- This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
- This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Dante's Gate is a single-level PWAD designed by John W. "Dr. Sleep" Anderson. In an era when level editing tools were fairly primitive, it distinguished itself by a strong emphasis on theme and mood, as well as by technical soundness. It is now considered an all-time classic.
At least five versions of the map are widely available:
- Version 1.0 (DANTES.WAD), released May 17, 1994.
- Version 1.2 (DANTE12.WAD), released July 16, 1994.
- Version 1.666 (DANTE666.WAD), released November 23, 1994.
- Version 2.0 (DANTE2.WAD), released October 17, 1994.
- Version 2.5 (DANTE25.WAD), released February 21, 1996.
The first three WADs replace E1M1; the other two replace MAP02. The level appeared in Maximum Doom as DANTE2.WAD, DANTE21.WAD, and DANTES2.WAD.
Walkthrough[]
Map of Dante's Gate
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[]
Other points of interest[]
Secrets[]
Bugs[]
Demo files[]
Areas / screenshots[]
Speedrunning[]
Routes and tricks[]
Current records[]
The records for the original map on the Doomed Speed Demos Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 7:01 | Michael Novikov | 2003-11-08 | dantes_mn.zip | |
| NM100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The records for v1.2 of the map on the Doomed Speed Demos Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 8:07 | Michael Novikov | 2003-11-08 | dante12_mn.zip | |
| NM100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The records for v2.5 of the map on the Doomed Speed Demos Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 6:17 | Never Again | 2009-11-30 | dante25uv_na.zip | |
| NM100S | |||||
| UV -fast | 9:52 | Never Again | 2001-12-20 | dante-gm.zip | |
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
Miscellaneous demos[]
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| .zip |
Deathmatch[]
Statistics[]
Map data[]
| v1.0 | v1.2 | v1.666 | v2.0 | v2.5 | |
|---|---|---|---|---|---|
| Things | 362 | 389 | 363 | 371 | 392 |
| Vertexes | 794 | 866 | 866 | 876 | 1209 |
| Linedefs | 1030 | 1132 | 1132 | 1142 | 1540 |
| Sidedefs | 1470 | 1604 | 1604 | 1616 | 2152 |
| Sectors | 252 | 279 | 279 | 279 | 348 |
Things[]
Dante's Gate contains the following numbers of things per skill level:
| Version 1.0 | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Zombieman | 20 | 21 | 21 |
| Shotgun guy | 30 | 37 | 38 |
| Imp | 14 | 25 | 27 |
| Demon | 2 | 6 | 8 |
| Spectre | 1 | 4 | 4 |
| Lost soul | 3 | 8 | 8 |
| Cacodemon | 0 | 4 | 7 |
| Baron of hell | 0 | 1 | 4 |
| Powerups | 1-2 | 3 | 4-5 |
| Armor | 1 | 1 | 1 |
| Armor bonus | 19 | 19 | 19 |
| Backpack | 3 | 3 | 3 |
| Berserk | 1 | 2 | 2 |
| Computer area map | 1 | 1 | 1 |
| Health bonus | 31 | 31 | 31 |
| Invulnerability | 1 | 2 | 2 |
| Light amplification visor | 1 | 1 | 1 |
| Medikit | 20 | 20 | 20 |
| Megaarmor | 3 | 4 | 4 |
| Partial invisibility | 3 | 3 | 3 |
| Radiation shielding suit | 2 | 2 | 2 |
| Stimpack | 3 | 3 | 3 |
| Supercharge | 4 | 4 | 4 |
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | 1 | 1 |
| Shotgun | 5 | 5 | 5 |
| Chaingun | 2 | 2 | 2 |
| Rocket launcher | 2 | 2 | 3 |
| Plasma gun | 2 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 1 | 1 | 1 |
| Box of bullets | 4 | 4 | 4 |
| 4 shotgun shells | 4 | 4 | 4 |
| Box of shotgun shells | 9 | 9 | 9 |
| Box of rockets | 4 | 4 | 4 |
| Energy cell | 5 | 6 | 6 |
| Energy cell pack | 8 | 8 | 8 |
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | 1 | 1 |
| Red skull key | 1 | 1 | 1 |
| Yellow skull key | 1 | 1 | 1 |
| Version 1.2 | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Zombieman | 20 | 20 | 20 |
| Shotgun guy | 33 | 40 | 41 |
| Imp | 21 | 29 | 30 |
| Demon | 8 | 13 | 15 |
| Spectre | 5 | 6 | 6 |
| Lost soul | 6 | 11 | 11 |
| Cacodemon | 3 | 5 | 8 |
| Baron of hell | 0 | 1 | 3 |
| Powerups | 1-2 | 3 | 4-5 |
| Armor | 1 | 1 | 1 |
| Armor bonus | 19 | 19 | 19 |
| Backpack | 4 | 4 | 4 |
| Berserk | 0 | 1 | 2 |
| Computer area map | 1 | 1 | 1 |
| Health bonus | 31 | 31 | 31 |
| Invulnerability | 0 | 0 | 1 |
| Light amplification visor | 1 | 1 | 1 |
| Medikit | 20 | 20 | 20 |
| Megaarmor | 3 | 3 | 3 |
| Partial invisibility | 3 | 3 | 3 |
| Radiation shielding suit | 2 | 2 | 2 |
| Stimpack | 5 | 6 | 6 |
| Supercharge | 2 | 2 | 2 |
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | 1 | 1 |
| Shotgun | 5 | 5 | 5 |
| Chaingun | 2 | 2 | 2 |
| Rocket launcher | 2 | 2 | 4 |
| Plasma gun | 2 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 1 | 1 | 1 |
| Box of bullets | 7 | 7 | 7 |
| 4 shotgun shells | 8 | 8 | 8 |
| Box of shotgun shells | 10 | 10 | 10 |
| Box of rockets | 3 | 3 | 3 |
| Energy cell | 7 | 8 | 8 |
| Energy cell pack | 6 | 6 | 6 |
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | 1 | 1 |
| Red skull key | 1 | 1 | 1 |
| Yellow skull key | 1 | 1 | 1 |
| Version 1.666 | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Zombieman | 20 | 20 | 20 |
| Shotgun guy | 33 | 40 | 41 |
| Imp | 21 | 29 | 30 |
| Demon | 7 | 12 | 14 |
| Spectre | 5 | 6 | 6 |
| Lost soul | 6 | 11 | 11 |
| Cacodemon | 3 | 5 | 8 |
| Baron of hell | 0 | 1 | 3 |
| Powerups | 1-2 | 3 | 4-5 |
| Armor | 1 | 1 | 1 |
| Armor bonus | 13 | 13 | 13 |
| Backpack | 4 | 4 | 4 |
| Berserk | 1 | 2 | 3 |
| Computer area map | 1 | 1 | 1 |
| Health bonus | 26 | 26 | 26 |
| Invulnerability | 0 | 0 | 1 |
| Light amplification visor | 1 | 1 | 1 |
| Medikit | 9 | 9 | 9 |
| Megaarmor | 3 | 3 | 3 |
| Partial invisibility | 3 | 3 | 3 |
| Radiation shielding suit | 2 | 2 | 2 |
| Stimpack | 2 | 2 | 2 |
| Supercharge | 2 | 2 | 2 |
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | 1 | 1 |
| Shotgun | 5 | 5 | 5 |
| Chaingun | 2 | 2 | 2 |
| Rocket launcher | 2 | 2 | 4 |
| Plasma gun | 2 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 1 | 1 | 1 |
| Box of bullets | 7 | 7 | 7 |
| 4 shotgun shells | 8 | 8 | 8 |
| Box of shotgun shells | 10 | 10 | 10 |
| Box of rockets | 3 | 3 | 3 |
| Energy cell | 7 | 8 | 8 |
| Energy cell pack | 6 | 6 | 6 |
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | 1 | 1 |
| Red skull key | 1 | 1 | 1 |
| Yellow skull key | 1 | 1 | 1 |
| Version 2.0 | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Zombieman | 17 | 17 | 17 |
| Shotgun guy | 29 | 36 | 37 |
| Heavy weapon dude | 7 | 7 | 7 |
| Imp | 21 | 29 | 30 |
| Demon | 6 | 11 | 12 |
| Spectre | 4 | 4 | 4 |
| Lost soul | 6 | 9 | 9 |
| Cacodemon | 3 | 3 | 5 |
| Pain elemental | 0 | 1 | 1 |
| Baron of hell | 0 | 1 | 2 |
| Revenant | 2 | 5 | 6 |
| Mancubus | 0 | 1 | 1 |
| Arch-vile | 0 | 0 | 1 |
| Powerups | 1-2 | 3 | 4-5 |
| Armor | 1 | 1 | 1 |
| Armor bonus | 12 | 12 | 12 |
| Backpack | 4 | 4 | 4 |
| Berserk | 0 | 1 | 2 |
| Computer area map | 1 | 1 | 1 |
| Health bonus | 26 | 26 | 26 |
| Invulnerability | 0 | 0 | 1 |
| Light amplification visor | 1 | 1 | 1 |
| Medikit | 11 | 11 | 11 |
| Megaarmor | 2 | 2 | 2 |
| Megasphere | 1 | 1 | 1 |
| Partial invisibility | 3 | 3 | 3 |
| Radiation shielding suit | 2 | 2 | 2 |
| Stimpack | 2 | 2 | 2 |
| Supercharge | 2 | 2 | 2 |
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | 1 | 1 |
| Shotgun | 1 | 1 | 1 |
| Super shotgun | 5 | 5 | 5 |
| Chaingun | 1 | 1 | 1 |
| Rocket launcher | 2 | 2 | 4 |
| Plasma gun | 2 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 7 | 7 | 7 |
| 4 shotgun shells | 8 | 8 | 8 |
| Box of shotgun shells | 11 | 11 | 11 |
| Box of rockets | 3 | 3 | 3 |
| Energy cell | 7 | 8 | 8 |
| Energy cell pack | 6 | 6 | 6 |
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | 1 | 1 |
| Red skull key | 1 | 1 | 1 |
| Yellow skull key | 1 | 1 | 1 |
| Version 2.5 | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Zombieman | 17 | 17 | 17 |
| Shotgun guy | 29 | 36 | 36 |
| Heavy weapon dude | 9 | 9 | 9 |
| Imp | 25 | 31 | 30 |
| Lost soul | 3 | 6 | 6 |
| Demon | 7 | 13 | 14 |
| Spectre | 6 | 7 | 7 |
| Revenant | 4 | 7 | 8 |
| Cacodemon | 5 | 7 | 10 |
| Pain elemental | 0 | 1 | 1 |
| Hell knight | 2 | 3 | 3 |
| Baron of hell | 0 | 1 | 2 |
| Mancubus | 0 | 3 | 3 |
| Arch-vile | 0 | 0 | 1 |
| Powerups | 1-2 | 3 | 4-5 |
| Armor | 1 | 1 | 1 |
| Armor bonus | 12 | 12 | 12 |
| Backpack | 3 | 3 | 3 |
| Berserk | 0 | 1 | 2 |
| Computer area map | 1 | 1 | 1 |
| Health bonus | 26 | 26 | 26 |
| Invulnerability | 0 | 0 | 1 |
| Light amplification visor | 1 | 1 | 1 |
| Medikit | 11 | 11 | 11 |
| Megaarmor | 2 | 2 | 2 |
| Megasphere | 0 | 1 | 1 |
| Partial invisibility | 3 | 3 | 3 |
| Radiation shielding suit | 2 | 1 | 1 |
| Stimpack | 2 | 2 | 2 |
| Supercharge | 2 | 2 | 2 |
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | 1 | 1 |
| Shotgun | 2 | 2 | 2 |
| Super shotgun | 2 | 2 | 2 |
| Chaingun | 2 | 2 | 2 |
| Rocket launcher | 3 | 3 | 1 |
| Plasma gun | 1 | 1 | 1 |
| BFG9000 | 1 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 11 | 10 | 10 |
| 4 shotgun shells | 8 | 8 | 8 |
| Box of shotgun shells | 11 | 11 | 11 |
| Box of rockets | 9 | 9 | 9 |
| Energy cell | 7 | 9 | 9 |
| Energy cell pack | 5 | 5 | 4 |
| Keys | 1-2 | 3 | 4-5 |
| Blue skull key | 1 | 1 | 1 |
| Yellow skull key | 1 | 1 | 1 |
Technical information[]
Version 1.666 of this map was created to accommodate an obscure engine bug in Doom 1.666, which affected floor triggers tagged to multiple sectors.
Inspiration and development[]
The following additional releases of Dante's Gate have been reported:
- Version 1.1 (June 14, 1994).
- Version 2.1 (December 15, 1994).
- Version 2.2 (July 5, 1995).
- Version 2.3 (August 8, 1995).
- Version 2.4 (November 11, 1995).
Trivia[]
In the readme file for version 2.5, Dr. Sleep lists no fewer than eleven editing tools (and two image processing programs) as having "had a significant effect" on the WAD.
See also[]
Sources[]
- Dante's Gate v1.2
- Dante's Gate v1.666
- Dante's Gate v2.5
- The Maximum Doom Reference v1.0, by Funduke
- Dante's Gate demos at the Doomed Speed Demos Archive
- The Subjective History of Doom Editing, version 0.1 by Raphaël Quinet