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− | DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites |
+ | DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites. |
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+ | It was developed by Jack Vermeleun of SBsoftware and is a Shareware application. There is no time limit, but the maximum size of levels a user can create is limited to 800 [[linedefs]] or 1200 [[sidedefs]] for the unregistered version. DeePsea's development is ongoing. |
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=== DeePsea Features (all PWAD tools are unlimited in the shareware version) === |
=== DeePsea Features (all PWAD tools are unlimited in the shareware version) === |
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==External links== |
==External links== |
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* [http://www.sbsoftware.com/ DeePsea homepage] |
* [http://www.sbsoftware.com/ DeePsea homepage] |
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[[Category:DOS add-on software]] |
[[Category:DOS add-on software]] |
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[[Category:Windows add-on software]] |
[[Category:Windows add-on software]] |
Revision as of 17:57, 14 August 2009
DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites.
It was developed by Jack Vermeleun of SBsoftware and is a Shareware application. There is no time limit, but the maximum size of levels a user can create is limited to 800 linedefs or 1200 sidedefs for the unregistered version. DeePsea's development is ongoing.
- Map Editor with 3D texture alignment (supports both line drawing or sector drawing)
- Extensive level error checking
- Extensive Lump management tools
- Create PWADS and IWADS
- Import/Merge/Export any file (including WADS) with duplicate error checking
- Direct Doom format Image Editor
- Texture Editor
- Palette Editor
- Colormap Editor
- Script Editor/Compiler
- Sound play back
- Music play back
- Automatic regular or GL node generation using DeePBSP
- Automatic list of all textures used in a level or PWAD
- Open dialog browser shows the contents of WADS without having to open them
Trivia: almost every feature within the program can be accessed by pressing the F7 key.