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DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites. It was developed by Jack Vermeleun of SBsoftware and is a Shareware application. There is no time limit, but the maximum size of levels a user can create is limited to 800 linedefs for the unregistered version. DeePsea's development is ongoing.
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DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites.
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It was developed by Jack Vermeleun of SBsoftware and is a Shareware application. There is no time limit, but the maximum size of levels a user can create is limited to 800 [[linedefs]] or 1200 [[sidedefs]] for the unregistered version. DeePsea's development is ongoing.
   
 
=== DeePsea Features (all PWAD tools are unlimited in the shareware version) ===
 
=== DeePsea Features (all PWAD tools are unlimited in the shareware version) ===
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==External links==
 
==External links==
 
* [http://www.sbsoftware.com/ DeePsea homepage]
 
* [http://www.sbsoftware.com/ DeePsea homepage]
 
 
[[Category:DOS add-on software]]
 
[[Category:DOS add-on software]]
 
[[Category:Windows add-on software]]
 
[[Category:Windows add-on software]]

Revision as of 17:57, 14 August 2009

DeePsea is a Doom level editor and WAD resource manager with support for any Doom port via custom configuration files. 3D texture alignment uses a variant of the Risen3D GL port, R3Dedit. R3Dedit is based on a real gaming engine thus provides a realistic view of the level with actual skies, special support as well as optionally showing the placement of all sprites.

It was developed by Jack Vermeleun of SBsoftware and is a Shareware application. There is no time limit, but the maximum size of levels a user can create is limited to 800 linedefs or 1200 sidedefs for the unregistered version. DeePsea's development is ongoing.

DeePsea Features (all PWAD tools are unlimited in the shareware version)

  • Map Editor with 3D texture alignment (supports both line drawing or sector drawing)
  • Extensive level error checking
  • Extensive Lump management tools
  • Create PWADS and IWADS
  • Import/Merge/Export any file (including WADS) with duplicate error checking
  • Direct Doom format Image Editor
  • Texture Editor
  • Palette Editor
  • Colormap Editor
  • Script Editor/Compiler
  • Sound play back
  • Music play back
  • Automatic regular or GL node generation using DeePBSP
  • Automatic list of all textures used in a level or PWAD
  • Open dialog browser shows the contents of WADS without having to open them

Trivia: almost every feature within the program can be accessed by pressing the F7 key.

External links