- This level occupies the map slot E2M7. For other maps which occupy this slot, see Category:E2M7.
E2M7: Babel-17 is the seventh map of Kansam's Trial. It was designed by Kansam and uses the music track " ".
[[file: |thumb|300px|Map of **]]
Walkthrough[]

E2M7 start

E2M7 grave with dead spectre
Secrets[]
- When you take the first teleporter, there is a hidden teleporter (sector #194) behind you that goes on the other side of the river.
- When you have lowered the trench before the blue key door and grabbed the blue key, on the other side of the trench, on its left there is a hidden place (sector #193) with two soulspheres.
- On the left of the bone-shaped grey building, there is a red switch that opens an ammo cache (sector #190) just behind the start.
Speedrunning[]
Routes and tricks[]
- In the ship, instead of hitting the switch that turns the light out, you can hit it directly: it is in the left part (the one without the rocket launcher), between two shotguns.
- When you grab the blue key, instead of letting the monsters spread everywhere, return in the ship to lower again the trench.
- There is a spectre in the moved grave in the catacomb, beware the place hurts.
Records[]
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | [1] | ||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Statistics[]

E2M7 a priest
Map data[]
Things | |
Vertices | |
Linedefs | |
Sidedefs | |
Sectors |
Things[]
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | |||
Arch-Viles | |||
Barons of Hell | |||
Cacodemons | |||
Chaingunners | |||
Commander Keens | |||
Cyberdemons | |||
Demons | |||
Hell Knights | |||
Icon of Sin | |||
Imps | |||
Lost Souls | |||
Mancubi | |||
Pain Elementals | |||
Revenants | |||
Sergeants | |||
Spectres | |||
Spider Masterminds | |||
Troopers | |||
Wolfenstein SS | |||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | |||
Backpacks | |||
Berserk packs | |||
Blue armors | |||
Computer maps | |||
Green armors | |||
Health bonuses | |||
Invisibilities | |||
Invulnerabilities | |||
Light goggles | |||
Medikits | |||
Megaspheres | |||
Radiation suits | |||
Soul Spheres | |||
Stimpacks | |||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | |||
Shotguns | |||
Super shotguns | |||
Chainguns | |||
Rocket launchers | |||
Plasma rifles | |||
BFG 9000s | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | |||
Bullet boxes | |||
Shells | |||
Shell boxes | |||
Rockets | |||
Rocket boxes | |||
Energy cells | |||
Bulk cells | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | |||
Blue skulls | |||
Red cards | |||
Red skulls | |||
Yellow cards | |||
Yellow skulls |
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