
 
[[Image:E3M1 map.png|thumb|right|256px|Map of E3M1]] <br clear="left"/>
You start in front of a closed eye, which is a switch. Press it and the platform you're on will rise, revealing a big outdoor area, a red wall with a door ahead of you, and some [[imp]]s, [[ammo]] and (on [[I'm Too Young To Die]] and [[Hey, Not Too Rough]]) [[health]]. After you have taken down the imps, press the switch to the left of the door to open it.
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You start in front of a closed eye, which is a switch (A). Press it and the platform you're on will rise, revealing a big outdoor area, a red wall with a door ahead of you, and some [[imp]]s, [[ammo]] and (on [[I'm Too Young To Die]] and [[Hey, Not Too Rough]]) [[health]]. After you have taken down the imps, press the switch to the left of the door to open it (B).
   
On [[Hurt Me Plenty]] and higher, there are [[cacodemon]]s on the other side. Kill them and move forward to a fork in the path. Go straight and turn left into a curved bridge with blood on both sides. There is a [[shotgun]] here. Run quickly across the bridge through the fake wall before it lowers (and pick up the [[box of shells]] on the other side). There may be imps on the other side of the fake wall, which depends on your skill level. When you're done with the imps (if any) go to the right and open the door with the face on it. Then go to the fork and take the other path.
+
On [[Hurt Me Plenty]] and higher, there are [[cacodemon]]s on the other side. Kill them and move forward to a fork in the path. Go straight and turn left into a curved bridge with blood on both sides. There is a [[shotgun]] here. Run quickly across the bridge through the fake wall before it lowers (C). There may be imps on the other side of the fake wall, which depends on your skill level. When you're done with the imps (if any) go to the right and open the door with the face on it. Then go to the fork and take the other path (D).
   
 
(If you ran too slow or fell off, you'll be in the blood and you'll take damage. In this case, run to the wall at the left and turn left when it ends. Run to the end of the blood and go up the stairs. Then go the other path in the fork.)
 
(If you ran too slow or fell off, you'll be in the blood and you'll take damage. In this case, run to the wall at the left and turn left when it ends. Run to the end of the blood and go up the stairs. Then go the other path in the fork.)
   
Open the door and kill the enemies that you see. Then open the door to the right and go into a narrow hallway with [[demon]]s. Kill them and open the next door into a room with red vases and a few items. Pick them up and enter the next room, which is filled with imps. Once you are done with them, collect secret #1 and go through the exit door. Collect some health and ammo, then go on the teleporter to exit the level.
+
Open the door and kill the enemies that you see. Then open the door to the right and go into a narrow hallway with [[demon]]s. Kill them and open the next door into a room with red vases and a few items. Pick them up and enter the next room, which is filled with imps. Once you are done with them, collect secret #1 and go through the exit door (E). Collect some health and ammo, then go on the teleporter to exit the level.
   
 
===Secrets===
 
===Secrets===

Revision as of 13:00, February 25, 2007

Template:Inferno

This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.

E3M1: Hell Keep is the first map of Inferno in Doom. It uses the music track "Untitled".

Overview

Strategy

Walkthrough

E3M1 map

Map of E3M1


You start in front of a closed eye, which is a switch (A). Press it and the platform you're on will rise, revealing a big outdoor area, a red wall with a door ahead of you, and some imps, ammo and (on I'm Too Young To Die and Hey, Not Too Rough) health. After you have taken down the imps, press the switch to the left of the door to open it (B).

On Hurt Me Plenty and higher, there are cacodemons on the other side. Kill them and move forward to a fork in the path. Go straight and turn left into a curved bridge with blood on both sides. There is a shotgun here. Run quickly across the bridge through the fake wall before it lowers (C). There may be imps on the other side of the fake wall, which depends on your skill level. When you're done with the imps (if any) go to the right and open the door with the face on it. Then go to the fork and take the other path (D).

(If you ran too slow or fell off, you'll be in the blood and you'll take damage. In this case, run to the wall at the left and turn left when it ends. Run to the end of the blood and go up the stairs. Then go the other path in the fork.)

Open the door and kill the enemies that you see. Then open the door to the right and go into a narrow hallway with demons. Kill them and open the next door into a room with red vases and a few items. Pick them up and enter the next room, which is filled with imps. Once you are done with them, collect secret #1 and go through the exit door (E). Collect some health and ammo, then go on the teleporter to exit the level.

Secrets

  1. In the room before the exit room, open the hidden door on the left to reveal a rocket launcher, shotgun shells, and a stimpack.

Speedrunning

Routes and tricks

Records

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:28Xit Vono2002-12-12Template:Competnftp
NM speed00:31Xit Vono2002-12-14Template:Competnftp
UV max01:09Kai-Uwe Humpert1998-01-28Template:Competnftp
NM100S00:32Xit Vono2002-12-18Template:Competnftp
UV -fast01:12Chris "Ryback" Ratcliff2001-12-28Template:Competnftp
UV -respawn01:07Adam Hegyi2000-01-13Template:Competnftp
UV Tyson02:34Xit Vono2003-04-05Template:Competnftp
UV pacifist00:55Adam Williamson2001-04-18Template:Competnftp

Statistics

Map data

Things92
Vertices194
Linedefs208
Sidedefs274
Sectors39

Things

MonstersITYTD and HNTRHMPUV and NM
Imps71218
Demons135
Cacodemons013
PowerupsITYTD and HNTRHMPUV and NM
Stim packs333
Medikits644
Health bonuses222
Armor bonuses444
WeaponsITYTD and HNTRHMPUV and NM
Shotguns111
Rocket launchers111
AmmunitionITYTD and HNTRHMPUV and NM
Ammo clips111
Shells444
Ammo boxes222
Shell boxes111
KeysITYTD and HNTRHMPUV and NM

Trivia

The music for this level is inspired by the track "Mouth For War", by the group Pantera.

Some console ports use a different version of Hell Keep.

External links

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