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Doomguy is the main protagonist appearing in all classic Doom games. As of newer games, he is called "Doom Slayer".

Generally speaking this term can apply to one or all marines in the Doom Classic games. Though depending on release they may be separate characters I.E (Marine (Doom I) and Marine (Doom II), and Marine Commander), while some releases merge them into the same character with varying results (Doom II Prima Guide did this, Flynn Taggert in the novel series did this, Doom PSX, as did Doom RPG series, Doom Enhanced series, Doom + Doom II], Doom 64 and the Slayer trilogy. See Corporal (D2: TOSG), Soldier (PSX), Space Trooper (Final Doom PSX), and Doomguy/Doom Slayer (Slayer series)

Generally speaking it refers to original marine from Doom I regardless of if Doom II is treated as a direct sequel with the same character or not. See also Marine (Nintendo) (SNES Doom/N64 Doom (console)). While Final Doom is generally seen as a follow up to Doom II's events (with the marine from that game, see box).

Background[]

Trivia[]

  • John Romero has jokingly said that the marine's name is "Doom Guy" (in context they chose to leave his name blank so that player's could project themselves on to the character). However, he agreed with Tom Hall when Tom Hall said that he thought of his identity as being descendant (perhaps son or grandson of Commander Keen, which the Marine went onto kill four times in Doom II).
  • John Romero himself showed unused full 8-rotational sprites, which by the classic Doom engine, it's a mirrored image, causing a weird switch of hands effect.
  • John Romero also leaked unused death sprites which by the following are: "Sliced in half horizontally", "Decapitated Death" and a normal death animation but Doom Guy doesn't hold his neck.
  • John Romero has said that originally the developers at Midway who created Doom 64 were given free reign, and allowed to deviate from the Doom series narrative, which they did. In this case apparently Doom II was left out of Doom Guy's history (nor happened in his universe (see Doom 64: The Story So Far (N64)), or took a different direction than Final Doom (see Doom 64 timeline and Marine (Nintendo). While Final Doom is considered canon to the original classic doom following after Doom II (apparently being the same guy from that game according to the box).
  • Doom Enhanced series/Doom 64 remastered changed the setting of Episode I to Mars (instead of Phobos) at the UAC Mars Research Facilities (from Doom 3/Doom RPG).
  • Typically speaking the character in Doom 3/Doom RPG is referred to as the Doom Marine. With Doom RPG establishing that it is the same character from Doom 1-3 (See Doom Marine (Doom 3)), with Doom RPG being more of a direct sequel to Doom 3. Doom BFG Edition did something similar see Doom Marine (BFG Edition), and Quake Champions.
  • Wolfenstein RPG establishes that the characters from Doom RPG and Doom II RPG are William J. Blazkowicz descendants. With a line in the first game suggesting the marine's name is B.J. Blazkowicz, and the character in Doom II RPG is named Stan Blazkowicz.
  • The character in the Slayer trilogy is known as Doom Slayer (formerly Doomguy according to Doom Eternal). Depending on his backstory he defended UAC Mars Research Facilities in Doom I (and/or Doom 3), see Enhanced timeline (Doom I Enhanced) or saved Mars, and its two moons Phobos and Deimos (see [[Doom + Doom II), and returned to Mars in Doom 64 (see Doom 64 (2020 remaster).