FANDOM


(External links)
(External links)
Line 7: Line 7:
 
== External links ==
 
== External links ==
   
* [https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-{{:Crispy Doom/Version}}/crispy-doom_{{:Crispy Doom/Version}}.zip Binaries of the latest release for Windows XP / Vista / 7 / 8.1 / 10 (both x86 and x64 editions)]. Versions of [[Heretic]], [[Hexen]], and [[Strife]] built on the Crispy Doom code base are not in active development but are available [https://www.doomworld.com/applications/core/interface/file/attachment.php?id=51061 here]. Each of the Crispy engines is to be put into the folder with respective Chocolate engine installation to work. Crispy [[Heretic]] differs from Chocolate in having engine [[static limits]] removed/raised, [[slime trails]] removed, [[tutti-frutti effect]] fixed and intermediate gamma levels implemented.
+
* [https://github.com/fabiangreffrath/crispy-doom/releases/download/crispy-doom-5.5.1/crispy-doom_5.5.1.zip Binaries of the latest release for Windows XP / Vista / 7 / 8.1 / 10 (both x86 and x64 editions)]. Versions of [[Heretic]], [[Hexen]], and [[Strife]] built on the Crispy Doom code base are not in active development but are available [https://www.doomworld.com/applications/core/interface/file/attachment.php?id=51061 here]. Each of the Crispy engines is to be put into the folder with respective Chocolate engine installation to work. Crispy [[Heretic]] differs from Chocolate in having engine [[static limits]] removed/raised, [[slime trails]] removed, [[tutti-frutti effect]] fixed and intermediate gamma levels implemented.
 
* [http://latest.chocolate-doom.org Daily Git build for Windows]
 
* [http://latest.chocolate-doom.org Daily Git build for Windows]
 
* [http://fabiangreffrath.github.io/crispy-doom Crispy Doom website with full description, manual and changelog]
 
* [http://fabiangreffrath.github.io/crispy-doom Crispy Doom website with full description, manual and changelog]

Revision as of 13:44, March 12, 2019

Template:Port
Crispy doom screenshot 1

Crispy Doom running in Windows

Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
Its name means that its internal 640x400 resolution looks "crisp" and is also a slight reference to its origin.
Crispy Doom is a friendly fork of Chocolate Doom that provides a higher display resolution, removes the static limits of the Doom engine and offers further optional visual, tactical and physical enhancements while remaining entirely config file, savegame, netplay and demo compatible with the original.
Crispy Doom strives for maximum compatibility with all limit-removing Vanilla maps, but does not support Boom or ZDoom maps. Many additional less user-visible features have been implemented, including repair of game engine limitations and bugs, full support for DeHackEd files and lumps in BEX format, additional and improved cheat codes, an improved automap, and more. Due to the extra DeHackEd states added from MBF Crispy Doom supports enhancer mods that can make the gameplay even more pleasing to the eyes. For a detailed list of features and changes please refer to the release notes.

External links

Template:S-portTemplate:S-bef
Crispy Doom

Template:S-aft

Community content is available under CC-BY-SA unless otherwise noted.